#include "../../kernel/openbox.h"
#include "../../kernel/screen.h"
#include "../../kernel/extensions.h"
-#include "../../kernel/themerc.h"
+#include "../../kernel/dispatch.h"
+#include "../../kernel/config.h"
#include "../../kernel/frame.h"
#include "../../render/render.h"
#include "../../render/color.h"
+#include "../../render/font.h"
+#include "../../render/mask.h"
#include <X11/Xlib.h>
#include <glib.h>
-#define TITLE_HEIGHT (s_font_height + s_bevel * 2)
-#define LABEL_HEIGHT (s_font_height)
+#define LABEL_HEIGHT (s_winfont_height + 2)
+#define TITLE_HEIGHT (LABEL_HEIGHT + s_bevel * 2)
#define HANDLE_Y(f) (f->innersize.top + f->frame.client->area.height + \
f->cbwidth)
#define BUTTON_SIZE (LABEL_HEIGHT - 2)
#define GRIP_WIDTH (BUTTON_SIZE * 2)
-#define HANDLE_WIDTH(f) (f->width - (GRIP_WIDTH + f->bwidth) * 2)
#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask)
#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask)
+#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
+ ButtonMotionMask | ExposureMask)
/* style settings - geometry */
-int s_font_height;
int s_bevel;
int s_handle_height;
int s_bwidth;
color_rgb *s_b_color;
color_rgb *s_cb_focused_color;
color_rgb *s_cb_unfocused_color;
+color_rgb *s_title_focused_color;
+color_rgb *s_title_unfocused_color;
+color_rgb *s_titlebut_focused_color;
+color_rgb *s_titlebut_unfocused_color;
+/* style settings - fonts */
+int s_winfont_height;
+int s_winfont_shadow;
+int s_winfont_shadow_offset;
+ObFont *s_winfont;
+/* style settings - masks */
+pixmap_mask *s_max_mask;
+pixmap_mask *s_icon_mask;
+pixmap_mask *s_desk_mask;
+pixmap_mask *s_close_mask;
/* global appearances */
Appearance *a_focused_unpressed_max;
static void layout_title(ObFrame *self);
static void render(ObFrame *self);
-static void render_label(ObFrame *self);
-static void render_max(ObFrame *self);
-static void render_icon(ObFrame *self);
-static void render_iconify(ObFrame *self);
-static void render_desk(ObFrame *self);
-static void render_close(ObFrame *self);
+static void render_label(ObFrame *self, Appearance *a);
+static void render_max(ObFrame *self, Appearance *a);
+static void render_icon(ObFrame *self, Appearance *a);
+static void render_iconify(ObFrame *self, Appearance *a);
+static void render_desk(ObFrame *self, Appearance *a);
+static void render_close(ObFrame *self, Appearance *a);
+
+static void frame_mouse_press(const ObEvent *e, ObFrame *self);
+static void frame_mouse_release(const ObEvent *e, ObFrame *self);
gboolean startup()
{
g_quark_from_string("icon");
g_quark_from_string("close");
- s_b_color = s_cb_unfocused_color = s_cb_focused_color = NULL;
+ s_b_color = s_cb_unfocused_color = s_cb_focused_color =
+ s_title_unfocused_color = s_title_focused_color =
+ s_titlebut_unfocused_color = s_titlebut_focused_color = NULL;
+ s_winfont = NULL;
+ s_max_mask = s_icon_mask = s_desk_mask = s_close_mask = NULL;
- a_focused_unpressed_max = appearance_new(Surface_Planar, 0);//1);
- a_focused_pressed_max = appearance_new(Surface_Planar, 0);//1);
- a_unfocused_unpressed_max = appearance_new(Surface_Planar, 0);//1);
- a_unfocused_pressed_max = appearance_new(Surface_Planar, 0);//1);
+ a_focused_unpressed_max = appearance_new(Surface_Planar, 1);
+ a_focused_pressed_max = appearance_new(Surface_Planar, 1);
+ a_unfocused_unpressed_max = appearance_new(Surface_Planar, 1);
+ a_unfocused_pressed_max = appearance_new(Surface_Planar, 1);
a_focused_unpressed_close = NULL;
a_focused_pressed_close = NULL;
a_unfocused_unpressed_close = NULL;
a_unfocused_grip = appearance_new(Surface_Planar, 0);
a_focused_title = appearance_new(Surface_Planar, 0);
a_unfocused_title = appearance_new(Surface_Planar, 0);
