+/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
+
+ mouse.c for the Openbox window manager
+ Copyright (c) 2006 Mikael Magnusson
+ Copyright (c) 2003-2007 Dana Jansens
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ See the COPYING file for a copy of the GNU General Public License.
+*/
+
#include "openbox.h"
#include "config.h"
#include "xerror.h"
#include "frame.h"
#include "translate.h"
#include "mouse.h"
-#include "keyboard.h"
+#include "gettext.h"
+
#include <glib.h>
typedef struct {
guint state;
guint button;
- GSList *actions[OB_MOUSE_NUM_ACTIONS]; /* lists of Action pointers */
+ GSList *actions[OB_NUM_MOUSE_ACTIONS]; /* lists of Action pointers */
} ObMouseBinding;
+#define FRAME_CONTEXT(co, cl) ((cl && cl->type != OB_CLIENT_TYPE_DESKTOP) ? \
+ co == OB_FRAME_CONTEXT_FRAME : FALSE)
#define CLIENT_CONTEXT(co, cl) ((cl && cl->type == OB_CLIENT_TYPE_DESKTOP) ? \
co == OB_FRAME_CONTEXT_DESKTOP : \
co == OB_FRAME_CONTEXT_CLIENT)
-/* Array of GSList*s of PointerBinding*s. */
+/* Array of GSList*s of ObMouseBinding*s. */
static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
+ObFrameContext mouse_button_frame_context(ObFrameContext context,
+ guint button)
+{
+ GSList *it;
+ ObFrameContext x = context;
+
+ for (it = bound_contexts[context]; it; it = g_slist_next(it)) {
+ ObMouseBinding *b = it->data;
+
+ if (b->button == button)
+ return context;
+ }
+
+ switch (context) {
+ case OB_FRAME_CONTEXT_NONE:
+ case OB_FRAME_CONTEXT_DESKTOP:
+ case OB_FRAME_CONTEXT_CLIENT:
+ case OB_FRAME_CONTEXT_TITLEBAR:
+ case OB_FRAME_CONTEXT_HANDLE:
+ case OB_FRAME_CONTEXT_FRAME:
+ case OB_FRAME_CONTEXT_MOVE_RESIZE:
+ break;
+ case OB_FRAME_CONTEXT_BLCORNER:
+ case OB_FRAME_CONTEXT_BRCORNER:
+ x = OB_FRAME_CONTEXT_HANDLE;
+ break;
+ case OB_FRAME_CONTEXT_TLCORNER:
+ case OB_FRAME_CONTEXT_TRCORNER:
+ case OB_FRAME_CONTEXT_MAXIMIZE:
+ case OB_FRAME_CONTEXT_ALLDESKTOPS:
+ case OB_FRAME_CONTEXT_SHADE:
+ case OB_FRAME_CONTEXT_ICONIFY:
+ case OB_FRAME_CONTEXT_ICON:
+ case OB_FRAME_CONTEXT_CLOSE:
+ x = OB_FRAME_CONTEXT_TITLEBAR;
+ break;
+ case OB_FRAME_NUM_CONTEXTS:
+ g_assert_not_reached();
+ }
+
+ return x;
+}
+
void mouse_grab_for_client(ObClient *client, gboolean grab)
{
- int i;
+ gint i;
GSList *it;
for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
- for (it = bound_contexts[i]; it != NULL; it = it->next) {
+ for (it = bound_contexts[i]; it; it = g_slist_next(it)) {
/* grab/ungrab the button */
ObMouseBinding *b = it->data;
Window win;
- int mode;
- unsigned int mask;
+ gint mode;
+ guint mask;
- if (i == OB_FRAME_CONTEXT_FRAME) {
+ if (FRAME_CONTEXT(i, client)) {
win = client->frame->window;
mode = GrabModeAsync;
mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
} else continue;
if (grab)
- grab_button_full(b->button, b->state, win, mask, mode, None);
+ grab_button_full(b->button, b->state, win, mask, mode,
+ OB_CURSOR_NONE);
else
ungrab_button(b->button, b->state, win);
}
{
GList *it;
- for (it = client_list; it != NULL; it = it->next)
- mouse_grab_for_client(it->data, grab);
+ for (it = client_list; it; it = g_list_next(it))
+ mouse_grab_for_client(it->data, grab);
}
-static void clearall()
+void mouse_unbind_all()
{
- int i;
+ gint i;
GSList *it;
for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
- for (it = bound_contexts[i]; it != NULL; it = it->next) {
- int j;
-
+ for (it = bound_contexts[i]; it; it = g_slist_next(it)) {
ObMouseBinding *b = it->data;
- for (j = 0; j < OB_MOUSE_NUM_ACTIONS; ++j) {
+ gint j;
+
+ for (j = 0; j < OB_NUM_MOUSE_ACTIONS; ++j) {
GSList *it;
- for (it = b->actions[j]; it; it = it->next) {
- action_free(it->data);
- }
+
+ for (it = b->actions[j]; it; it = g_slist_next(it))
+ action_unref(it->data);
g_slist_free(b->actions[j]);
}
g_free(b);
}
g_slist_free(bound_contexts[i]);
+ bound_contexts[i] = NULL;
}
}
-static gboolean fire_button(ObMouseAction a, ObFrameContext context,
- ObClient *c, guint state,
- guint button, int x, int y)
+static gboolean fire_binding(ObMouseAction a, ObFrameContext context,
+ ObClient *c, guint state,
