action.c for the Openbox window manager
Copyright (c) 2006 Mikael Magnusson
- Copyright (c) 2003 Ben Jansens
+ Copyright (c) 2003-2007 Dana Jansens
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "config.h"
#include "mainloop.h"
#include "startupnotify.h"
+#include "gettext.h"
#include <glib.h>
{
if (config_focus_follow)
if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
- grab_pointer(TRUE, OB_CURSOR_NONE);
+ grab_pointer(TRUE, FALSE, OB_CURSOR_NONE);
}
inline void client_action_end(union ActionData *data)
if (config_focus_follow)
if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
if (!data->any.button) {
- grab_pointer(FALSE, OB_CURSOR_NONE);
+ grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
} else {
ObClient *c;
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
(*a)->data.interdiraction.dialog = TRUE;
+ (*a)->data.interdiraction.dock_windows = FALSE;
}
void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
(*a)->data.interdiraction.dialog = TRUE;
+ (*a)->data.interdiraction.dock_windows = FALSE;
}
void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
(*a)->data.interdiraction.dialog = TRUE;
+ (*a)->data.interdiraction.dock_windows = FALSE;
}
void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
(*a)->data.interdiraction.dialog = TRUE;
+ (*a)->data.interdiraction.dock_windows = FALSE;
}
void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
(*a)->data.interdiraction.dialog = TRUE;
+ (*a)->data.interdiraction.dock_windows = FALSE;
}
void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
(*a)->data.interdiraction.dialog = TRUE;
+ (*a)->data.interdiraction.dock_windows = FALSE;
}
void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
(*a)->data.interdiraction.dialog = TRUE;
+ (*a)->data.interdiraction.dock_windows = FALSE;
}
void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
(*a)->data.interdiraction.dialog = TRUE;
+ (*a)->data.interdiraction.dock_windows = FALSE;
}
void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
(*a)->data.cycle.linear = FALSE;
(*a)->data.cycle.forward = TRUE;
(*a)->data.cycle.dialog = TRUE;
+ (*a)->data.cycle.dock_windows = FALSE;
}
void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
(*a)->data.cycle.linear = FALSE;
(*a)->data.cycle.forward = FALSE;
(*a)->data.cycle.dialog = TRUE;
+ (*a)->data.cycle.dock_windows = FALSE;
}
void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
}
}
+void setup_action_focus(ObAction **a, ObUserAction uact)
+{
+ (*a)->data.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
+}
+
void setup_client_action(ObAction **a, ObUserAction uact)
{
(*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
{
"activate",
action_activate,
- setup_client_action
+ setup_action_focus
},
{
"focus",
action_focus,
- setup_client_action
+ setup_action_focus
},
{
"unfocus",
action_growtoedge,
setup_action_growtoedge_east
},
+ {
+ "breakchroot",
+ action_break_chroot,
+ NULL
+ },
{
NULL,
NULL,
break;
}
if (!exist)
- g_warning("Invalid action '%s' requested. No such action exists.",
+ g_message(_("Invalid action '%s' requested. No such action exists."),
name);
if (!a)
- g_warning("Invalid use of action '%s'. Action will be ignored.", name);
+ g_message(_("Invalid use of action '%s'. Action will be ignored."),
+ name);
return a;
}
act->data.cycle.linear = parse_bool(doc, n);
if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
act->data.cycle.dialog = parse_bool(doc, n);
+ if ((n = parse_find_node("panels", node->xmlChildrenNode)))
+ act->data.cycle.dock_windows = parse_bool(doc, n);
} else if (act->func == action_directional_focus) {
if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
- act->data.cycle.dialog = parse_bool(doc, n);
+ act->data.interdiraction.dialog = parse_bool(doc, n);
+ if ((n = parse_find_node("panels", node->xmlChildrenNode)))
+ act->data.interdiraction.dock_windows = parse_bool(doc, n);
} else if (act->func == action_raise ||
act->func == action_lower ||
act->func == action_raiselower ||
it won't work right unless we XUngrabKeyboard first,
even though we grabbed the key/button Asychronously.
e.g. "gnome-panel-control --main-menu" */
- XUngrabKeyboard(ob_display, event_curtime);
+ grab_keyboard(FALSE);
}
for (it = acts; it; it = g_slist_next(it)) {
if (a->data.any.interactive || a->func == action_moveresize) {
/* interactive actions are not queued */
a->func(&a->data);
+ } else if ((context == OB_FRAME_CONTEXT_CLIENT ||
+ (c && c->type == OB_CLIENT_TYPE_DESKTOP &&
+ context == OB_FRAME_CONTEXT_DESKTOP)) &&
+ (a->func == action_focus ||
+ a->func == action_activate ||
+ a->func == action_showmenu))
+ {
+ /* XXX MORE UGLY HACK
+ actions from clicks on client windows are NOT queued.