- a_focused_label = appearance_new(Surface_Planar, 0);//1);
- a_unfocused_label = appearance_new(Surface_Planar, 0);//1);
- a_icon = appearance_new(Surface_Planar, 0);//1);
+ a_focused_label = appearance_new(Surface_Planar, 1);
+ a_unfocused_label = appearance_new(Surface_Planar, 1);
+ a_icon = appearance_new(Surface_Planar, 1);
a_focused_handle = appearance_new(Surface_Planar, 0);
a_unfocused_handle = appearance_new(Surface_Planar, 0);
- return load();
+ if (load()) {
+ RECT_SET(a_focused_pressed_desk->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_unpressed_desk->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_pressed_desk->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_unpressed_desk->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_pressed_iconify->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_unpressed_iconify->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_pressed_iconify->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_unpressed_iconify->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_unpressed_iconify->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_pressed_max->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_unpressed_max->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_pressed_max->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_unpressed_max->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_pressed_close->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_unpressed_close->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_pressed_close->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_unpressed_close->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+
+ RECT_SET(a_focused_grip->area, 0, 0, GRIP_WIDTH, s_handle_height);
+ RECT_SET(a_unfocused_grip->area, 0, 0, GRIP_WIDTH, s_handle_height);
+ return TRUE;
+ } else
+ return FALSE;
}
void shutdown()
if (s_b_color != NULL) color_free(s_b_color);
if (s_cb_unfocused_color != NULL) color_free(s_cb_unfocused_color);
if (s_cb_focused_color != NULL) color_free(s_cb_focused_color);
+ if (s_title_unfocused_color != NULL) color_free(s_title_unfocused_color);
+ if (s_title_focused_color != NULL) color_free(s_title_focused_color);
+ if (s_titlebut_unfocused_color != NULL)
+ color_free(s_titlebut_unfocused_color);
+ if (s_titlebut_focused_color != NULL)
+ color_free(s_titlebut_focused_color);
+
+ if (s_max_mask != NULL) pixmap_mask_free(s_max_mask);
+ if (s_desk_mask != NULL) pixmap_mask_free(s_desk_mask);
+ if (s_icon_mask != NULL) pixmap_mask_free(s_icon_mask);
+ if (s_close_mask != NULL) pixmap_mask_free(s_close_mask);
+
+ if (s_winfont != NULL) font_close(s_winfont);
appearance_free(a_focused_unpressed_max);
appearance_free(a_focused_pressed_max);
static Window createWindow(Window parent, unsigned long mask,
XSetWindowAttributes *attrib)
{
- /* XXX DONT USE THE DEFAULT SHIT */
return XCreateWindow(ob_display, parent, 0, 0, 1, 1, 0,
- DefaultDepth(ob_display, ob_screen), InputOutput,
- DefaultVisual(ob_display, ob_screen),
+ render_depth, InputOutput, render_visual,
mask, attrib);
}
self->frame.plate = createWindow(self->frame.window, mask, &attrib);
mask = CWEventMask;
- attrib.event_mask = (ButtonPressMask | ButtonReleaseMask |
- ButtonMotionMask | ExposureMask);
+ attrib.event_mask = ELEMENT_EVENTMASK;
self->title = createWindow(self->frame.window, mask, &attrib);
self->label = createWindow(self->title, mask, &attrib);
self->max = createWindow(self->title, mask, &attrib);
self->max_press = self->close_press = self->desk_press =
self->iconify_press = FALSE;
+ dispatch_register(Event_X_ButtonPress, (EventHandler)frame_mouse_press,
+ self);
