gboolean oldgtran, gboolean newgtran,
ObClient* oldparent,
ObClient *newparent);
-static void client_present(ObClient *self, gboolean here, gboolean raise);
+static void client_present(ObClient *self, gboolean here, gboolean raise,
+ gboolean unshade);
static GSList *client_search_all_top_parents_internal(ObClient *self,
gboolean bylayer,
ObStackingLayer layer);
/* get all the stuff off the window */
client_get_all(self, TRUE);
+ ob_debug("Window type: %d\n", self->type);
+ ob_debug("Window group: 0x%x\n", self->group?self->group->leader:0);
+
/* specify that if we exit, the window should not be destroyed and
should be reparented back to root automatically */
XChangeSaveSet(ob_display, window, SetModeInsert);
/* focus the new window? */
if (ob_state() != OB_STATE_STARTING &&
(!self->session || self->session->focused) &&
- !self->iconic &&
/* this means focus=true for window is same as config_focus_new=true */
((config_focus_new || (settings && settings->focus == 1)) ||
client_search_focus_tree_full(self)) &&
/* this checks for focus=false for the window */
(!settings || settings->focus != 0) &&
- /* note the check against type Normal/Dialog/Utility,
- not client_normal(self), which would also include other types.
- in this case we want more strict rules for focus */
- (self->type == OB_CLIENT_TYPE_NORMAL ||
- self->type == OB_CLIENT_TYPE_UTILITY ||
- self->type == OB_CLIENT_TYPE_DIALOG))
+ focus_valid_target(self, FALSE, FALSE, TRUE, FALSE, FALSE))
{
activate = TRUE;
}
*/
if (ob_state() == OB_STATE_RUNNING &&
(transient ||
- (!(self->sized & USSize) &&
+ (!(self->sized & USSize || self->positioned & USPosition) &&
client_normal(self) &&
!self->session)))
{
- /* make a copy to modify */
- Rect a = *screen_area_monitor(self->desktop, client_monitor(self));
+ Rect placer;
+
+ RECT_SET(placer, placex, placey, placew, placeh);
+ frame_rect_to_frame(self->frame, &placer);
+
+ Rect *a = screen_area(self->desktop, SCREEN_AREA_ONE_MONITOR, &placer);
/* shrink by the frame's area */
- a.width -= self->frame->size.left + self->frame->size.right;
- a.height -= self->frame->size.top + self->frame->size.bottom;
+ a->width -= self->frame->size.left + self->frame->size.right;
+ a->height -= self->frame->size.top + self->frame->size.bottom;
/* fit the window inside the area */
- if (placew > a.width || self->area.height > a.height) {
- placew = MIN(self->area.width, a.width);
- placeh = MIN(self->area.height, a.height);
+ if (placew > a->width || self->area.height > a->height) {
+ placew = MIN(self->area.width, a->width);
+ placeh = MIN(self->area.height, a->height);
ob_debug("setting window size to %dx%d\n",
self->area.width, self->area.height);
}
+ g_free(a);
}
if (activate) {
gboolean stacked = client_restore_session_stacking(self);
- client_present(self, FALSE, !stacked);
+ client_present(self, FALSE, !stacked, TRUE);
}
/* add to client list/map */
gboolean client_find_onscreen(ObClient *self, gint *x, gint *y, gint w, gint h,
gboolean rude)
{
- Rect *mon_a, *all_a;
gint ox = *x, oy = *y;
gboolean rudel = rude, ruder = rude, rudet = rude, rudeb = rude;
gint fw, fh;
Rect desired;
+ guint i;
RECT_SET(desired, *x, *y, w, h);
- all_a = screen_area(self->desktop);
- mon_a = screen_area_monitor(self->desktop, screen_find_monitor(&desired));
+ frame_rect_to_frame(self->frame, &desired);
/* get where the frame would be */
- frame_client_gravity(self->frame, x, y, w, h);
+ frame_client_gravity(self->frame, x, y);
/* get the requested size of the window with decorations */
fw = self->frame->size.left + w + self->frame->size.right;
fh = self->frame->size.top + h + self->frame->size.bottom;
- /* This makes sure windows aren't entirely outside of the screen so you
- can't see them at all.
- It makes sure 10% of the window is on the screen at least. At don't let
- it move itself off the top of the screen, which would hide the titlebar
- on you. (The user can still do this if they want too, it's only limiting
- the application.
-
- XXX watch for xinerama dead areas...
- */
- if (client_normal(self)) {
- if (!self->strut.right && *x + fw/10 >= all_a->x + all_a->width - 1)
- *x = all_a->x + all_a->width - fw/10;
- if (!self->strut.bottom && *y + fh/10 >= all_a->y + all_a->height - 1)
- *y = all_a->y + all_a->height - fh/10;
- if (!self->strut.left && *x + fw*9/10 - 1 < all_a->x)
- *x = all_a->x - fw*9/10;
- if (!self->strut.top && *y + fh*9/10 - 1 < all_a->y)
- *y = all_a->y - fw*9/10;
- }
-
- /* If rudeness wasn't requested, then figure out of the client is currently
- entirely on the screen. If it is, and the position isn't changing by
- request, and it is enlarging, then be rude even though it wasn't
- requested */
+ /* If rudeness wasn't requested, then still be rude in a given direction
+ if the client is not moving, only resizing in that direction */
if (!rude) {
Point oldtl, oldtr, oldbl, oldbr;
Point newtl, newtr, newbl, newbr;
rudeb = TRUE;
}
- /* This here doesn't let windows even a pixel outside the struts/screen.
- * When called from client_manage, programs placing themselves are
- * forced completely onscreen, while things like
- * xterm -geometry resolution-width/2 will work fine. Trying to
- * place it completely offscreen will be handled in the above code.
