memset(a->texture, 0, a->textures * sizeof(RrTexture));
}
-/* shallow copy means up the ref count and return it */
-RrAppearance *RrAppearanceCopyShallow(RrAppearance *orig)
-{
- orig->ref++;
- return orig;
-}
-
/* deep copy of orig, means reset ref to 1 on copy
* and copy each thing memwise. */
RrAppearance *RrAppearanceCopy(RrAppearance *orig)