+ dispatch_register(Event_X_ButtonRelease, (EventHandler)frame_mouse_release,
+ self);
+
return (Frame*)self;
}
XDestroyWindow(ob_display, self->frame.window);
+ dispatch_register(0, (EventHandler)frame_mouse_press, self);
+ dispatch_register(0, (EventHandler)frame_mouse_release, self);
+
g_free(self);
}
#endif
}
-void frame_adjust_size(ObFrame *self)
+void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized)
{
- if (self->frame.client->decorations & Decor_Border) {
- self->bwidth = s_bwidth;
- self->cbwidth = s_cbwidth;
- } else {
- self->bwidth = self->cbwidth = 0;
- }
- STRUT_SET(self->innersize, self->cbwidth, self->cbwidth,
- self->cbwidth, self->cbwidth);
- self->width = self->frame.client->area.width + self->cbwidth * 2;
- g_assert(self->width > 0);
-
- /* set border widths */
- XSetWindowBorderWidth(ob_display, self->frame.plate, self->cbwidth);
- XSetWindowBorderWidth(ob_display, self->frame.window, self->bwidth);
- XSetWindowBorderWidth(ob_display, self->title, self->bwidth);
- XSetWindowBorderWidth(ob_display, self->handle, self->bwidth);
- XSetWindowBorderWidth(ob_display, self->lgrip, self->bwidth);
- XSetWindowBorderWidth(ob_display, self->rgrip, self->bwidth);
+ if (resized) {
+ if (self->frame.client->decorations & Decor_Border) {
+ self->bwidth = s_bwidth;
+ self->cbwidth = s_cbwidth;
+ } else {
+ self->bwidth = self->cbwidth = 0;
+ }
+ STRUT_SET(self->innersize, self->cbwidth, self->cbwidth,
+ self->cbwidth, self->cbwidth);
+ self->width = self->frame.client->area.width + self->cbwidth * 2;
+ g_assert(self->width > 0);
+
+ /* set border widths */
+ XSetWindowBorderWidth(ob_display, self->frame.plate, self->cbwidth);
+ XSetWindowBorderWidth(ob_display, self->frame.window, self->bwidth);
+ XSetWindowBorderWidth(ob_display, self->title, self->bwidth);
+ XSetWindowBorderWidth(ob_display, self->handle, self->bwidth);
+ XSetWindowBorderWidth(ob_display, self->lgrip, self->bwidth);
+ XSetWindowBorderWidth(ob_display, self->rgrip, self->bwidth);
- /* position/size and map/unmap all the windows */
+ /* position/size and map/unmap all the windows */
+
+ /* they all default off, they're turned on in layout_title */
+ self->icon_x = -1;
+ self->desk_x = -1;
+ self->icon_x = -1;
+ self->label_x = -1;
+ self->max_x = -1;
+ self->close_x = -1;
+
+ if (self->frame.client->decorations & Decor_Titlebar) {
+ XMoveResizeWindow(ob_display, self->title,
+ -self->bwidth, -self->bwidth,
+ self->width, TITLE_HEIGHT);
+ self->innersize.top += TITLE_HEIGHT + self->bwidth;
+ XMapWindow(ob_display, self->title);
+
+ RECT_SET(self->a_focused_title->area, 0, 0,
+ self->width, TITLE_HEIGHT);
+ RECT_SET(self->a_unfocused_title->area, 0, 0,
+ self->width, TITLE_HEIGHT);
+
+ /* layout the title bar elements */
+ layout_title(self);
+ } else {
+ XUnmapWindow(ob_display, self->title);
+ /* make all the titlebar stuff not render */
+ self->frame.client->decorations &= ~(Decor_Icon | Decor_Iconify |
+ Decor_Maximize | Decor_Close |
+ Decor_AllDesktops);
+ }
+
+ if (self->frame.client->decorations & Decor_Handle) {
+ XMoveResizeWindow(ob_display, self->handle,
+ -self->bwidth, HANDLE_Y(self),
+ self->width, s_handle_height);
+ XMoveWindow(ob_display, self->lgrip,
+ -self->bwidth, -self->bwidth);
+ XMoveWindow(ob_display, self->rgrip,
+ -self->bwidth + self->width -
+ GRIP_WIDTH, -self->bwidth);
+ self->innersize.bottom += s_handle_height +
+ self->bwidth;
+ XMapWindow(ob_display, self->handle);
+
+ if (self->a_focused_handle->surface.data.planar.grad ==
+ Background_ParentRelative)
+ RECT_SET(self->a_focused_handle->area, 0, 0,
+ self->width, s_handle_height);
+ else
+ RECT_SET(self->a_focused_handle->area,