- * Sorry for this confused comment, i am tired. */
- if (rudel && !self->strut.left && *x < mon_a->x) *x = mon_a->x;
- if (ruder && !self->strut.right && *x + fw > mon_a->x + mon_a->width)
- *x = mon_a->x + MAX(0, mon_a->width - fw);
+ for (i = 0; i < screen_num_monitors; ++i) {
+ Rect *a;
+
+ if (!screen_physical_area_monitor_contains(i, &desired))
+ continue;
+
+ a = screen_area(self->desktop, SCREEN_AREA_ONE_MONITOR, &desired);
- if (rudet && !self->strut.top && *y < mon_a->y) *y = mon_a->y;
- if (rudeb && !self->strut.bottom && *y + fh > mon_a->y + mon_a->height)
- *y = mon_a->y + MAX(0, mon_a->height - fh);
+ /* This makes sure windows aren't entirely outside of the screen so you
+ can't see them at all.
+ It makes sure 10% of the window is on the screen at least. At don't
+ let it move itself off the top of the screen, which would hide the
+ titlebar on you. (The user can still do this if they want too, it's
+ only limiting the application.
+ */
+ if (client_normal(self)) {
+ if (!self->strut.right && *x + fw/10 >= a->x + a->width - 1)
+ *x = a->x + a->width - fw/10;
+ if (!self->strut.bottom && *y + fh/10 >= a->y + a->height - 1)
+ *y = a->y + a->height - fh/10;
+ if (!self->strut.left && *x + fw*9/10 - 1 < a->x)
+ *x = a->x - fw*9/10;
+ if (!self->strut.top && *y + fh*9/10 - 1 < a->y)
+ *y = a->y - fw*9/10;
+ }
+
+ /* This here doesn't let windows even a pixel outside the
+ struts/screen. When called from client_manage, programs placing
+ themselves are forced completely onscreen, while things like
+ xterm -geometry resolution-width/2 will work fine. Trying to
+ place it completely offscreen will be handled in the above code.
+ Sorry for this confused comment, i am tired. */
+ if (rudel && !self->strut.left && *x < a->x) *x = a->x;
+ if (ruder && !self->strut.right && *x + fw > a->x + a->width)
+ *x = a->x + MAX(0, a->width - fw);
+
+ if (rudet && !self->strut.top && *y < a->y) *y = a->y;
+ if (rudeb && !self->strut.bottom && *y + fh > a->y + a->height)
+ *y = a->y + MAX(0, a->height - fh);
+
+ g_free(a);
+ }
/* get where the client should be */
- frame_frame_gravity(self->frame, x, y, w, h);
+ frame_frame_gravity(self->frame, x, y);
return ox != *x || oy != *y;
}
oldgtran == newgtran &&
oldparent == newparent) return;
- /** Remove the client from the transient tree wherever it has changed **/
-
- /* If the window is becoming a direct transient for a window in its group
- then any group transients which were our children and are now becoming
- our parents need to stop being our children.
-
- Group transients can't be children of group transients already, but
- we could have any number of direct parents above up, any of which could
- be transient for the group, and we need to remove it from our children.
- */
- if (!oldgtran && oldparent != newparent && newparent != NULL &&
- newgroup != NULL && newgroup == oldgroup &&
- client_normal(newparent))
- {
- ObClient *look = client_search_top_direct_parent(newparent);
- self->transients = g_slist_remove(self->transients, look);
- look->parents = g_slist_remove(look->parents, self);
- }
-
-
- /* If the group changed, or if we are just becoming transient for the
- group, then we need to remove any old group transient windows
- from our children. But if we were already transient for the group, then
- other group transients are not our children. */
- if ((oldgroup != newgroup || (newgtran && oldgtran != newgtran)) &&
- oldgroup != NULL && !oldgtran)
- {
- for (it = self->transients; it; it = next) {
- next = g_slist_next(it);
- c = it->data;
- if (c->group == oldgroup && client_normal(self)) {
- self->transients = g_slist_delete_link(self->transients, it);
- c->parents = g_slist_remove(c->parents, self);
- }
- }
- }
+ /** Remove the client from the transient tree **/
- /* If we used to be transient for a group and now we are not, or we're
- transient for a new group, then we need to remove ourselves from all
- our ex-parents */
- if (oldgtran && (oldgroup != newgroup || oldgtran != newgtran))
- {
- for (it = self->parents; it; it = next) {
- next = g_slist_next(it);
- c = it->data;
- if (!c->transient_for_group && client_normal(c)) {
- c->transients = g_slist_remove(c->transients, self);
- self->parents = g_slist_delete_link(self->parents, it);
- }
- }
+ for (it = self->transients; it; it = next) {
+ next = g_slist_next(it);
+ c = it->data;
+ self->transients = g_slist_delete_link(self->transients, it);
+ c->parents = g_slist_remove(c->parents, self);
}
- /* If we used to be transient for a single window and we are no longer
- transient for it, then we need to remove ourself from its children */
- else if (oldparent && oldparent != newparent &&
- client_normal(oldparent))
- {
- oldparent->transients = g_slist_remove(oldparent->transients, self);
- self->parents = g_slist_remove(self->parents, oldparent);
+ for (it = self->parents; it; it = next) {
+ next = g_slist_next(it);
+ c = it->data;
+ self->parents = g_slist_delete_link(self->parents, it);
+ c->transients = g_slist_remove(c->transients, self);
}
- /** Re-add the client to the transient tree wherever it has changed **/
+ /** Re-add the client to the transient tree **/
- /* If we're now transient for a group and we weren't transient for it
- before then we need to add ourselves to all our new parents */
- if (newgtran && (oldgroup != newgroup || oldgtran != newgtran))
- {
- for (it = oldgroup->members; it; it = g_slist_next(it)) {
+ /* If we're transient for a group then we need to add ourselves to all our
+ parents */
+ if (newgtran) {
+ for (it = newgroup->members; it; it = g_slist_next(it)) {
c = it->data;
- if (c != self && !c->transient_for_group && client_normal(c))
+ if (c != self &&
+ !client_search_top_direct_parent(c)->transient_for_group &&
+ client_normal(c))
{
c->transients = g_slist_prepend(c->transients, self);
self->parents = g_slist_prepend(self->parents, c);
}
}
}
- /* If we are now transient for a single window which we weren't before,
- we need to add ourselves to its children
+
+ /* If we are now transient for a single window we need to add ourselves to
+ its children
WARNING: Cyclical transient ness is possible if two windows are
transient for eachother.
