if (self->client->icon_geometry.width == 0) {
/* there is no icon geometry set so just go straight down */
- Rect *a = screen_physical_area_monitor
- (screen_find_monitor(&self->area));
+ Rect const *a = screen_physical_area_monitor(screen_find_monitor(&self->area));
iconx = self->area.x + self->area.width / 2 + 32;
icony = a->y + a->width;
iconw = 64;
- g_free(a);
} else {
iconx = self->client->icon_geometry.x;
icony = self->client->icon_geometry.y;