+ GRIP_WIDTH + self->bwidth, 0,
+ self->width - (GRIP_WIDTH + self->bwidth) * 2,
+ s_handle_height);
+ if (self->a_unfocused_handle->surface.data.planar.grad ==
+ Background_ParentRelative)
+ RECT_SET(self->a_unfocused_handle->area, 0, 0,
+ self->width, s_handle_height);
+ else
+ RECT_SET(self->a_unfocused_handle->area,
+ GRIP_WIDTH + self->bwidth, 0,
+ self->width - (GRIP_WIDTH + self->bwidth) * 2,
+ s_handle_height);
+
+ } else
+ XUnmapWindow(ob_display, self->handle);
+ }
- if (self->frame.client->decorations & Decor_Titlebar) {
- XMoveResizeWindow(ob_display, self->title,
- -self->bwidth, -self->bwidth,
- self->width, TITLE_HEIGHT);
- self->innersize.top += TITLE_HEIGHT + self->bwidth;
- XMapWindow(ob_display, self->title);
-
- /* layout the title bar elements */
- layout_title(self);
- } else {
- XUnmapWindow(ob_display, self->title);
- /* make all the titlebar stuff not render */
- self->frame.client->decorations &= ~(Decor_Icon | Decor_Iconify |
- Decor_Maximize | Decor_Close |
- Decor_AllDesktops);
+ if (resized) {
+ /* move and resize the plate */
+ XMoveResizeWindow(ob_display, self->frame.plate,
+ self->innersize.left - self->cbwidth,
+ self->innersize.top - self->cbwidth,
+ self->frame.client->area.width,
+ self->frame.client->area.height);
+ /* when the client has StaticGravity, it likes to move around. */
+ XMoveWindow(ob_display, self->frame.client->window, 0, 0);
}
- if (self->frame.client->decorations & Decor_Handle) {
- XMoveResizeWindow(ob_display, self->handle,
- -self->bwidth, HANDLE_Y(self),
- self->width, s_handle_height);
- XMoveWindow(ob_display, self->lgrip,
- -self->bwidth, -self->bwidth);
- XMoveWindow(ob_display, self->rgrip,
- -self->bwidth + self->width -
- GRIP_WIDTH, -self->bwidth);
- self->innersize.bottom += s_handle_height +
- self->bwidth;
- XMapWindow(ob_display, self->handle);
- } else
- XUnmapWindow(ob_display, self->handle);
-
- XResizeWindow(ob_display, self->frame.window, self->width,
- (self->frame.client->shaded ? TITLE_HEIGHT :
- self->innersize.top + self->innersize.bottom +
- self->frame.client->area.height));
-
- /* do this in two steps because clients whose gravity is set to
- 'Static' don't end up getting moved at all with an XMoveResizeWindow */
- XMoveWindow(ob_display, self->frame.plate,
- self->innersize.left - self->cbwidth,
- self->innersize.top - self->cbwidth);
- XResizeWindow(ob_display, self->frame.plate,
- self->frame.client->area.width,
- self->frame.client->area.height);
-
- STRUT_SET(self->frame.size,
- self->innersize.left + self->bwidth,
- self->innersize.top + self->bwidth,
- self->innersize.right + self->bwidth,
- self->innersize.bottom + self->bwidth);
+ if (resized) {
+ STRUT_SET(self->frame.size,
+ self->innersize.left + self->bwidth,
+ self->innersize.top + self->bwidth,
+ self->innersize.right + self->bwidth,
+ self->innersize.bottom + self->bwidth);
+ }
+ /* shading can change without being moved or resized */
RECT_SET_SIZE(self->frame.area,
self->frame.client->area.width +
self->frame.size.left + self->frame.size.right,
- self->frame.client->area.height +
- self->frame.size.top + self->frame.size.bottom);
+ (self->frame.client->shaded ? TITLE_HEIGHT + self->bwidth*2:
+ self->frame.client->area.height +
+ self->frame.size.top + self->frame.size.bottom));
+
+ if (moved) {
+ /* find the new coordinates, done after setting the frame.size, for
+ frame_client_gravity. */
+ self->frame.area.x = self->frame.client->area.x;
+ self->frame.area.y = self->frame.client->area.y;
+ frame_client_gravity((Frame*)self,
+ &self->frame.area.x, &self->frame.area.y);
+ }
- render(self);
-
- frame_adjust_shape(self);
-}
+ /* move and resize the top level frame.