*/
- else if (newparent && newparent != oldparent &&
+ else if (newparent &&
/* don't make ourself its child if it is already our child */
!client_is_direct_child(self, newparent) &&
client_normal(newparent))
self->parents = g_slist_prepend(self->parents, newparent);
}
- /* If the group changed then we need to add any new group transient
- windows to our children. But if we're transient for the group, then
- other group transients are not our children.
+ /* Add any group transient windows to our children. But if we're transient
+ for the group, then other group transients are not our children.
WARNING: Cyclical transient-ness is possible. For e.g. if:
A is transient for the group
C is transient for B
A can't be transient for C or we have a cycle
*/
- if (oldgroup != newgroup && newgroup != NULL && !newgtran &&
+ if (!newgtran &&
+ (!newparent ||
+ !client_search_top_direct_parent(newparent)->transient_for_group) &&
client_normal(self))
{
for (it = newgroup->members; it; it = g_slist_next(it)) {
}
}
}
+
+ /** If we change our group transient-ness, our children change their
+ effect group transient-ness, which affects how they relate to other
+ group windows **/
+
+ for (it = self->transients; it; it = g_slist_next(it)) {
+ c = it->data;
+ if (!c->transient_for_group)
+ client_update_transient_tree(c, c->group, c->group,
+ c->transient_for_group,
+ c->transient_for_group,
+ client_direct_parent(c),
+ client_direct_parent(c));
+ }
}
static void client_get_mwm_hints(ObClient *self)
if (size.flags & PResizeInc && size.width_inc && size.height_inc)
SIZE_SET(self->size_inc, size.width_inc, size.height_inc);
+
+ ob_debug("Normal hints: min size (%d %d) max size (%d %d)\n "
+ "size inc (%d %d) base size (%d %d)\n",
+ self->min_size.width, self->min_size.height,
+ self->max_size.width, self->max_size.height,
+ self->size_inc.width, self->size_inc.height,
+ self->base_size.width, self->base_size.height);
}
+ else
+ ob_debug("Normal hints: not set\n");
}
void client_setup_decor_and_functions(ObClient *self, gboolean reconfig)
client_change_allowed_actions(self);
if (reconfig)
- client_reconfigure(self);
+ /* force reconfigure to make sure decorations are updated */
+ client_reconfigure(self, TRUE);
}
static void client_change_allowed_actions(ObClient *self)
}
}
-void client_reconfigure(ObClient *self)
-{
- client_configure(self, self->area.x, self->area.y,
- self->area.width, self->area.height,
- FALSE, TRUE);
-}
-
void client_update_wmhints(ObClient *self)
{
XWMHints *hints;
if (!got &&
PROP_GETA32(self->window, net_wm_strut, cardinal, &data, &num)) {
if (num == 4) {
- const Rect *a;
+ Rect *a;
got = TRUE;
/* use the screen's width/height */
- a = screen_physical_area();
+ a = screen_physical_area_all_monitors();
STRUT_PARTIAL_SET(strut,
data[0], data[2], data[1], data[3],
a->x, a->x + a->width - 1,
a->y, a->y + a->height - 1,
a->x, a->x + a->width - 1);
+ g_free(a);
}
g_free(data);
}
/* set the default icon onto the window
in theory, this could be a race, but if a window doesn't set an icon
or removes it entirely, it's not very likely it is going to set one
- right away afterwards */
- if (self->nicons == 0) {
+ right away afterwards
+
+ if it has parents, then one of them will have an icon already
+ */
+ if (self->nicons == 0 && !self->parents) {
RrPixel32 *icon = ob_rr_theme->def_win_icon;
gulong *data;
static ObStackingLayer calc_layer(ObClient *self)
{
ObStackingLayer l;
+ Rect *monitor;
+
+ monitor = screen_physical_area_monitor(client_monitor(self));
if (self->type == OB_CLIENT_TYPE_DESKTOP)
l = OB_STACKING_LAYER_DESKTOP;
*/
(self->decorations == 0 &&
!(self->max_horz && self->max_vert) &&
- RECT_EQUAL(self->area,
- *screen_physical_area_monitor
- (client_monitor(self))))) &&
+ RECT_EQUAL(self->area, *monitor))) &&
(client_focused(self) || client_search_focus_tree(self)))
l = OB_STACKING_LAYER_FULLSCREEN;
else if (self->above) l = OB_STACKING_LAYER_ABOVE;
else if (self->below) l = OB_STACKING_LAYER_BELOW;
else l = OB_STACKING_LAYER_NORMAL;
+ g_free(monitor);
+
return l;
}
gboolean client_hide(ObClient *self)
{
gboolean hide = FALSE;
- gulong ignore_start;
if (!client_should_show(self)) {
if (self == focus_client) {
event_cancel_all_key_grabs();
}
- if (!config_focus_under_mouse)
- ignore_start = event_start_ignore_all_enters();
+ /* We don't need to ignore enter events here.
+ The window can hide/iconify in 3 different ways:
+ 1 - through an x message. in this case we ignore all enter events
+ caused by responding to the x message (unless underMouse)
+ 2 - by a keyboard action. in this case we ignore all enter events
+ caused by the action
+ 3 - by a mouse action. in this case they are doing stuff with the
+ mouse and focus _should_ move.
+
+ Also in action_end, we simulate an enter event that can't be ignored
+ so trying to ignore them is futile in case 3 anyways
+ */
frame_hide(self->frame);
hide = TRUE;
- if (!config_focus_under_mouse)
- event_end_ignore_all_enters(ignore_start);
-
/* According to the ICCCM (sec 4.1.3.1) when a window is not visible,
it needs to be in IconicState. This includes when it is on another
desktop!
else if (max_horz)
client_maximize(self, TRUE, 1);
- /* if the window hasn't been configured yet, then do so now */
- if (!fullscreen && !max_vert && !max_horz) {
- self->area = oldarea;
- client_configure(self, x, y, w, h, FALSE, TRUE);
- }
+ /* if the window hasn't been configured yet, then do so now, in fact the
+ x,y,w,h may _not_ be the same as the area rect, which can end up
+ meaning that the client isn't properly moved/resized by the fullscreen
+ function
+ pho can cause this because it maps at size of the screen but not 0,0
+ so openbox moves it on screen to 0,0 (thus x,y=0,0 and area.x,y don't).