+ this solves the mysterious click-and-drag-doesnt-work
+ problem. it was because the window gets focused and stuff
+ after the button event has already been passed through. i
+ dont really know why it should care but it does and it makes
+ a difference.
+
+ however this very bogus ! !
+ we want to send the button press to the window BEFORE
+ we do the action because the action might move the windows
+ (eg change desktops) and then the button press ends up on
+ the completely wrong window !
+ so, this is just for that bug, and it will only NOT queue it
+ if it is a focusing action that can be used with the mouse
+ pointer. ugh.
+
+ also with the menus, there is a race going on. if the
+ desktop wants to pop up a menu, and we do to, we send them
+ the button before we pop up the menu, so they pop up their
+ menu first. but not always. if we pop up our menu before
+ sending them the button press, then the result is
+ deterministic. yay.
+ */
+ a->func(&a->data);
} else
ob_main_loop_queue_action(ob_main_loop, a);
}
cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
if (cmd) {
if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
- g_warning("failed to execute '%s': %s",
+ g_message(_("Failed to execute '%s': %s"),
cmd, e->message);
g_error_free(e);
} else if (data->execute.startupnotify) {
- gchar **env, *program;
+ gchar *program;
program = g_path_get_basename(argv[0]);
- env = sn_get_spawn_environment(program,
- data->execute.name,
- data->execute.icon_name,
- /* launch it on the current
- desktop */
- screen_desktop,
- data->execute.any.time);
- if (!g_spawn_async(NULL, argv, env, G_SPAWN_SEARCH_PATH |
+ /* sets up the environment */
+ sn_setup_spawn_environment(program,
+ data->execute.name,
+ data->execute.icon_name,
+ /* launch it on the current
+ desktop */
+ screen_desktop,
+ data->execute.any.time);
+ if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
G_SPAWN_DO_NOT_REAP_CHILD,
NULL, NULL, NULL, &e)) {
- g_warning("failed to execute '%s': %s",
+ g_message(_("Failed to execute '%s': %s"),
cmd, e->message);
g_error_free(e);
sn_spawn_cancel();
}
- g_strfreev(env);
+ unsetenv("DESKTOP_STARTUP_ID");
g_free(program);
g_strfreev(argv);
} else {
G_SPAWN_DO_NOT_REAP_CHILD,
NULL, NULL, NULL, &e))
{
- g_warning("failed to execute '%s': %s",
+ g_message(_("Failed to execute '%s': %s"),
cmd, e->message);
g_error_free(e);
}
}
g_free(cmd);
} else {
- g_warning("failed to convert '%s' from utf8", data->execute.path);
+ g_message(_("Failed to convert the path '%s' from utf8"),
+ data->execute.path);
}
}
}
void action_activate(union ActionData *data)
{
- /* similar to the openbox dock for dockapps, don't let user actions give
- focus to 3rd-party docks (panels) either (unless they ask for it
- themselves). */
- if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
- /* if using focus_delay, stop the timer now so that focus doesn't go
- moving on us */
- event_halt_focus_delay();
+ if (data->client.any.c) {
+ /* similar to the openbox dock for dockapps, don't let user actions
+ give focus to 3rd-party docks (panels) either (unless they ask for
+ it themselves). */
+ if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
+ /* if using focus_delay, stop the timer now so that focus doesn't
+ go moving on us */
+ event_halt_focus_delay();
- client_activate(data->activate.any.c, data->activate.here, TRUE);
+ client_activate(data->activate.any.c, data->activate.here, TRUE);
+ }
+ } else {
+ /* focus action on something other than a client, make keybindings
+ work for this openbox instance, but don't focus any specific client
+ */
+ focus_nothing();
}
}
void action_focus(union ActionData *data)
{
- /* similar to the openbox dock for dockapps, don't let user actions give
- focus to 3rd-party docks (panels) either (unless they ask for it
- themselves). */
- if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
- /* if using focus_delay, stop the timer now so that focus doesn't go
- moving on us */
- event_halt_focus_delay();
+ if (data->client.any.c) {
+ /* similar to the openbox dock for dockapps, don't let user actions