+ shading can change without being moved or resized */
+ XMoveResizeWindow(ob_display, self->frame.window,
+ self->frame.area.x, self->frame.area.y,
+ self->width,
+ self->frame.area.height - self->bwidth * 2);
-void frame_adjust_position(ObFrame *self)
-{
- self->frame.area.x = self->frame.client->area.x;
- self->frame.area.y = self->frame.client->area.y;
- frame_client_gravity((Frame*)self,
- &self->frame.area.x, &self->frame.area.y);
- XMoveWindow(ob_display, self->frame.window,
- self->frame.area.x, self->frame.area.y);
+ if (resized) {
+ render(self);
+
+ frame_adjust_shape(self);
+ }
}
void frame_adjust_state(ObFrame *self)
{
- render_max(self);
- render_desk(self);
+ render(self);
}
void frame_adjust_focus(ObFrame *self)
void frame_adjust_title(ObFrame *self)
{
- render_label(self);
+ render(self);
}
void frame_adjust_icon(ObFrame *self)
{
- render_icon(self);
+ render(self);
}
void frame_grab_client(ObFrame *self, Client *client)
/* map the client so it maps when the frame does */
XMapWindow(ob_display, client->window);
- frame_adjust_size(self);
- frame_adjust_position(self);
+ frame_adjust_area(self, TRUE, TRUE);
/* set all the windows for the frame in the client_map */
- g_hash_table_insert(client_map, (gpointer)self->frame.window, client);
- g_hash_table_insert(client_map, (gpointer)self->frame.plate, client);
- g_hash_table_insert(client_map, (gpointer)self->title, client);
- g_hash_table_insert(client_map, (gpointer)self->label, client);
- g_hash_table_insert(client_map, (gpointer)self->max, client);
- g_hash_table_insert(client_map, (gpointer)self->close, client);
- g_hash_table_insert(client_map, (gpointer)self->desk, client);
- g_hash_table_insert(client_map, (gpointer)self->icon, client);
- g_hash_table_insert(client_map, (gpointer)self->iconify, client);
- g_hash_table_insert(client_map, (gpointer)self->handle, client);
- g_hash_table_insert(client_map, (gpointer)self->lgrip, client);
- g_hash_table_insert(client_map, (gpointer)self->rgrip, client);
+ g_hash_table_insert(client_map, &self->frame.window, client);
+ g_hash_table_insert(client_map, &self->frame.plate, client);
+ g_hash_table_insert(client_map, &self->title, client);
+ g_hash_table_insert(client_map, &self->label, client);
+ g_hash_table_insert(client_map, &self->max, client);
+ g_hash_table_insert(client_map, &self->close, client);
+ g_hash_table_insert(client_map, &self->desk, client);
+ g_hash_table_insert(client_map, &self->icon, client);
+ g_hash_table_insert(client_map, &self->iconify, client);
+ g_hash_table_insert(client_map, &self->handle, client);
+ g_hash_table_insert(client_map, &self->lgrip, client);
+ g_hash_table_insert(client_map, &self->rgrip, client);
}
void frame_release_client(ObFrame *self, Client *client)
}
/* remove all the windows for the frame from the client_map */
- g_hash_table_remove(client_map, (gpointer)self->frame.window);
- g_hash_table_remove(client_map, (gpointer)self->frame.plate);
- g_hash_table_remove(client_map, (gpointer)self->title);
- g_hash_table_remove(client_map, (gpointer)self->label);
- g_hash_table_remove(client_map, (gpointer)self->max);
- g_hash_table_remove(client_map, (gpointer)self->close);
- g_hash_table_remove(client_map, (gpointer)self->desk);
- g_hash_table_remove(client_map, (gpointer)self->icon);
- g_hash_table_remove(client_map, (gpointer)self->iconify);
- g_hash_table_remove(client_map, (gpointer)self->handle);
- g_hash_table_remove(client_map, (gpointer)self->lgrip);
- g_hash_table_remove(client_map, (gpointer)self->rgrip);
+ g_hash_table_remove(client_map, &self->frame.window);
+ g_hash_table_remove(client_map, &self->frame.plate);
+ g_hash_table_remove(client_map, &self->title);
+ g_hash_table_remove(client_map, &self->label);
+ g_hash_table_remove(client_map, &self->max);
+ g_hash_table_remove(client_map, &self->close);
+ g_hash_table_remove(client_map, &self->desk);