+ guint button, gint x, gint y, Time time)
{
GSList *it;
ObMouseBinding *b;
- for (it = bound_contexts[context]; it != NULL; it = it->next) {
+ for (it = bound_contexts[context]; it; it = g_slist_next(it)) {
b = it->data;
if (b->state == state && b->button == button)
break;
/* if not bound, then nothing to do! */
if (it == NULL) return FALSE;
- for (it = b->actions[a]; it; it = it->next) {
- ObAction *act = it->data;
- if (act->func != NULL) {
- act->data.any.c = c;
-
- g_assert(act->func != action_moveresize);
-
- if (act->func == action_showmenu) {
- act->data.showmenu.x = x;
- act->data.showmenu.y = y;
- }
-
- if (act->func == action_desktop_dir)
- {
- act->data.desktopdir.final = FALSE;
- act->data.desktopdir.cancel = FALSE;
- }
- if (act->func == action_send_to_desktop_dir)
- {
- act->data.sendtodir.final = FALSE;
- act->data.sendtodir.cancel = FALSE;
- }
-
- if (config_desktop_popup &&
- (act->func == action_desktop_dir ||
- act->func == action_send_to_desktop_dir))
- {
- keyboard_interactive_grab(state, c, context, act);
- }
-
- act->func(&act->data);
- }
- }
+ action_run_mouse(b->actions[a], c, context, state, button, x, y, time);
return TRUE;
}
-static gboolean fire_motion(ObMouseAction a, ObFrameContext context,
- ObClient *c, guint state, guint button,
- int x_root, int y_root, guint32 corner)
-{
- GSList *it;
- ObMouseBinding *b;
-
- for (it = bound_contexts[context]; it != NULL; it = it->next) {
- b = it->data;
- if (b->state == state && b->button == button)
- break;
- }
- /* if not bound, then nothing to do! */
- if (it == NULL) return FALSE;
-
- for (it = b->actions[a]; it; it = it->next) {
- ObAction *act = it->data;
- if (act->func != NULL) {
- act->data.any.c = c;
-
- if (act->func == action_moveresize) {
- act->data.moveresize.x = x_root;
- act->data.moveresize.y = y_root;
- act->data.moveresize.button = button;
- if (!(act->data.moveresize.corner ==
- prop_atoms.net_wm_moveresize_move ||
- act->data.moveresize.corner ==
- prop_atoms.net_wm_moveresize_move_keyboard ||
- act->data.moveresize.corner ==
- prop_atoms.net_wm_moveresize_size_keyboard))
- act->data.moveresize.corner = corner;
- } else
- g_assert_not_reached();
-
- act->func(&act->data);
- }
- }
- return TRUE;
-}
-
-static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
-{
- if (x - cx < cw / 2) {
- if (y - cy < ch / 2)
- return prop_atoms.net_wm_moveresize_size_topleft;
- else
- return prop_atoms.net_wm_moveresize_size_bottomleft;
- } else {
- if (y - cy < ch / 2)
- return prop_atoms.net_wm_moveresize_size_topright;
- else
- return prop_atoms.net_wm_moveresize_size_bottomright;
- }
-}
-
-void mouse_event(ObClient *client, ObFrameContext context, XEvent *e)
+void mouse_event(ObClient *client, XEvent *e)
{
static Time ltime;
static guint button = 0, state = 0, lbutton = 0;
-
static Window lwindow = None;
- static int px, py;
+ static gint px, py;
+
+ ObFrameContext context;
gboolean click = FALSE;
gboolean dclick = FALSE;
switch (e->type) {
case ButtonPress:
+ context = frame_context(client, e->xany.window);
+ context = mouse_button_frame_context(context, e->xbutton.button);
+
px = e->xbutton.x_root;
py = e->xbutton.y_root;
button = e->xbutton.button;
state = e->xbutton.state;
- fire_button(OB_MOUSE_ACTION_PRESS, context,
- client, e->xbutton.state,
- e->xbutton.button,
- e->xbutton.x_root, e->xbutton.y_root);
+ fire_binding(OB_MOUSE_ACTION_PRESS, context,
+ client, e->xbutton.state,
+ e->xbutton.button,
+ e->xbutton.x_root, e->xbutton.y_root,
+ e->xbutton.time);
if (CLIENT_CONTEXT(context, client)) {
/* Replay the event, so it goes to the client*/
- XAllowEvents(ob_display, ReplayPointer, event_lasttime);
+ XAllowEvents(ob_display, ReplayPointer, event_curtime);
/* Fall through to the release case! */
} else
break;
case ButtonRelease:
+ context = frame_context(client, e->xany.window);
+ context = mouse_button_frame_context(context, e->xbutton.button);
+
if (e->xbutton.button == button) {
/* clicks are only valid if its released over the window */
- int junk1, junk2;
+ gint junk1, junk2;
Window wjunk;