+ then fullscreen'ing makes it go to 0,0 which it thinks it already is at
+ cuz thats where the pre-fullscreen will be. however the actual area is
+ not, so this needs to be called even if we have fullscreened/maxed
+ */
+ self->area = oldarea;
+ client_configure(self, x, y, w, h, FALSE, TRUE, FALSE);
/* set the desktop hint, to make sure that it always exists */
PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
gint *logicalw, gint *logicalh,
gboolean user)
{
- Rect desired_area = {*x, *y, *w, *h};
+ Rect desired = {*x, *y, *w, *h};
+ frame_rect_to_frame(self->frame, &desired);
/* make the frame recalculate its dimentions n shit without changing
anything visible for real, this way the constraints below can work with
the updated frame dimensions. */
frame_adjust_area(self->frame, FALSE, TRUE, TRUE);
+ /* gets the frame's position */
+ frame_client_gravity(self->frame, x, y);
+
+ /* these positions are frame positions, not client positions */
+
+ /* set the size and position if fullscreen */
+ if (self->fullscreen) {
+ Rect *a;
+ guint i;
+
+ i = screen_find_monitor(&desired);
+ a = screen_physical_area_monitor(i);
+
+ *x = a->x;
+ *y = a->y;
+ *w = a->width;
+ *h = a->height;
+
+ user = FALSE; /* ignore if the client can't be moved/resized when it
+ is fullscreening */
+
+ g_free(a);
+ } else if (self->max_horz || self->max_vert) {
+ Rect *a;
+ guint i;
+
+ /* use all possible struts when maximizing to the full screen */
+ i = screen_find_monitor(&desired);
+ a = screen_area(self->desktop, i,
+ (self->max_horz && self->max_vert ? NULL : &desired));
+
+ /* set the size and position if maximized */
+ if (self->max_horz) {
+ *x = a->x;
+ *w = a->width - self->frame->size.left - self->frame->size.right;
+ }
+ if (self->max_vert) {
+ *y = a->y;
+ *h = a->height - self->frame->size.top - self->frame->size.bottom;
+ }
+
+ user = FALSE; /* ignore if the client can't be moved/resized when it
+ is maximizing */
+
+ g_free(a);
+ }
+
+ /* gets the client's position */
+ frame_frame_gravity(self->frame, x, y);
+
/* work within the prefered sizes given by the window */
if (!(*w == self->area.width && *h == self->area.height)) {
gint basew, baseh, minw, minh;
+ gint incw, inch;
+ gfloat minratio, maxratio;
+
+ incw = self->fullscreen || self->max_horz ? 1 : self->size_inc.width;
+ inch = self->fullscreen || self->max_vert ? 1 : self->size_inc.height;
+ minratio = self->fullscreen || (self->max_horz && self->max_vert) ?
+ 0 : self->min_ratio;
+ maxratio = self->fullscreen || (self->max_horz && self->max_vert) ?
+ 0 : self->max_ratio;
/* base size is substituted with min size if not specified */
if (self->base_size.width || self->base_size.height) {
*h -= baseh;
/* keep to the increments */
- *w /= self->size_inc.width;
- *h /= self->size_inc.height;
+ *w /= incw;
+ *h /= inch;
/* you cannot resize to nothing */
if (basew + *w < 1) *w = 1 - basew;
if (baseh + *h < 1) *h = 1 - baseh;
/* save the logical size */
- *logicalw = self->size_inc.width > 1 ? *w : *w + basew;
- *logicalh = self->size_inc.height > 1 ? *h : *h + baseh;
+ *logicalw = incw > 1 ? *w : *w + basew;
+ *logicalh = inch > 1 ? *h : *h + baseh;
- *w *= self->size_inc.width;
- *h *= self->size_inc.height;
+ *w *= incw;
+ *h *= inch;
*w += basew;
*h += baseh;
*w -= self->base_size.width;
*h -= self->base_size.height;
- if (!self->fullscreen) {
- if (self->min_ratio)
- if (*h * self->min_ratio > *w) {
- *h = (gint)(*w / self->min_ratio);
+ if (minratio)
+ if (*h * minratio > *w) {
+ *h = (gint)(*w / minratio);
- /* you cannot resize to nothing */
- if (*h < 1) {
- *h = 1;
- *w = (gint)(*h * self->min_ratio);
- }
+ /* you cannot resize to nothing */
+ if (*h < 1) {
+ *h = 1;
+ *w = (gint)(*h * minratio);
}
- if (self->max_ratio)
- if (*h * self->max_ratio < *w) {
- *h = (gint)(*w / self->max_ratio);
-
- /* you cannot resize to nothing */
- if (*h < 1) {
- *h = 1;
- *w = (gint)(*h * self->min_ratio);
- }
+ }
+ if (maxratio)
+ if (*h * maxratio < *w) {
+ *h = (gint)(*w / maxratio);
+
+ /* you cannot resize to nothing */
+ if (*h < 1) {
+ *h = 1;
+ *w = (gint)(*h * minratio);
}
- }
+ }
*w += self->base_size.width;
*h += self->base_size.height;
}
- /* gets the frame's position */
- frame_client_gravity(self->frame, x, y, *w, *h);
-
- /* these positions are frame positions, not client positions */
-
- /* set the size and position if fullscreen */
- if (self->fullscreen) {
- Rect *a;
- guint i;
-
- i = screen_find_monitor(&desired_area);
- a = screen_physical_area_monitor(i);
-
- *x = a->x;
- *y = a->y;
- *w = a->width;
- *h = a->height;
-
- user = FALSE; /* ignore if the client can't be moved/resized when it
- is fullscreening */
- } else if (self->max_horz || self->max_vert) {
- Rect *a;
- guint i;
-
- i = screen_find_monitor(&desired_area);
- a = screen_area_monitor(self->desktop, i);
-
- /* set the size and position if maximized */
- if (self->max_horz) {
- *x = a->x;
- *w = a->width - self->frame->size.left - self->frame->size.right;
- }
- if (self->max_vert) {
- *y = a->y;
- *h = a->height - self->frame->size.top - self->frame->size.bottom;
- }
-
- user = FALSE; /* ignore if the client can't be moved/resized when it
- is maximizing */
- }
-
- /* gets the client's position */
- frame_frame_gravity(self->frame, x, y, *w, *h);
-
/* these override the above states! if you cant move you can't move! */
if (user) {
if (!(self->functions & OB_CLIENT_FUNC_MOVE)) {
void client_configure(ObClient *self, gint x, gint y, gint w, gint h,
- gboolean user, gboolean final)
+ gboolean user, gboolean final, gboolean force_reply)
{
gint oldw, oldh;
gboolean send_resize_client;
- gboolean moved = FALSE, resized = FALSE;
+ gboolean moved = FALSE, resized = FALSE, rootmoved = FALSE;
gboolean fmoved, fresized;
guint fdecor = self->frame->decorations;
gboolean fhorz = self->frame->max_horz;
}
/* adjust the frame */
- if (fmoved || fresized)
+ if (fmoved || fresized) {
+ gulong ignore_start;
+ if (!user)
+ ignore_start = event_start_ignore_all_enters();
+
frame_adjust_area(self->frame, fmoved, fresized, FALSE);
+ if (!user)
+ event_end_ignore_all_enters(ignore_start);
+ }
+
+ if (!user || final) {
+ gint oldrx = self->root_pos.x;
+ gint oldry = self->root_pos.y;
+ /* we have reset the client to 0 border width, so don't include
+ it in these coords */
+ POINT_SET(self->root_pos,
+ self->frame->area.x + self->frame->size.left -
+ self->border_width,
+ self->frame->area.y + self->frame->size.top -
+ self->border_width);
+ if (self->root_pos.x != oldrx || self->root_pos.y != oldry)
+ rootmoved = TRUE;
+ }
+
/* This is kinda tricky and should not be changed.. let me explain!