+ g_hash_table_remove(client_map, &self->icon);
+ g_hash_table_remove(client_map, &self->iconify);
+ g_hash_table_remove(client_map, &self->handle);
+ g_hash_table_remove(client_map, &self->lgrip);
+ g_hash_table_remove(client_map, &self->rgrip);
frame_free(self);
}
static void layout_title(ObFrame *self)
{
- const char *lc;
+ char *lc;
int x;
gboolean n, d, i, l, m ,c;
+ ConfigValue layout;
+
n = d = i = l = m = c = FALSE;
+ if (!config_get("titlebar.layout", Config_String, &layout)) {
+ layout.string = "NDLIMC";
+ config_set("titlebar.layout", Config_String, layout);
+ }
+
/* figure out whats being shown, and the width of the label */
- self->label_width = self->width - s_bevel * 2;
- for (lc = themerc_titlebar_layout; *lc != '\0'; ++lc) {
+ self->label_width = self->width - (s_bevel + 1) * 2;
+ for (lc = layout.string; *lc != '\0'; ++lc) {
switch (*lc) {
case 'N':
if (!(self->frame.client->decorations & Decor_Icon)) break;
+ if (n) { *lc = ' '; break; } /* rm duplicates */
n = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
case 'D':
if (!(self->frame.client->decorations & Decor_AllDesktops)) break;
+ if (d) { *lc = ' '; break; } /* rm duplicates */
d = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
case 'I':
if (!(self->frame.client->decorations & Decor_Iconify)) break;
+ if (i) { *lc = ' '; break; } /* rm duplicates */
i = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
case 'L':
+ if (l) { *lc = ' '; break; } /* rm duplicates */
l = TRUE;
break;
case 'M':
if (!(self->frame.client->decorations & Decor_Maximize)) break;
+ if (m) { *lc = ' '; break; } /* rm duplicates */
m = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
case 'C':
if (!(self->frame.client->decorations & Decor_Close)) break;
+ if (c) { *lc = ' '; break; } /* rm duplicates */
c = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
}
}
if (self->label_width < 1) self->label_width = 1;
- XResizeWindow(ob_display, self->label, self->label_width, s_font_height);
+ XResizeWindow(ob_display, self->label, self->label_width,
+ LABEL_HEIGHT);
- if (!n) {
- self->frame.client->decorations &= ~Decor_Icon;
- XUnmapWindow(ob_display, self->icon);
- self->icon_x = -1;
- }
- if (!d) {
- self->frame.client->decorations &= ~Decor_AllDesktops;
- XUnmapWindow(ob_display, self->desk);
- self->desk_x = -1;
- }
- if (!i) {
- self->frame.client->decorations &= ~Decor_Iconify;
- XUnmapWindow(ob_display, self->iconify);
- self->icon_x = -1;
- }
- if (!l) {
- XUnmapWindow(ob_display, self->label);
- self->label_x = -1;
- }
- if (!m) {
- self->frame.client->decorations &= ~Decor_Maximize;
- XUnmapWindow(ob_display, self->max);
- self->max_x = -1;
- }
- if (!c) {
- self->frame.client->decorations &= ~Decor_Close;
- XUnmapWindow(ob_display, self->close);
- self->close_x = -1;
- }
-
- x = s_bevel;
- for (lc = themerc_titlebar_layout; *lc != '\0'; ++lc) {
+ if (!n) XUnmapWindow(ob_display, self->icon);
+ if (!d) XUnmapWindow(ob_display, self->desk);
+ if (!i) XUnmapWindow(ob_display, self->iconify);
+ if (!l) XUnmapWindow(ob_display, self->label);
+ if (!m) XUnmapWindow(ob_display, self->max);
+ if (!c) XUnmapWindow(ob_display, self->close);
+
+ x = s_bevel + 1;
+ for (lc = layout.string; *lc != '\0'; ++lc) {
switch (*lc) {
case 'N':
if (!n) break;
self->icon_x = x;
+ RECT_SET(self->a_icon->area, 0, 0, BUTTON_SIZE, BUTTON_SIZE);
XMapWindow(ob_display, self->icon);
XMoveWindow(ob_display, self->icon, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
case 'D':
if (!d) break;
self->desk_x = x;
XMapWindow(ob_display, self->desk);
XMoveWindow(ob_display, self->desk, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
case 'I':
if (!i) break;
self->iconify_x = x;
XMapWindow(ob_display, self->iconify);
XMoveWindow(ob_display, self->iconify, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
case 'L':
if (!l) break;
self->label_x = x;
XMapWindow(ob_display, self->label);
