+/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
+
+ frame.h for the Openbox window manager
+ Copyright (c) 2006 Mikael Magnusson
+ Copyright (c) 2003-2007 Dana Jansens
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ See the COPYING file for a copy of the GNU General Public License.
+*/
+
#ifndef __frame_h
#define __frame_h
#include "geom.h"
-#include "client.h"
-#include "render/render.h"
+#include "obrender/render.h"
+
+typedef struct _ObFrame ObFrame;
+
+struct _ObClient;
+
+typedef void (*ObFrameIconifyAnimateFunc)(gpointer data);
typedef enum {
- Context_None,
- Context_Root,
- Context_Client,
- Context_Titlebar,
- Context_Handle,
- Context_Frame,
- Context_BLCorner,
- Context_BRCorner,
- Context_TLCorner,
- Context_TRCorner,
- Context_Maximize,
- Context_AllDesktops,
- Context_Shade,
- Context_Iconify,
- Context_Icon,
- Context_Close,
- NUM_CONTEXTS
-} Context;
-
-#define FRAME_HANDLE_Y(f) (f->innersize.top + f->client->area.height + \
- f->cbwidth)
-
-typedef struct Frame {
- Client *client;
-
- Window window;
- Window plate;
-
- Strut size;
- Rect area;
- gboolean visible;
- int decorations;
-
- Window title;
- Window label;
- Window max;
- Window close;
- Window desk;
- Window shade;
- Window icon;
- Window iconify;
- Window handle;
- Window lgrip;
- Window rgrip;
-
- RrAppearance *a_unfocused_title;
- RrAppearance *a_focused_title;
- RrAppearance *a_unfocused_label;
- RrAppearance *a_focused_label;
- RrAppearance *a_icon;
- RrAppearance *a_unfocused_handle;
- RrAppearance *a_focused_handle;
-
- Strut innersize;
-
- GSList *clients;
-
- int width; /* title and handle */
- int label_width;
- int icon_x; /* x-position of the window icon button */
- int label_x; /* x-position of the window title */
- int iconify_x; /* x-position of the window iconify button */
- int desk_x; /* x-position of the window all-desktops button */
- int shade_x; /* x-position of the window shade button */
- int max_x; /* x-position of the window maximize button */
- int close_x; /* x-position of the window close button */
- int bwidth; /* border width */
- int cbwidth; /* client border width */
-
- gboolean max_press;
- gboolean close_press;
- gboolean desk_press;
- gboolean shade_press;
- gboolean iconify_press;
-
- gboolean focused;
-} Frame;
-
-void frame_startup();
-void frame_shutdown();
-
-Frame *frame_new();
-void frame_show(Frame *self);
-void frame_hide(Frame *self);
-void frame_adjust_shape(Frame *self);
-void frame_adjust_area(Frame *self, gboolean moved, gboolean resized);
-void frame_adjust_state(Frame *self);
-void frame_adjust_focus(Frame *self, gboolean hilite);
-void frame_adjust_title(Frame *self);
-void frame_adjust_icon(Frame *self);
-void frame_grab_client(Frame *self, Client *client);
-void frame_release_client(Frame *self, Client *client);
-
-Context frame_context_from_string(char *name);
-
-Context frame_context(Client *self, Window win);
+ OB_FRAME_CONTEXT_NONE,
+ OB_FRAME_CONTEXT_DESKTOP,
+ OB_FRAME_CONTEXT_ROOT,
+ OB_FRAME_CONTEXT_CLIENT,
+ OB_FRAME_CONTEXT_TITLEBAR,
+ OB_FRAME_CONTEXT_FRAME,
+ OB_FRAME_CONTEXT_BLCORNER,
+ OB_FRAME_CONTEXT_BRCORNER,
+ OB_FRAME_CONTEXT_TLCORNER,
+ OB_FRAME_CONTEXT_TRCORNER,
+ OB_FRAME_CONTEXT_TOP,
+ OB_FRAME_CONTEXT_BOTTOM,
+ OB_FRAME_CONTEXT_LEFT,
+ OB_FRAME_CONTEXT_RIGHT,
+ OB_FRAME_CONTEXT_MAXIMIZE,
+ OB_FRAME_CONTEXT_ALLDESKTOPS,
+ OB_FRAME_CONTEXT_SHADE,
+ OB_FRAME_CONTEXT_ICONIFY,
+ OB_FRAME_CONTEXT_ICON,
+ OB_FRAME_CONTEXT_CLOSE,
+ /*! This is a special context, which occurs while dragging a window in
