+/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
+
+ focus.h for the Openbox window manager
+ Copyright (c) 2006 Mikael Magnusson
+ Copyright (c) 2003-2007 Dana Jansens
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ See the COPYING file for a copy of the GNU General Public License.
+*/
+
#ifndef __focus_h
#define __focus_h
+#include "misc.h"
+
#include <X11/Xlib.h>
#include <glib.h>
-struct Client;
-
-/*! The window which gets focus when nothing else will be focused */
-extern Window focus_backup;
+struct _ObClient;
/*! The client which is currently focused */
-extern struct Client *focus_client;
+extern struct _ObClient *focus_client;
/*! The recent focus order on each desktop */
-extern GList **focus_order;
+extern GList *focus_order;
-void focus_startup();
-void focus_shutdown();
+void focus_startup(gboolean reconfig);
+void focus_shutdown(gboolean reconfig);
/*! Specify which client is currently focused, this doesn't actually
send focus anywhere, its called by the Focus event handlers */
-void focus_set_client(struct Client *client);
+void focus_set_client(struct _ObClient *client);
+
+/*! Focus nothing, but let keyboard events be caught. */
+void focus_nothing(void);
/*! Call this when you need to focus something! */
-void focus_fallback(gboolean switching_desks);
+struct _ObClient* focus_fallback(gboolean allow_refocus,
+ gboolean allow_pointer,
+ gboolean allow_omnipresent,
+ gboolean focus_lost);
+
+/*! Add a new client into the focus order */
+void focus_order_add_new(struct _ObClient *c);
+
+/*! Remove a client from the focus order */
+void focus_order_remove(struct _ObClient *c);
+
+/*! Move a client to the top of the focus order */
+void focus_order_to_top(struct _ObClient *c);
+
+/*! Move a client to where it would be if it was newly added to the focus order
+ */
+void focus_order_like_new(struct _ObClient *c);
+
+/*! Move a client to the bottom of the focus order (keeps iconic windows at the
+ very bottom always though). */
+void focus_order_to_bottom(struct _ObClient *c);
+
+struct _ObClient *focus_order_find_first(guint desktop);
+
+gboolean focus_valid_target(struct _ObClient *ft,
+ guint desktop,
+ gboolean helper_windows,
+ gboolean iconic_windows,
+ gboolean all_desktops,
+ gboolean dock_windows,
+ gboolean desktop_windows,
+ gboolean user_request);
#endif