XMoveWindow(ob_display, self->label, x, s_bevel);
- x += self->label_width + s_bevel;
+ x += self->label_width + s_bevel + 1;
break;
case 'M':
if (!m) break;
self->max_x = x;
XMapWindow(ob_display, self->max);
XMoveWindow(ob_display, self->max, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
case 'C':
if (!c) break;
self->close_x = x;
XMapWindow(ob_display, self->close);
XMoveWindow(ob_display, self->close, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
}
}
+
+ RECT_SET(self->a_focused_label->area, 0, 0,
+ self->label_width, LABEL_HEIGHT);
+ RECT_SET(self->a_unfocused_label->area, 0, 0,
+ self->label_width, LABEL_HEIGHT);
}
static void render(ObFrame *self)
{
- if (self->frame.client->focused) {
- XSetWindowBorder(ob_display, self->frame.plate,
- s_cb_focused_color->pixel);
+ if (client_focused(self->frame.client)) {
+ XSetWindowBorder(ob_display, self->frame.plate,
+ s_cb_focused_color->pixel);
} else {
- XSetWindowBorder(ob_display, self->frame.plate,
- s_cb_unfocused_color->pixel);
+ XSetWindowBorder(ob_display, self->frame.plate,
+ s_cb_unfocused_color->pixel);
}
if (self->frame.client->decorations & Decor_Titlebar) {
- paint(self->title, (self->frame.client->focused ?
- self->a_focused_title :
- self->a_unfocused_title),
- self->width, TITLE_HEIGHT);
- render_label(self);
- render_max(self);
- render_icon(self);
- render_iconify(self);
- render_desk(self);
- render_close(self);
+ Appearance *t, *l, *m, *n, *i, *d, *c;
+
+ t = (client_focused(self->frame.client) ?
+ self->a_focused_title : self->a_unfocused_title);
+ l = (client_focused(self->frame.client) ?
+ self->a_focused_label : self->a_unfocused_label);
+ m = (client_focused(self->frame.client) ?
+ ((self->max_press ||
+ self->frame.client->max_vert || self->frame.client->max_horz) ?
+ a_focused_pressed_max : a_focused_unpressed_max) :
+ ((self->max_press ||
+ self->frame.client->max_vert || self->frame.client->max_horz) ?
+ a_unfocused_pressed_max : a_unfocused_unpressed_max));
+ n = self->a_icon;
+ i = (client_focused(self->frame.client) ?
+ (self->iconify_press ?
+ a_focused_pressed_iconify : a_focused_unpressed_iconify) :
+ (self->iconify_press ?
+ a_unfocused_pressed_iconify : a_unfocused_unpressed_iconify));
+ d = (client_focused(self->frame.client) ?
+ (self->desk_press || self->frame.client->desktop == DESKTOP_ALL ?
+ a_focused_pressed_desk : a_focused_unpressed_desk) :
+ (self->desk_press || self->frame.client->desktop == DESKTOP_ALL ?
+ a_unfocused_pressed_desk : a_unfocused_unpressed_desk));
+ c = (client_focused(self->frame.client) ?
+ (self->close_press ?
+ a_focused_pressed_close : a_focused_unpressed_close) :
+ (self->close_press ?
+ a_unfocused_pressed_close : a_unfocused_unpressed_close));
+
+ paint(self->title, t);
+
+ /* set parents for any parent relative guys */
+ l->surface.data.planar.parent = t;
+ l->surface.data.planar.parentx = self->label_x;
+ l->surface.data.planar.parenty = s_bevel;
+
+ m->surface.data.planar.parent = t;
+ m->surface.data.planar.parentx = self->max_x;
+ m->surface.data.planar.parenty = s_bevel + 1;
+
+ n->surface.data.planar.parent = t;
+ n->surface.data.planar.parentx = self->icon_x;
+ n->surface.data.planar.parenty = s_bevel + 1;
+
+ i->surface.data.planar.parent = t;
+ i->surface.data.planar.parentx = self->iconify_x;
+ i->surface.data.planar.parenty = s_bevel + 1;
+
+ d->surface.data.planar.parent = t;
+ d->surface.data.planar.parentx = self->desk_x;
+ d->surface.data.planar.parenty = s_bevel + 1;
+
+ c->surface.data.planar.parent = t;
+ c->surface.data.planar.parentx = self->close_x;
+ c->surface.data.planar.parenty = s_bevel + 1;
+
+ render_label(self, l);
+ render_max(self, m);
+ render_icon(self, n);
+ render_iconify(self, i);
+ render_desk(self, d);
+ render_close(self, c);
}
if (self->frame.client->decorations & Decor_Handle) {
- paint(self->handle, (self->frame.client->focused ?