+ a move/resize */
+ OB_FRAME_CONTEXT_MOVE_RESIZE,
+ OB_FRAME_NUM_CONTEXTS
+} ObFrameContext;
+
+#define FRAME_CONTEXT(co, cl) ((cl && cl->type != OB_CLIENT_TYPE_DESKTOP) ? \
+ co == OB_FRAME_CONTEXT_FRAME : FALSE)
+#define CLIENT_CONTEXT(co, cl) ((cl && cl->type == OB_CLIENT_TYPE_DESKTOP) ? \
+ co == OB_FRAME_CONTEXT_DESKTOP : \
+ co == OB_FRAME_CONTEXT_CLIENT)
+
+/*! The decorations the client window wants to be displayed on it */
+typedef enum {
+ OB_FRAME_DECOR_TITLEBAR = 1 << 0, /*!< Display a titlebar */
+ OB_FRAME_DECOR_HANDLE = 1 << 1, /*!< Display a handle (bottom) */
+ OB_FRAME_DECOR_GRIPS = 1 << 2, /*!< Display grips in the handle */
+ OB_FRAME_DECOR_BORDER = 1 << 3, /*!< Display a border */
+ OB_FRAME_DECOR_ICON = 1 << 4, /*!< Display the window's icon */
+ OB_FRAME_DECOR_ICONIFY = 1 << 5, /*!< Display an iconify button */
+ OB_FRAME_DECOR_MAXIMIZE = 1 << 6, /*!< Display a maximize button */
+ /*! Display a button to toggle the window's placement on
+ all desktops */
+ OB_FRAME_DECOR_ALLDESKTOPS = 1 << 7,
+ OB_FRAME_DECOR_SHADE = 1 << 8, /*!< Display a shade button */
+ OB_FRAME_DECOR_CLOSE = 1 << 9 /*!< Display a close button */
+} ObFrameDecorations;
+
+struct _ObFrame
+{
+ struct _ObClient *client;
+
+ Window window;
+
+ Strut size;
+ Rect area;
+ gboolean visible;
+
+ guint functions;
+ guint decorations;
+
+ Window title;
+ Window label;
+ Window max;
+ Window close;
+ Window desk;
+ Window shade;
+ Window icon;
+ Window iconify;
+ Window handle;
+ Window lgrip;
+ Window rgrip;
+
+ /* These are borders of the frame and its elements */
+ Window titleleft;
+ Window titletop;
+ Window titletopleft;
+ Window titletopright;
+ Window titleright;
+ Window titlebottom;
+ Window left;
+ Window right;
+ Window handleleft;
+ Window handletop;
+ Window handleright;
+ Window handlebottom;
+ Window lgriptop;
+ Window lgripleft;
+ Window lgripbottom;
+ Window rgriptop;
+ Window rgripright;
+ Window rgripbottom;
+ Window innerleft; /*!< For drawing the inner client border */
+ Window innertop; /*!< For drawing the inner client border */
+ Window innerright; /*!< For drawing the inner client border */
+ Window innerbottom; /*!< For drawing the inner client border */
+ Window innerblb;
+ Window innerbll;
+ Window innerbrb;
+ Window innerbrr;
+ Window backback; /*!< A colored window shown while resizing */
+ Window backfront; /*!< An undrawn-in window, to prevent flashing on
+ unmap */
+
+ /* These are resize handles inside the titlebar */
+ Window topresize;
+ Window tltresize;
+ Window tllresize;
+ Window trtresize;
+ Window trrresize;
+
+ Colormap colormap;
+
+ gint icon_on; /* if the window icon button is on */
+ gint label_on; /* if the window title is on */
+ gint iconify_on; /* if the window iconify button is on */
+ gint desk_on; /* if the window all-desktops button is on */
+ gint shade_on; /* if the window shade button is on */
+ gint max_on; /* if the window maximize button is on */
+ gint close_on; /* if the window close button is on */
+
+ gint width; /* width of the titlebar and handle */
+ gint label_width; /* width of the label in the titlebar */
+ gint icon_x; /* x-position of the window icon button */
+ gint label_x; /* x-position of the window title */
+ gint iconify_x; /* x-position of the window iconify button */
+ gint desk_x; /* x-position of the window all-desktops button */
+ gint shade_x; /* x-position of the window shade button */
+ gint max_x; /* x-position of the window maximize button */
