gboolean mouse_bind(const gchar *buttonstr, const gchar *contextstr,
ObMouseAction mact, struct _ObActionsAct *action);
-void mouse_unbind_all();
+void mouse_unbind_all(void);
-void mouse_event(struct _ObClient *client, XEvent *e);
+gboolean mouse_event(struct _ObClient *client, XEvent *e);
void mouse_grab_for_client(struct _ObClient *client, gboolean grab);
ObFrameContext mouse_button_frame_context(ObFrameContext context,
guint button, guint state);
+/*! If a replay pointer is needed, then do it. Call this when windows are
+ going to be moving/appearing/disappearing, so that you know the mouse click
+ will go to the right window */
+void mouse_replay_pointer(void);
+
#endif