action.h for the Openbox window manager
Copyright (c) 2006 Mikael Magnusson
- Copyright (c) 2003 Ben Jansens
+ Copyright (c) 2003-2007 Dana Jansens
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
struct InteractiveAction inter;
ObDirection direction;
gboolean dialog;
+ gboolean dock_windows;
+ gboolean desktop_windows;
};
struct DirectionalAction{
gboolean hang;
};
+struct Debug {
+ gchar *string;
+};
+
struct Execute {
struct AnyAction any;
gchar *path;
};
struct Desktop {
- struct InteractiveAction inter;
+ struct AnyAction inter;
guint desk;
};
struct MoveResize {
struct AnyAction any;
- gboolean move;
gboolean keyboard;
+ guint32 corner;
};
struct ShowMenu {
gboolean linear;
gboolean forward;
gboolean dialog;
+ gboolean dock_windows;
+ gboolean desktop_windows;
+ gboolean all_desktops;
};
struct Stacking {
struct InteractiveAction inter;
struct InterDirectionalAction interdiraction;
struct DirectionalAction diraction;
+ struct Debug debug;
struct Execute execute;
struct ClientAction client;
struct Activate activate;
/* Creates a new Action from the name of the action
A few action types need data set after making this call still. Check if
the returned action's "func" is one of these.
+ action_debug - the string to print should be set
action_execute - the path needs to be set
action_restart - the path can optionally be set
action_desktop - the destination desktop needs to be set
affects interactive actions, but should generally always be FALSE.
*/
void action_run_list(GSList *acts, struct _ObClient *c, ObFrameContext context,
- guint state, gint button, gint x, gint y, Time time,
+ guint state, guint button, gint x, gint y, Time time,
gboolean cancel, gboolean done);
#define action_run_mouse(a, c, n, s, b, x, y, t) \
action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, 0, -1, -1, t, n, d)
#define action_run_key(a, c, s, x, y, t) \
- action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, -1, x, y, t, FALSE, FALSE)
+ action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, 0, x, y, t, FALSE, FALSE)
#define action_run(a, c, s, t) \
action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, 0, -1, -1, t, FALSE, FALSE)
void action_run_string(const gchar *name, struct _ObClient *c, Time time);
+/* Debug */
+void action_debug(union ActionData *data);
/* Execute */
void action_execute(union ActionData *data);
/* ActivateAction */
void action_desktop_last(union ActionData *data);
/* ClientAction */
void action_toggle_decorations(union ActionData *data);
-/* MoveResize */
-void action_moveresize(union ActionData *data);
+/* Move */
+void action_move(union ActionData *data);
+/* Resize */
+void action_resize(union ActionData *data);
/* Any */
void action_reconfigure(union ActionData *data);
/* Execute */
void action_show_desktop(union ActionData *data);
/* Any */
void action_unshow_desktop(union ActionData *data);
+/* Any */
+void action_break_chroot(union ActionData *data);
#endif