When user = FALSE, then the request is coming from the application
itself, and we are more strict about when to send a synthetic
ConfigureNotify. We strictly follow the rules of the ICCCM sec 4.1.5
- in this case.
+ in this case (if force_reply is true)
When user = TRUE, then the request is coming from "us", like when we
- maximize a window or sometihng. In this case we are more lenient. We
+ maximize a window or something. In this case we are more lenient. We
used to follow the same rules as above, but _Java_ Swing can't handle
this. So just to appease Swing, when user = TRUE, we always send
a synthetic ConfigureNotify to give the window its root coordinates.
*/
- if ((!user && !resized) || (user && final))
+ if ((!user && !resized && (rootmoved || force_reply)) ||
+ (user && final && rootmoved))
{
XEvent event;
- /* we have reset the client to 0 border width, so don't include
- it in these coords */
- POINT_SET(self->root_pos,
- self->frame->area.x + self->frame->size.left -
- self->border_width,
- self->frame->area.y + self->frame->size.top -
- self->border_width);
-
event.type = ConfigureNotify;
event.xconfigure.display = ob_display;
event.xconfigure.event = self->window;
RECT_SET(self->pre_fullscreen_area, 0, 0, 0, 0);
}
+ ob_debug("Window %s going fullscreen (%d)\n",
+ self->title, self->fullscreen);
+
client_setup_decor_and_functions(self, FALSE);
client_move_resize(self, x, y, w, h);
if (curdesk && self->desktop != screen_desktop &&
self->desktop != DESKTOP_ALL)
- client_set_desktop(self, screen_desktop, FALSE);
+ client_set_desktop(self, screen_desktop, FALSE, FALSE);
/* this puts it after the current focused window */
focus_order_remove(self);
client_change_state(self);
client_change_wm_state(self); /* the window is being hidden/shown */
/* resize the frame to just the titlebar */
- frame_adjust_area(self->frame, FALSE, FALSE, FALSE);
+ frame_adjust_area(self->frame, FALSE, TRUE, FALSE);
}
void client_close(ObClient *self)
void client_set_desktop_recursive(ObClient *self,
guint target,
- gboolean donthide)
+ gboolean donthide,
+ gboolean dontraise)
{
guint old;
GSList *it;
frame_adjust_state(self->frame);
/* 'move' the window to the new desktop */
if (!donthide)
- client_showhide(self);
+ client_hide(self);
+ client_show(self);
/* raise if it was not already on the desktop */
- if (old != DESKTOP_ALL)
+ if (old != DESKTOP_ALL && !dontraise)
stacking_raise(CLIENT_AS_WINDOW(self));
if (STRUT_EXISTS(self->strut))
screen_update_areas();
+ else
+ /* the new desktop's geometry may be different, so we may need to
+ resize, for example if we are maximized */
+ client_reconfigure(self, FALSE);
}
/* move all transients */
for (it = self->transients; it; it = g_slist_next(it))
if (it->data != self)
if (client_is_direct_child(self, it->data))
- client_set_desktop_recursive(it->data, target, donthide);
+ client_set_desktop_recursive(it->data, target,
+ donthide, dontraise);
}
-void client_set_desktop(ObClient *self, guint target, gboolean donthide)
+void client_set_desktop(ObClient *self, guint target,
+ gboolean donthide, gboolean dontraise)
{
self = client_search_top_direct_parent(self);
- client_set_desktop_recursive(self, target, donthide);
+ client_set_desktop_recursive(self, target, donthide, dontraise);
}
gboolean client_is_direct_child(ObClient *parent, ObClient *child)
"Focusing client \"%s\" (0x%x) at time %u\n",
self->title, self->window, event_curtime);
+ /* if using focus_delay, stop the timer now so that focus doesn't
+ go moving on us */
+ event_halt_focus_delay();
+
/* if there is a grab going on, then we need to cancel it. if we move
focus during the grab, applications will get NotifyWhileGrabbed events
and ignore them !
return !xerror_occured;
}
-/*! Present the client to the user.
- @param raise If the client should be raised or not. You should only set
- raise to false if you don't care if the window is completely
- hidden.
