#ifndef __dispatch_h
#define __dispatch_h
-#include "client.h"
+#include "misc.h"
+
#include <X11/Xlib.h>
+struct _ObClient;
+
void dispatch_startup();
void dispatch_shutdown();
Event_X_Bell = 1 << 7, /* an XKB bell event */
Event_Client_New = 1 << 8, /* new window, before mapping */
- Event_Client_Mapped = 1 << 9, /* new window, after mapping */
+ Event_Client_Mapped = 1 << 9, /* new window, after mapping
+ or uniconified */
Event_Client_Destroy = 1 << 10, /* unmanaged */
- Event_Client_Focus = 1 << 11, /* focused */
- Event_Client_Unfocus = 1 << 12, /* unfocused */
- Event_Client_Urgent = 1 << 13, /* entered/left urgent state */
- Event_Client_Visible = 1 << 14, /* shown/hidden (not on a workspace or
- show-the-desktop change though) */
+ Event_Client_Unmapped = 1 << 11, /* unmanaged, after unmapping
+ or iconified */
+ Event_Client_Focus = 1 << 12, /* focused */
+ Event_Client_Unfocus = 1 << 13, /* unfocused */
+ Event_Client_Urgent = 1 << 14, /* entered/left urgent state */
+ Event_Client_Desktop = 1 << 15, /* moved to a new desktop */
+ Event_Client_Moving = 1 << 16, /* being interactively moved */
+ Event_Client_Resizing = 1 << 17, /* being interactively resized */
- Event_Ob_Desktop = 1 << 15, /* changed desktops */
- Event_Ob_NumDesktops = 1 << 16, /* changed the number of desktops */
- Event_Ob_ShowDesktop = 1 << 17, /* entered/left show-the-desktop mode */
+ Event_Ob_Desktop = 1 << 18, /* changed desktops */
+ Event_Ob_NumDesktops = 1 << 19, /* changed the number of desktops */
+ Event_Ob_ShowDesktop = 1 << 20, /* entered/left show-the-desktop mode */
- Event_Signal = 1 << 18, /* a signal from the OS */
+ Event_Signal = 1 << 21, /* a signal from the OS */
- EVENT_RANGE = 1 << 19
+ EVENT_RANGE = 1 << 22
} EventType;
typedef struct {
XEvent *e;
- Client *client;
+ struct _ObClient *client;
} EventData_X;
-typedef union {
- EventData_X x; /* for Event_X_* event types */
- Client *client; /* for Event_Client_* event types */
+typedef struct {
+ struct _ObClient *client;
+ int num[3];
+ /* Event_Client_Desktop: num[0] = new number, num[1] = old number
+ Event_Client_Urgent: num[0] = urgent state
+ Event_Client_Moving: num[0] = dest x coord, num[1] = dest y coord --
+ change these in the handler to adjust where the
+ window will be placed
+ Event_Client_Resizing: num[0] = dest width, num[1] = dest height --
+ change these in the handler to adjust where the
+ window will be placed
+ num[2] = the anchored corner
+ */
+} EventData_Client;
+
+typedef struct {
+ int num[2];
+ /* Event_Ob_Desktop: num[0] = new number, num[1] = old number
+ Event_Ob_NumDesktops: num[0] = new number, num[1] = old number
+ Event_Ob_ShowDesktop: num[0] = new show-desktop mode
+ */
+} EventData_Ob;
+
+typedef struct {
int signal;
+} EventData_Signal;
+
+typedef struct {
+ EventData_X x; /* for Event_X_* event types */
+ EventData_Client c; /* for Event_ObClient_* event types */
+ EventData_Ob o; /* for Event_Ob_* event types */
+ EventData_Signal s; /* for Event_Signal */
} EventData;
typedef struct {
void dispatch_register(EventMask mask, EventHandler h, void *data);
-void dispatch_x(XEvent *e, Client *c);
-void dispatch_client(EventType e, Client *c);
-void dispatch_ob(EventType e);
+void dispatch_x(XEvent *e, struct _ObClient *c);
+void dispatch_client(EventType e, struct _ObClient *c, int num0, int num1);
+void dispatch_ob(EventType e, int num0, int num1);
void dispatch_signal(int signal);
+/* *x and *y should be set with the destination of the window, they may be
+ changed by the event handlers */
+void dispatch_move(struct _ObClient *c, int *x, int *y);
+/* *w and *h should be set with the destination of the window, they may be
+ changed by the event handlers */
+void dispatch_resize(struct _ObClient *c, int *w, int *h, ObCorner corner);
#endif