+ give focus to 3rd-party docks (panels) either (unless they ask for
+ it themselves). */
+ if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
+ /* if using focus_delay, stop the timer now so that focus doesn't
+ go moving on us */
+ event_halt_focus_delay();
- if (client_validate(data->client.any.c))
client_focus(data->client.any.c);
+ }
+ } else {
+ /* focus action on something other than a client, make keybindings
+ work for this openbox instance, but don't focus any specific client
+ */
+ focus_nothing();
}
}
h = oh + data->relative.deltay * c->size_inc.height
+ data->relative.deltayu * c->size_inc.height;
- client_try_configure(c, OB_CORNER_TOPLEFT, &x, &y, &w, &h, &lw, &lh, TRUE);
+ client_try_configure(c, &x, &y, &w, &h, &lw, &lh, TRUE);
client_move_resize(c, x + (ow - w), y + (oh - h), w, h);
client_action_end(data);
}
static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
{
- if (config_resize_four_corners) {
- if (x - cx > cw / 2) {
- if (y - cy > ch / 2)
- return prop_atoms.net_wm_moveresize_size_bottomright;
- else
- return prop_atoms.net_wm_moveresize_size_topright;
- } else {
- if (y - cy > ch / 2)
- return prop_atoms.net_wm_moveresize_size_bottomleft;
- else
- return prop_atoms.net_wm_moveresize_size_topleft;
- }
- } else {
- if (x - cx > cw * 2 / 3) {
- if (y - cy > ch * 2 / 3)
- return prop_atoms.net_wm_moveresize_size_bottomright;
- else if (y - cy < ch / 3)
- return prop_atoms.net_wm_moveresize_size_topright;
- else
- return prop_atoms.net_wm_moveresize_size_right;
- } else if (x - cx < cw / 3) {
- if (y - cy > ch * 2 / 3)
- return prop_atoms.net_wm_moveresize_size_bottomleft;
- else if (y - cy < ch / 3)
- return prop_atoms.net_wm_moveresize_size_topleft;
- else
- return prop_atoms.net_wm_moveresize_size_left;
- } else
- if (y - cy > ch * 2 / 3)
- return prop_atoms.net_wm_moveresize_size_bottom;
- else if (y - cy < ch / 3)
- return prop_atoms.net_wm_moveresize_size_top;
- else
- return prop_atoms.net_wm_moveresize_move;
- }
+ /* let's make x and y client relative instead of screen relative */
+ x = x - cx;
+ y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */
+
+#define X x*ch/cw
+#define A -4*X + 7*ch/3
+#define B 4*X -15*ch/9
+#define C -X/4 + 2*ch/3
+#define D X/4 + 5*ch/12
+#define E X/4 + ch/3
+#define F -X/4 + 7*ch/12
+#define G 4*X - 4*ch/3
+#define H -4*X + 8*ch/3
+#define a (y > 5*ch/9)
+#define b (x < 4*cw/9)
+#define c (x > 5*cw/9)
+#define d (y < 4*ch/9)
+
+ /*
+ Each of these defines (except X which is just there for fun), represents
+ the equation of a line. The lines they represent are shown in the diagram
+ below. Checking y against these lines, we are able to choose a region
+ of the window as shown.
+
+ +---------------------A-------|-------|-------B---------------------+
+ | |A B| |
+ | |A | | B| |
+ | | A B | |
+ | | A | | B | |
+ | | A B | |
+ | | A | | B | |
+ | northwest | A north B | northeast |
+ | | A | | B | |
+ | | A B | |
+ C---------------------+----A--+-------+--B----+---------------------D
+ |CCCCCCC | A B | DDDDDDD|
+ | CCCCCCCC | A | | B | DDDDDDDD |
+ | CCCCCCC A B DDDDDDD |
+ - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - -
+ | | b c | |
+ | west | b move c | east |
+ | | b c | |
+ - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - -
+ | EEEEEEE G H FFFFFFF |
+ | EEEEEEEE | G | | H | FFFFFFFF |
+ |EEEEEEE | G H | FFFFFFF|
+ E---------------------+----G--+-------+--H----+---------------------F
+ | | G H | |
+ | | G | | H | |
+ | southwest | G south H | southeast |
+ | | G | | H | |
+ | | G H | |
+ | | G | | H | |
+ | | G H | |
+ | |G | | H| |
+ | |G H| |
+ +---------------------G-------|-------|-------H---------------------+
+ */
+
+ if (y < A && y >= C)
+ return prop_atoms.net_wm_moveresize_size_topleft;
+ else if (y >= A && y >= B && a)
+ return prop_atoms.net_wm_moveresize_size_top;
+ else if (y < B && y >= D)
+ return prop_atoms.net_wm_moveresize_size_topright;
+ else if (y < C && y >= E && b)
+ return prop_atoms.net_wm_moveresize_size_left;
+ else if (y < D && y >= F && c)
+ return prop_atoms.net_wm_moveresize_size_right;
+ else if (y < E && y >= G)