-*/
-static void client_present(ObClient *self, gboolean here, gboolean raise)
+static void client_present(ObClient *self, gboolean here, gboolean raise,
+ gboolean unshade)
{
- /* if using focus_delay, stop the timer now so that focus doesn't
- go moving on us */
- event_halt_focus_delay();
-
if (client_normal(self) && screen_showing_desktop)
screen_show_desktop(FALSE, self);
if (self->iconic)
self->desktop != screen_desktop)
{
if (here)
- client_set_desktop(self, screen_desktop, FALSE);
+ client_set_desktop(self, screen_desktop, FALSE, TRUE);
else
screen_set_desktop(self->desktop, FALSE);
} else if (!self->frame->visible)
/* if its not visible for other reasons, then don't mess
with it */
return;
- if (self->shaded)
+ if (self->shaded && unshade)
client_shade(self, FALSE);
if (raise)
stacking_raise(CLIENT_AS_WINDOW(self));
client_focus(self);
}
-void client_activate(ObClient *self, gboolean here, gboolean user)
+void client_activate(ObClient *self, gboolean here, gboolean raise,
+ gboolean unshade, gboolean user)
{
guint32 last_time = focus_client ? focus_client->user_time : CurrentTime;
gboolean allow = FALSE;
(user ? "user" : "application"), allow);
if (allow)
- client_present(self, here, TRUE);
+ client_present(self, here, raise, unshade);
else
/* don't focus it but tell the user it wants attention */
client_hilite(self, TRUE);
if (iconic && self->iconic)
client_iconify(self, FALSE, TRUE, FALSE);
else
- client_set_desktop(self, desktop, FALSE);
+ client_set_desktop(self, desktop, FALSE, FALSE);
}
}
return NULL;
}
-#define WANT_EDGE(cur, c) \
- if (cur == c) \
- continue; \
- if (c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL && \
- cur->desktop != screen_desktop) \
- continue; \
- if (cur->iconic) \
- continue;
-
-#define HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end) \
- if ((his_edge_start >= my_edge_start && \
- his_edge_start <= my_edge_end) || \
- (my_edge_start >= his_edge_start && \
- my_edge_start <= his_edge_end)) \
- dest = his_offset;
-
-/* finds the nearest edge in the given direction from the current client
- * note to self: the edge is the -frame- edge (the actual one), not the
- * client edge.
- */
-gint client_directional_edge_search(ObClient *c, ObDirection dir, gboolean hang)
-{
- gint dest, monitor_dest;
- gint my_edge_start, my_edge_end, my_offset;
+void client_find_edge_directional(ObClient *self, ObDirection dir,
+ gint my_head, gint my_size,
+ gint my_edge_start, gint my_edge_size,
+ gint *dest, gboolean *near_edge)
+{
GList *it;
- Rect *a, *monitor;
-
- if(!client_list)
- return -1;
+ Rect *a, *mon;
+ gint edge;
- a = screen_area(c->desktop);
- monitor = screen_area_monitor(c->desktop, client_monitor(c));
+ a = screen_area(self->desktop, SCREEN_AREA_ALL_MONITORS,
+ &self->frame->area);
+ mon = screen_area(self->desktop, SCREEN_AREA_ONE_MONITOR,
+ &self->frame->area);
switch(dir) {
case OB_DIRECTION_NORTH:
- my_edge_start = c->frame->area.x;
- my_edge_end = c->frame->area.x + c->frame->area.width;
- my_offset = c->frame->area.y + (hang ? c->frame->area.height : 0);
-
- /* default: top of screen */
- dest = a->y + (hang ? c->frame->area.height : 0);
- monitor_dest = monitor->y + (hang ? c->frame->area.height : 0);
- /* if the monitor edge comes before the screen edge, */
- /* use that as the destination instead. (For xinerama) */
- if (monitor_dest != dest && my_offset > monitor_dest)
- dest = monitor_dest;
-
- for(it = client_list; it && my_offset != dest; it = g_list_next(it)) {
- gint his_edge_start, his_edge_end, his_offset;
- ObClient *cur = it->data;
-
- WANT_EDGE(cur, c)
-
- his_edge_start = cur->frame->area.x;
- his_edge_end = cur->frame->area.x + cur->frame->area.width;
- his_offset = cur->frame->area.y +
- (hang ? 0 : cur->frame->area.height);
-
- if(his_offset + 1 > my_offset)
- continue;
-
- if(his_offset < dest)
- continue;
-
- HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
- }
+ if (my_head >= RECT_TOP(*mon))
+ edge = RECT_TOP(*mon) - 1;
+ else
+ edge = RECT_TOP(*a) - 1;
break;
case OB_DIRECTION_SOUTH:
- my_edge_start = c->frame->area.x;
- my_edge_end = c->frame->area.x + c->frame->area.width;
- my_offset = c->frame->area.y + (hang ? 0 : c->frame->area.height);
-
- /* default: bottom of screen */
- dest = a->y + a->height - (hang ? c->frame->area.height : 0);
- monitor_dest = monitor->y + monitor->height -
- (hang ? c->frame->area.height : 0);
- /* if the monitor edge comes before the screen edge, */
- /* use that as the destination instead. (For xinerama) */
- if (monitor_dest != dest && my_offset < monitor_dest)
- dest = monitor_dest;
+ if (my_head <= RECT_BOTTOM(*mon))
+ edge = RECT_BOTTOM(*mon) + 1;
+ else
+ edge = RECT_BOTTOM(*a) + 1;
+ break;
+ case OB_DIRECTION_EAST:
+ if (my_head <= RECT_RIGHT(*mon))
+ edge = RECT_RIGHT(*mon) + 1;
+ else
+ edge = RECT_RIGHT(*a) + 1;
+ break;
+ case OB_DIRECTION_WEST:
+ if (my_head >= RECT_LEFT(*mon))