guint ujunk, b, w, h;
+ /* this can cause errors to occur when the window closes */
xerror_set_ignore(TRUE);
junk1 = XGetGeometry(ob_display, e->xbutton.window,
&wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
state = 0;
ltime = e->xbutton.time;
}
- fire_button(OB_MOUSE_ACTION_RELEASE, context,
- client, e->xbutton.state,
- e->xbutton.button,
- e->xbutton.x_root, e->xbutton.y_root);
+ fire_binding(OB_MOUSE_ACTION_RELEASE, context,
+ client, e->xbutton.state,
+ e->xbutton.button,
+ e->xbutton.x_root, e->xbutton.y_root,
+ e->xbutton.time);
if (click)
- fire_button(OB_MOUSE_ACTION_CLICK, context,
- client, e->xbutton.state,
- e->xbutton.button,
- e->xbutton.x_root,
- e->xbutton.y_root);
+ fire_binding(OB_MOUSE_ACTION_CLICK, context,
+ client, e->xbutton.state,
+ e->xbutton.button,
+ e->xbutton.x_root,
+ e->xbutton.y_root,
+ e->xbutton.time);
if (dclick)
- fire_button(OB_MOUSE_ACTION_DOUBLE_CLICK, context,
- client, e->xbutton.state,
- e->xbutton.button,
- e->xbutton.x_root,
- e->xbutton.y_root);
+ fire_binding(OB_MOUSE_ACTION_DOUBLE_CLICK, context,
+ client, e->xbutton.state,
+ e->xbutton.button,
+ e->xbutton.x_root,
+ e->xbutton.y_root,
+ e->xbutton.time);
break;
case MotionNotify:
if (button) {
+ context = frame_context(client, e->xany.window);
+ context = mouse_button_frame_context(context, button);
+
if (ABS(e->xmotion.x_root - px) >=
config_mouse_threshold ||
ABS(e->xmotion.y_root - py) >=
config_mouse_threshold) {
- guint32 corner;
/* You can't drag on buttons */
if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
context == OB_FRAME_CONTEXT_CLOSE)
break;
- if (!client)
- corner = prop_atoms.net_wm_moveresize_size_bottomright;
- else
- corner =
- pick_corner(e->xmotion.x_root,
- e->xmotion.y_root,
- client->frame->area.x,
- client->frame->area.y,
- /* use the client size because the frame
- can be differently sized (shaded
- windows) and we want this based on the
- clients size */
- client->area.width +
- client->frame->size.left +
- client->frame->size.right,
- client->area.height +
- client->frame->size.top +
- client->frame->size.bottom);
- fire_motion(OB_MOUSE_ACTION_MOTION, context,
- client, state, button, px, py, corner);
+ fire_binding(OB_MOUSE_ACTION_MOTION, context,
+ client, state, button, px, py, e->xmotion.time);
button = 0;
state = 0;
}
}
}
-gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact,
- ObAction *action)
+gboolean mouse_bind(const gchar *buttonstr, const gchar *contextstr,
+ ObMouseAction mact, ObAction *action)
{
guint state, button;
ObFrameContext context;
GSList *it;
if (!translate_button(buttonstr, &state, &button)) {
- g_warning("invalid button '%s'", buttonstr);
+ g_message(_("Invalid button '%s' in mouse binding"), buttonstr);
return FALSE;
}
- contextstr = g_ascii_strdown(contextstr, -1);
context = frame_context_from_string(contextstr);
if (!context) {
- g_warning("invalid context '%s'", contextstr);
- g_free(contextstr);
+ g_message(_("Invalid context '%s' in mouse binding"), contextstr);
return FALSE;
}
- g_free(contextstr);
- for (it = bound_contexts[context]; it != NULL; it = it->next){
- b = it->data;
- if (b->state == state && b->button == button) {
+ for (it = bound_contexts[context]; it; it = g_slist_next(it)) {
+ b = it->data;
+ if (b->state == state && b->button == button) {
b->actions[mact] = g_slist_append(b->actions[mact], action);
return TRUE;
- }
+ }
}
- grab_all_clients(FALSE);
+ /* when there are no modifiers in the binding, then the action cannot
+ be interactive */
+ if (!state && action->data.any.interactive) {
+ action->data.any.interactive = FALSE;
+ action->data.inter.final = TRUE;
+ }
/* add the binding */
b = g_new0(ObMouseBinding, 1);
b->actions[mact] = g_slist_append(NULL, action);
bound_contexts[context] = g_slist_append(bound_contexts[context], b);
- grab_all_clients(TRUE);
-
return TRUE;
}
-void mouse_startup()
+void mouse_startup(gboolean reconfig)
{
+ grab_all_clients(TRUE);
}
-void mouse_shutdown()
+void mouse_shutdown(gboolean reconfig)
{
grab_all_clients(FALSE);
- clearall();
+ mouse_unbind_all();
}