#include "keyboard.h"
#include "translate.h"
+#include "actions.h"
#include <glib.h>
void tree_destroy(KeyBindingTree *tree)
g_free(it->data);
g_list_free(tree->keylist);
for (sit = tree->actions; sit != NULL; sit = sit->next)
- action_unref(sit->data);
+ actions_act_unref(sit->data);
g_slist_free(tree->actions);
}
g_free(tree);
ret->keylist = g_list_prepend(ret->keylist,
g_strdup(kit->data)); /* deep copy */
ret->first_child = p;
- if (!translate_key(it->data, &ret->state, &ret->key)) {
- tree_destroy(ret);
- return NULL;
- }
+ if (p != NULL) p->parent = ret;
+ translate_key(it->data, &ret->state, &ret->key);
}
return ret;
}
+void tree_rebind(KeyBindingTree *node) {
+ GList *it = g_list_last(node->keylist);
+ translate_key(it->data, &node->state, &node->key);
+ if (node->next_sibling) tree_rebind(node->next_sibling);
+ if (node->first_child) tree_rebind(node->first_child);
+}
+
void tree_assimilate(KeyBindingTree *node)
{
KeyBindingTree *a, *b, *tmp, *last;
a = a->first_child;
}
}
- if (!(last->state == b->state && last->key == b->key))
+ if (!(last->state == b->state && last->key == b->key)) {
last->next_sibling = b;
- else {
+ b->parent = last->parent;
+ } else {
last->first_child = b->first_child;
+ last->first_child->parent = last;
g_free(b);
}
}
}
return NULL; /* it just isn't in here */
}
+
+gboolean tree_chroot(KeyBindingTree *tree, GList *keylist)
+{
+ guint key, state;
+ if (translate_key(keylist->data, &state, &key)) {
+ while (tree != NULL && !(tree->state == state && tree->key == key))
+ tree = tree->next_sibling;
+ if (tree != NULL) {
+ if (keylist->next == NULL) {
+ tree->chroot = TRUE;
+ return TRUE;
+ } else
+ return tree_chroot(tree->first_child, keylist->next);
+ }
+ }
+ return FALSE;
+}