+ return prop_atoms.net_wm_moveresize_size_bottomleft;
+ else if (y < G && y < H && d)
+ return prop_atoms.net_wm_moveresize_size_bottom;
+ else if (y >= H && y < F)
+ return prop_atoms.net_wm_moveresize_size_bottomright;
+ else
+ return prop_atoms.net_wm_moveresize_move;
+
+#undef X
+#undef A
+#undef B
+#undef C
+#undef D
+#undef E
+#undef F
+#undef G
+#undef H
+#undef a
+#undef b
+#undef c
+#undef d
}
void action_moveresize(union ActionData *data)
c->frame->size.right,
c->area.height + c->frame->size.top +
c->frame->size.bottom));
+ const gchar *c;
+ if (corner == prop_atoms.net_wm_moveresize_size_topright)
+ c = "topright";
+ else if (corner == prop_atoms.net_wm_moveresize_size_top)
+ c = "top";
+ else if (corner == prop_atoms.net_wm_moveresize_size_topleft)
+ c = "topleft";
+ else if (corner == prop_atoms.net_wm_moveresize_size_right)
+ c = "right";
+ else if (corner == prop_atoms.net_wm_moveresize_move)
+ c = "middle";
+ else if (corner == prop_atoms.net_wm_moveresize_size_left)
+ c = "left";
+ else if (corner == prop_atoms.net_wm_moveresize_size_bottomright)
+ c = "bottomright";
+ else if (corner == prop_atoms.net_wm_moveresize_size_bottom)
+ c = "bottom";
+ else if (corner == prop_atoms.net_wm_moveresize_size_bottomleft)
+ c = "bottomleft";
+ ob_debug("corner: %s\n", c);
}
moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
{
if (data->showmenu.name) {
menu_show(data->showmenu.name, data->any.x, data->any.y,
- data->showmenu.any.c);
+ data->any.button, data->showmenu.any.c);
}
}
on us */
event_halt_focus_delay();
- focus_cycle(data->cycle.forward, data->cycle.linear, data->any.interactive,
+ focus_cycle(data->cycle.forward,
+ data->cycle.dock_windows,
+ data->cycle.linear, data->any.interactive,
data->cycle.dialog,
data->cycle.inter.final, data->cycle.inter.cancel);
}
event_halt_focus_delay();
focus_directional_cycle(data->interdiraction.direction,
+ data->interdiraction.dock_windows,
data->any.interactive,
data->interdiraction.dialog,
data->interdiraction.inter.final,
default:
g_assert_not_reached();
}
- frame_frame_gravity(c->frame, &x, &y);
+ frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height);
client_action_start(data);
client_move(c, x, y);
client_action_end(data);
ObClient *c = data->diraction.any.c;
Rect *a;
- //FIXME growtoedge resizes shaded windows to 0 height
- if (c->shaded)
- return;
-
a = screen_area(c->desktop);
x = c->frame->area.x;
y = c->frame->area.y;
- width = c->frame->area.width;
- height = c->frame->area.height;
+ /* get the unshaded frame's dimensions..if it is shaded */
+ width = c->area.width + c->frame->size.left + c->frame->size.right;
+ height = c->area.height + c->frame->size.top + c->frame->size.bottom;
switch(data->diraction.direction) {
case OB_DIRECTION_NORTH:
+ if (c->shaded) break; /* don't allow vertical resize if shaded */
+
dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
if (a->y == y)
- height = c->frame->area.height / 2;
+ height = height / 2;
else {
- height = c->frame->area.y + c->frame->area.height - dest;
+ height = c->frame->area.y + height - dest;
y = dest;
}
break;
case OB_DIRECTION_WEST:
dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
if (a->x == x)
- width = c->frame->area.width / 2;
+ width = width / 2;
else {
- width = c->frame->area.x + c->frame->area.width - dest;
+ width = c->frame->area.x + width - dest;
x = dest;
}
break;
case OB_DIRECTION_SOUTH:
+ if (c->shaded) break; /* don't allow vertical resize if shaded */
+
dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
if (a->y + a->height == y + c->frame->area.height) {
height = c->frame->area.height / 2;
default:
g_assert_not_reached();
}
- frame_frame_gravity(c->frame, &x, &y);
width -= c->frame->size.left + c->frame->size.right;
height -= c->frame->size.top + c->frame->size.bottom;
+ frame_frame_gravity(c->frame, &x, &y, width, height);
client_action_start(data);
client_move_resize(c, x, y, width, height);
client_action_end(data);
{
screen_show_desktop(FALSE);
}
+
+void action_break_chroot(union ActionData *data)
+{
+ /* break out of one chroot */
+ keyboard_reset_chains(1);
+}