+/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
+
+ action.h for the Openbox window manager
+ Copyright (c) 2003 Ben Jansens
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ See the COPYING file for a copy of the GNU General Public License.
+*/
+
#ifndef __action_h
#define __action_h
#include "misc.h"
+#include "frame.h"
#include "parser/parse.h"
+struct _ObClient;
+
typedef struct _ObAction ObAction;
/* These have to all have a Client* at the top even if they don't use it, so
available (possibly NULL though) if it wants it.
*/
+typedef enum
+{
+ OB_CLIENT_ACTION_NO,
+ OB_CLIENT_ACTION_OPTIONAL,
+ OB_CLIENT_ACTION_ALWAYS
+} ObClientActionReq;
+
struct AnyAction {
+ ObClientActionReq client_action;
struct _ObClient *c;
+ ObFrameContext context;
gboolean interactive;
+ gint x;
+ gint y;
+ gint button;
};
struct InteractiveAction {
struct InterDirectionalAction{
struct InteractiveAction inter;
ObDirection direction;
+ gboolean dialog;
};
struct DirectionalAction{
};
struct Desktop {
- struct AnyAction any;
+ struct InteractiveAction inter;
guint desk;
};
struct MoveResize {
struct AnyAction any;
- int x;
- int y;
- guint32 corner; /* prop_atoms.net_wm_moveresize_* */
- guint button;
+ gboolean move;
+ gboolean keyboard;
};
struct ShowMenu {
struct AnyAction any;
char *name;
- int x;
- int y;
};
struct CycleWindows {
struct InteractiveAction inter;
gboolean linear;
gboolean forward;
+ gboolean dialog;
};
union ActionData {
};
struct _ObAction {
+ guint ref;
+
/* The func member acts like an enum to tell which one of the structs in
the data union are valid.
*/
union ActionData data;
};
-ObAction *action_new(void (*func)(union ActionData *data));
-
/* Creates a new Action from the name of the action
A few action types need data set after making this call still. Check if
the returned action's "func" is one of these.
action_execute - the path needs to be set
action_restart - the path can optionally be set
action_desktop - the destination desktop needs to be set
+ action_send_to_desktop - the destination desktop needs to be set
action_move_relative_horz - the delta
action_move_relative_vert - the delta
action_resize_relative_horz - the delta
action_resize_relative_vert - the delta
*/
-ObAction *action_from_string(char *name);
-ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node);
-void action_free(ObAction *a);
+ObAction* action_from_string(const gchar *name, ObUserAction uact);
+ObAction* action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
+ ObUserAction uact);
+void action_ref(ObAction *a);
+void action_unref(ObAction *a);
+
+ObAction* action_copy(const ObAction *a);
+
+/*! Executes a list of actions.
+ @param c The client associated with the action. Can be NULL.
+ @param state The keyboard modifiers state at the time the user action occured
+ @param button The mouse button used to execute the action.
+ @param x The x coord at which the user action occured.
+ @param y The y coord at which the user action occured.
+ @param cancel If the action is cancelling an interactive action. This only
+ affects interactive actions, but should generally always be FALSE.
+ @param done If the action is completing an interactive action. This only
+ affects interactive actions, but should generally always be FALSE.
+*/
+void action_run_list(GSList *acts, struct _ObClient *c, ObFrameContext context,
+ guint state, guint button, gint x, gint y,
+ gboolean cancel, gboolean done);
+
+#define action_run_mouse(a, c, n, s, b, x, y) \
+ action_run_list(a, c, n, s, b, x, y, FALSE, FALSE)
+
+#define action_run_interactive(a, c, s, n, d) \
+ action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, 0, -1, -1, n, d)
+
+#define action_run_key(a, c, s, x, y) \
+ action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, 0, x, y, FALSE, FALSE)
+
+#define action_run(a, c, s) \
+ action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, 0, -1, -1, FALSE, FALSE)
+
+void action_run_string(const gchar *name, struct _ObClient *c);
/* Execute */
void action_execute(union ActionData *data);
void action_toggle_decorations(union ActionData *data);
/* MoveResize */
void action_moveresize(union ActionData *data);
+/* Any */
+void action_reconfigure(union ActionData *data);
/* Execute */
void action_restart(union ActionData *data);
/* Any */