+ edge = RECT_LEFT(*mon) - 1;
+ else
+ edge = RECT_LEFT(*a) - 1;
+ break;
+ default:
+ g_assert_not_reached();
+ }
+ /* default to the far edge, then narrow it down */
+ *dest = edge;
+ *near_edge = TRUE;
- for(it = client_list; it && my_offset != dest; it = g_list_next(it)) {
- gint his_edge_start, his_edge_end, his_offset;
- ObClient *cur = it->data;
+ for(it = client_list; it; it = g_list_next(it)) {
+ ObClient *cur = it->data;
+ gint edge_start, edge_size, head, tail;
+ gboolean skip_head = FALSE, skip_tail = FALSE;
- WANT_EDGE(cur, c)
+ /* skip windows to not bump into */
+ if (cur == self)
+ continue;
+ if (cur->iconic)
+ continue;
+ if (self->desktop != cur->desktop && cur->desktop != DESKTOP_ALL &&
+ cur->desktop != screen_desktop)
+ continue;
- his_edge_start = cur->frame->area.x;
- his_edge_end = cur->frame->area.x + cur->frame->area.width;
- his_offset = cur->frame->area.y +
- (hang ? cur->frame->area.height : 0);
+ ob_debug("trying window %s\n", cur->title);
+ switch(dir) {
+ case OB_DIRECTION_NORTH:
+ case OB_DIRECTION_SOUTH:
+ edge_start = cur->frame->area.x;
+ edge_size = cur->frame->area.width;
+ break;
+ case OB_DIRECTION_EAST:
+ case OB_DIRECTION_WEST:
+ edge_start = cur->frame->area.y;
+ edge_size = cur->frame->area.height;
+ break;
+ default:
+ g_assert_not_reached();
+ }
- if(his_offset - 1 < my_offset)
- continue;
-
- if(his_offset > dest)
- continue;
+ /* do we collide with this window? */
+ if (!RANGES_INTERSECT(my_edge_start, my_edge_size,
+ edge_start, edge_size))
+ continue;
- HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
+ switch(dir) {
+ case OB_DIRECTION_NORTH:
+ head = RECT_BOTTOM(cur->frame->area);
+ tail = RECT_TOP(cur->frame->area);
+ break;
+ case OB_DIRECTION_SOUTH:
+ head = RECT_TOP(cur->frame->area);
+ tail = RECT_BOTTOM(cur->frame->area);
+ break;
+ case OB_DIRECTION_EAST:
+ head = RECT_LEFT(cur->frame->area);
+ tail = RECT_RIGHT(cur->frame->area);
+ break;
+ case OB_DIRECTION_WEST:
+ head = RECT_RIGHT(cur->frame->area);
+ tail = RECT_LEFT(cur->frame->area);
+ break;
+ default:
+ g_assert_not_reached();
}
- break;
- case OB_DIRECTION_WEST:
- my_edge_start = c->frame->area.y;
- my_edge_end = c->frame->area.y + c->frame->area.height;
- my_offset = c->frame->area.x + (hang ? c->frame->area.width : 0);
- /* default: leftmost egde of screen */
- dest = a->x + (hang ? c->frame->area.width : 0);
- monitor_dest = monitor->x + (hang ? c->frame->area.width : 0);
- /* if the monitor edge comes before the screen edge, */
- /* use that as the destination instead. (For xinerama) */
- if (monitor_dest != dest && my_offset > monitor_dest)
- dest = monitor_dest;
+ switch(dir) {
+ case OB_DIRECTION_NORTH:
+ case OB_DIRECTION_WEST:
+ if (my_head <= head + 1)
+ skip_head = TRUE;
+ if (my_head + my_size - 1 <= tail + 1)
+ skip_tail = TRUE;
+ if (head < *dest)
+ skip_head = TRUE;
+ if (tail - my_size < *dest)
+ skip_tail = TRUE;
+ break;
+ case OB_DIRECTION_SOUTH:
+ case OB_DIRECTION_EAST:
+ if (my_head >= head - 1)
+ skip_head = TRUE;
+ if (my_head - my_size + 1 >= tail - 1)
+ skip_tail = TRUE;
+ if (head > *dest)
+ skip_head = TRUE;
+ if (tail + my_size > *dest)
+ skip_tail = TRUE;
+ break;
+ default:
+ g_assert_not_reached();
+ }
- for(it = client_list; it && my_offset != dest; it = g_list_next(it)) {
- gint his_edge_start, his_edge_end, his_offset;
- ObClient *cur = it->data;
+ ob_debug("my head %d size %d\n", my_head, my_size);
+ ob_debug("head %d tail %d deest %d\n", head, tail, *dest);
+ if (!skip_head) {
+ ob_debug("using near edge %d\n", head);
+ *dest = head;
+ *near_edge = TRUE;
+ }
+ else if (!skip_tail) {
+ ob_debug("using far edge %d\n", tail);
+ *dest = tail;
+ *near_edge = FALSE;
+ }
+ }
+}
- WANT_EDGE(cur, c)
+void client_find_move_directional(ObClient *self, ObDirection dir,
+ gint *x, gint *y)
+{
+ gint head, size;
+ gint e, e_start, e_size;
+ gboolean near;
- his_edge_start = cur->frame->area.y;
- his_edge_end = cur->frame->area.y + cur->frame->area.height;
- his_offset = cur->frame->area.x +
- (hang ? 0 : cur->frame->area.width);
+ switch (dir) {
+ case OB_DIRECTION_EAST:
+ head = RECT_RIGHT(self->frame->area);
+ size = self->frame->area.width;
+ e_start = RECT_TOP(self->frame->area);
+ e_size = self->frame->area.height;
+ break;
+ case OB_DIRECTION_WEST:
+ head = RECT_LEFT(self->frame->area);
+ size = self->frame->area.width;
+ e_start = RECT_TOP(self->frame->area);
+ e_size = self->frame->area.height;
+ break;
+ case OB_DIRECTION_NORTH:
+ head = RECT_TOP(self->frame->area);
+ size = self->frame->area.height;
+ e_start = RECT_LEFT(self->frame->area);
+ e_size = self->frame->area.width;
+ break;
+ case OB_DIRECTION_SOUTH:
+ head = RECT_BOTTOM(self->frame->area);
+ size = self->frame->area.height;
+ e_start = RECT_LEFT(self->frame->area);
+ e_size = self->frame->area.width;
+ break;
+ default:
+ g_assert_not_reached();
+ }
- if(his_offset + 1 > my_offset)
