#include "group.h"
#include "focus_cycle.h"
#include "screen.h"
-#include "prop.h"
#include "keyboard.h"
#include "focus.h"
#include "stacking.h"
+#include "obt/prop.h"
#include <X11/Xlib.h>
#include <glib.h>
Window active;
ob_debug_type(OB_DEBUG_FOCUS,
- "focus_set_client 0x%lx\n", client ? client->window : 0);
+ "focus_set_client 0x%lx", client ? client->window : 0);
if (focus_client == client)
return;
/* set the NET_ACTIVE_WINDOW hint, but preserve it on shutdown */
if (ob_state() != OB_STATE_EXITING) {
active = client ? client->window : None;
- PROP_SET32(RootWindow(obt_display, ob_screen),
- net_active_window, window, active);
+ OBT_PROP_SET32(obt_root(ob_screen), NET_ACTIVE_WINDOW, WINDOW, active);
}
}
GList *it;
ObClient *c;
- ob_debug_type(OB_DEBUG_FOCUS, "trying pointer stuff\n");
+ ob_debug_type(OB_DEBUG_FOCUS, "trying pointer stuff");
if (allow_pointer && config_focus_follow)
if ((c = client_under_pointer()) &&
(allow_refocus || client_focus_target(c) != old) &&
(client_normal(c) &&
client_focus(c)))
{
- ob_debug_type(OB_DEBUG_FOCUS, "found in pointer stuff\n");
+ ob_debug_type(OB_DEBUG_FOCUS, "found in pointer stuff");
return c;
}
- ob_debug_type(OB_DEBUG_FOCUS, "trying the focus order\n");
+ ob_debug_type(OB_DEBUG_FOCUS, "trying the focus order");
for (it = focus_order; it; it = g_list_next(it)) {
c = it->data;
/* fallback focus to a window if:
(allow_refocus || client_focus_target(c) != old) &&
client_focus(c))
{
- ob_debug_type(OB_DEBUG_FOCUS, "found in focus order\n");
+ ob_debug_type(OB_DEBUG_FOCUS, "found in focus order");
return c;
}
}
- ob_debug_type(OB_DEBUG_FOCUS, "trying a desktop window\n");
+ ob_debug_type(OB_DEBUG_FOCUS, "trying a desktop window");
for (it = focus_order; it; it = g_list_next(it)) {
c = it->data;
/* fallback focus to a window if:
(allow_refocus || client_focus_target(c) != old) &&
client_focus(c))
{
- ob_debug_type(OB_DEBUG_FOCUS, "found a desktop window\n");
+ ob_debug_type(OB_DEBUG_FOCUS, "found a desktop window");
return c;
}
}