+ gint close_x; /* x-position of the window close button */
+ gint bwidth; /* border width */
+ gint cbwidth_l; /* client border width */
+ gint cbwidth_t; /* client border width */
+ gint cbwidth_r; /* client border width */
+ gint cbwidth_b; /* client border width */
+ gboolean max_horz; /* when maxed some decorations are hidden */
+ gboolean max_vert; /* when maxed some decorations are hidden */
+ gboolean shaded; /* decorations adjust when shaded */
+
+ /* the leftmost and rightmost elements in the titlebar */
+ ObFrameContext leftmost;
+ ObFrameContext rightmost;
+
+ gboolean max_press;
+ gboolean close_press;
+ gboolean desk_press;
+ gboolean shade_press;
+ gboolean iconify_press;
+ gboolean max_hover;
+ gboolean close_hover;
+ gboolean desk_hover;
+ gboolean shade_hover;
+ gboolean iconify_hover;
+
+ gboolean focused;
+ gboolean need_render;
+
+ gboolean flashing;
+ gboolean flash_on;
+ GTimeVal flash_end;
+
+ /*! Is the frame currently in an animation for iconify or restore.
+ 0 means that it is not animating. > 0 means it is animating an iconify.
+ < 0 means it is animating a restore.
+ */
+ gint iconify_animation_going;
+ GTimeVal iconify_animation_end;
+};
+
+ObFrame *frame_new(struct _ObClient *c);
+void frame_free(ObFrame *self);
+
+void frame_show(ObFrame *self);
+void frame_hide(ObFrame *self);
+void frame_adjust_theme(ObFrame *self);
+#ifdef SHAPE
+void frame_adjust_shape_kind(ObFrame *self, int kind);
+#endif
+void frame_adjust_shape(ObFrame *self);
+void frame_adjust_area(ObFrame *self, gboolean moved,
+ gboolean resized, gboolean fake);
+void frame_adjust_client_area(ObFrame *self);
+void frame_adjust_state(ObFrame *self);
+void frame_adjust_focus(ObFrame *self, gboolean hilite);
+void frame_adjust_title(ObFrame *self);
+void frame_adjust_icon(ObFrame *self);
+void frame_grab_client(ObFrame *self);
+void frame_release_client(ObFrame *self);
+
+ObFrameContext frame_context_from_string(const gchar *name);
+
+ObFrameContext frame_context(struct _ObClient *self, Window win,
+ gint x, gint y);
/*! Applies gravity to the client's position to find where the frame should
be positioned.
@return The proper coordinates for the frame, based on the client.
*/
-void frame_client_gravity(Frame *self, int *x, int *y);
+void frame_client_gravity(ObFrame *self, gint *x, gint *y);
/*! Reversly applies gravity to the frame's position to find where the client
should be positioned.
@return The proper coordinates for the client, based on the frame.
*/
-void frame_frame_gravity(Frame *self, int *x, int *y);
+void frame_frame_gravity(ObFrame *self, gint *x, gint *y);
+
+/*! Convert a rectangle in client coordinates/sizes to what it would be
+ for the frame, given its current decorations sizes */
+void frame_rect_to_frame(ObFrame *self, Rect *r);
+
+/*! Convert a rectangle in frame coordinates/sizes to what it would be for the
+ client, given its current decorations sizes */
+void frame_rect_to_client(ObFrame *self, Rect *r);
+
+void frame_flash_start(ObFrame *self);
+void frame_flash_stop(ObFrame *self);
+
+/*! Start an animation for iconifying or restoring a frame. The callback
+ will be called when the animation finishes. But if another animation is
+ started in the meantime, the callback will never get called. */
+void frame_begin_iconify_animation(ObFrame *self, gboolean iconifying);
+void frame_end_iconify_animation(ObFrame *self);
+#define frame_iconify_animating(f) (f->iconify_animation_going != 0)
#endif