- continue;
+ client_find_edge_directional(self, dir, head, size,
+ e_start, e_size, &e, &near);
+ *x = self->frame->area.x;
+ *y = self->frame->area.y;
+ switch (dir) {
+ case OB_DIRECTION_EAST:
+ if (near) e -= self->frame->area.width;
+ else e++;
+ *x = e;
+ break;
+ case OB_DIRECTION_WEST:
+ if (near) e++;
+ else e -= self->frame->area.width;
+ *x = e;
+ break;
+ case OB_DIRECTION_NORTH:
+ if (near) e++;
+ else e -= self->frame->area.height;
+ *y = e;
+ break;
+ case OB_DIRECTION_SOUTH:
+ if (near) e -= self->frame->area.height;
+ else e++;
+ *y = e;
+ break;
+ default:
+ g_assert_not_reached();
+ }
+ frame_frame_gravity(self->frame, x, y);
+}
- if(his_offset < dest)
- continue;
+void client_find_resize_directional(ObClient *self, ObDirection side,
+ gboolean grow,
+ gint *x, gint *y, gint *w, gint *h)
+{
+ gint head, size;
+ gint e, e_start, e_size, delta;
+ gboolean near;
+ ObDirection dir;
- HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
- }
- break;
+ switch (side) {
case OB_DIRECTION_EAST:
- my_edge_start = c->frame->area.y;
- my_edge_end = c->frame->area.y + c->frame->area.height;
- my_offset = c->frame->area.x + (hang ? 0 : c->frame->area.width);
-
- /* default: rightmost edge of screen */
- dest = a->x + a->width - (hang ? c->frame->area.width : 0);
- monitor_dest = monitor->x + monitor->width -
- (hang ? c->frame->area.width : 0);
- /* if the monitor edge comes before the screen edge, */
- /* use that as the destination instead. (For xinerama) */
- if (monitor_dest != dest && my_offset < monitor_dest)
- dest = monitor_dest;
-
- for(it = client_list; it && my_offset != dest; it = g_list_next(it)) {
- gint his_edge_start, his_edge_end, his_offset;
- ObClient *cur = it->data;
-
- WANT_EDGE(cur, c)
-
- his_edge_start = cur->frame->area.y;
- his_edge_end = cur->frame->area.y + cur->frame->area.height;
- his_offset = cur->frame->area.x +
- (hang ? cur->frame->area.width : 0);
-
- if(his_offset - 1 < my_offset)
- continue;
-
- if(his_offset > dest)
- continue;
+ head = RECT_RIGHT(self->frame->area) + (self->size_inc.width - 1);
+ size = self->frame->area.width;
+ e_start = RECT_TOP(self->frame->area);
+ e_size = self->frame->area.height;
+ dir = grow ? OB_DIRECTION_EAST : OB_DIRECTION_WEST;
+ break;
+ case OB_DIRECTION_WEST:
+ head = RECT_LEFT(self->frame->area) - (self->size_inc.width - 1);
+ size = self->frame->area.width;
+ e_start = RECT_TOP(self->frame->area);
+ e_size = self->frame->area.height;
+ dir = grow ? OB_DIRECTION_WEST : OB_DIRECTION_EAST;
+ break;
+ case OB_DIRECTION_NORTH:
+ head = RECT_TOP(self->frame->area) - (self->size_inc.height - 1);
+ size = self->frame->area.height;
+ e_start = RECT_LEFT(self->frame->area);
+ e_size = self->frame->area.width;
+ dir = grow ? OB_DIRECTION_NORTH : OB_DIRECTION_SOUTH;
+ break;
+ case OB_DIRECTION_SOUTH:
+ head = RECT_BOTTOM(self->frame->area) + (self->size_inc.height - 1);
+ size = self->frame->area.height;
+ e_start = RECT_LEFT(self->frame->area);
+ e_size = self->frame->area.width;
+ dir = grow ? OB_DIRECTION_SOUTH : OB_DIRECTION_NORTH;
+ break;
+ default:
+ g_assert_not_reached();
+ }
- HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
- }
+ client_find_edge_directional(self, dir, head, size,
+ e_start, e_size, &e, &near);
+ *x = self->frame->area.x;
+ *y = self->frame->area.y;
+ *w = self->frame->area.width;
+ *h = self->frame->area.height;
+ switch (side) {
+ case OB_DIRECTION_EAST:
+ if (near) --e;
+ delta = e - RECT_RIGHT(self->frame->area);
+ *w += delta;
+ break;
+ case OB_DIRECTION_WEST:
+ if (near) ++e;
+ delta = RECT_LEFT(self->frame->area) - e;
+ *x -= delta;
+ *w += delta;
+ break;
+ case OB_DIRECTION_NORTH:
+ if (near) ++e;
+ delta = RECT_TOP(self->frame->area) - e;
+ *y -= delta;
+ *h += delta;
+ break;
+ case OB_DIRECTION_SOUTH:
+ if (near) --e;
+ delta = e - RECT_BOTTOM(self->frame->area);
+ *h += delta;
break;
- case OB_DIRECTION_NORTHEAST:
- case OB_DIRECTION_SOUTHEAST:
- case OB_DIRECTION_NORTHWEST:
- case OB_DIRECTION_SOUTHWEST:
- /* not implemented */
default:
g_assert_not_reached();
- dest = 0; /* suppress warning */
}
- return dest;
+ frame_frame_gravity(self->frame, x, y);
+ *w -= self->frame->size.left + self->frame->size.right;
+ *h -= self->frame->size.top + self->frame->size.bottom;
}
ObClient* client_under_pointer()
{
return self->group && self->group->members->next;
}
+
+ObClientIcon *client_thumbnail(ObClient *self, gint wantw, gint wanth)
+{
+ ObClientIcon *ret;
+ RrPixel32 *data;
+ gint w, h;
+
+ if (!self->frame->pixmap) return NULL;
+ if (!RrPixmapToRGBA(ob_rr_inst, self->frame->pixmap, None, &w, &h, &data))
+ return NULL;
+
+ /* resize the thumbnail (within aspect ratio) to the given sizes */
+
+ ret = g_new(ObClientIcon, 1);
+ ret->data = data;
+ ret->width = w;
+ ret->height = h;
+ return ret;
+}
+
+void clienticon_free(ObClientIcon *ci)
+{
+ if (ci) {
+ g_free(ci->data);
+ g_free(ci);
+ }
+}