#include <glib.h>
-extern GHashTable *menu_map;
-
struct Menu;
struct MenuEntry;
typedef void(*menu_controller_show)(struct Menu *self, int x, int y, Client *);
typedef void(*menu_controller_update)(struct Menu *self);
-typedef void(*menu_controller_mouseover)(struct MenuEntry *self,
+typedef void(*menu_controller_mouseover)(struct MenuEntry *self,
gboolean enter);
+extern GHashTable *menu_hash;
+extern GSList *menu_visible;
+
typedef struct Menu {
+ ObWindow obwin;
+
char *label;
char *name;
Client *client;
Window frame;
Window title;
- Appearance *a_title;
+ RrAppearance *a_title;
int title_min_w, title_h;
Window items;
- Appearance *a_items;
+ RrAppearance *a_items;
int bullet_w;
int item_h;
Point location;
MenuEntryRenderType_Other = 1 << 7
} MenuEntryRenderType;
-typedef struct {
+typedef struct MenuEntry {
char *label;
Menu *parent;
/* render stuff */
Window item;
- Appearance *a_item;
- Appearance *a_disabled;
- Appearance *a_hilite;
+ RrAppearance *a_item;
+ RrAppearance *a_disabled;
+ RrAppearance *a_hilite;
int y;
int min_w;
} MenuEntry;
void menu_hide(Menu *self);
+void menu_clear(Menu *self);
+
MenuEntry *menu_entry_new_full(char *label, Action *action,
MenuEntryRenderType render_type,
gpointer submenu);
void menu_add_entry(Menu *menu, MenuEntry *entry);
MenuEntry *menu_find_entry(Menu *menu, Window win);
+MenuEntry *menu_find_entry_by_pos(Menu *menu, int x, int y);
void menu_entry_render(MenuEntry *self);
void menu_entry_fire(MenuEntry *self);
void menu_render(Menu *self);
+void menu_render_full(Menu *self);
void menu_control_mouseover(MenuEntry *entry, gboolean enter);
#endif