- self->a_focused_handle :
- self->a_unfocused_handle),
- HANDLE_WIDTH(self), s_handle_height);
- paint(self->lgrip, (self->frame.client->focused ?
- a_focused_grip :
- a_unfocused_grip),
- GRIP_WIDTH, s_handle_height);
- paint(self->rgrip, (self->frame.client->focused ?
- a_focused_grip :
- a_unfocused_grip),
- GRIP_WIDTH, s_handle_height);
+ Appearance *h, *g;
+
+ h = (client_focused(self->frame.client) ?
+ self->a_focused_handle : self->a_unfocused_handle);
+ g = (client_focused(self->frame.client) ?
+ a_focused_grip : a_unfocused_grip);
+
+ if (g->surface.data.planar.grad == Background_ParentRelative) {
+ g->surface.data.planar.parent = h;
+ paint(self->handle, h);
+ } else
+ paint(self->handle, h);
+
+ g->surface.data.planar.parentx = 0;
+ g->surface.data.planar.parenty = 0;
+
+ paint(self->lgrip, g);
+
+ g->surface.data.planar.parentx = self->width - GRIP_WIDTH;
+ g->surface.data.planar.parenty = 0;
+
+ paint(self->rgrip, g);
}
}
-static void render_label(ObFrame *self)
+static void render_label(ObFrame *self, Appearance *a)
{
if (self->label_x < 0) return;
- /* XXX set the texture's text! */
- paint(self->label, (self->frame.client->focused ?
- self->a_focused_label :
- self->a_unfocused_label),
- self->label_width, LABEL_HEIGHT);
+
+ /* set the texture's text! */
+ a->texture[0].data.text.string = self->frame.client->title;
+ RECT_SET(a->texture[0].position, 0, 0, self->label_width, LABEL_HEIGHT);
+
+ paint(self->label, a);
}
-static void render_icon(ObFrame *self)
+static void render_icon(ObFrame *self, Appearance *a)
{
if (self->icon_x < 0) return;
- /* XXX set the texture's icon picture! */
- paint(self->icon, self->a_icon, BUTTON_SIZE, BUTTON_SIZE);
+ if (self->frame.client->nicons) {
+ Icon *icon = client_icon(self->frame.client, BUTTON_SIZE, BUTTON_SIZE);
+ a->texture[0].type = RGBA;
+ a->texture[0].data.rgba.width = icon->width;
+ a->texture[0].data.rgba.height = icon->height;
+ a->texture[0].data.rgba.data = icon->data;
+ RECT_SET(self->a_icon->texture[0].position, 0, 0,
+ BUTTON_SIZE,BUTTON_SIZE);
+ } else
+ a->texture[0].type = NoTexture;
+
+ paint(self->icon, a);
}
-static void render_max(ObFrame *self)
+static void render_max(ObFrame *self, Appearance *a)
{
- gboolean press = self->max_press ||
- self->frame.client->max_vert || self->frame.client->max_horz;
-
if (self->max_x < 0) return;
- paint(self->max, (self->frame.client->focused ?
- (press ?
- a_focused_pressed_max :
- a_focused_unpressed_max) :
- (press ?
- a_unfocused_pressed_max :
- a_unfocused_unpressed_max)),
- BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
+ paint(self->max, a);
}
-static void render_iconify(ObFrame *self)
+static void render_iconify(ObFrame *self, Appearance *a)
{
if (self->iconify_x < 0) return;
- paint(self->iconify, (self->frame.client->focused ?
- (self->iconify_press ?
- a_focused_pressed_iconify :
- a_focused_unpressed_iconify) :
- (self->iconify_press ?
- a_unfocused_pressed_iconify :
- a_unfocused_unpressed_iconify)),
- BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
+ paint(self->iconify, a);
}
-static void render_desk(ObFrame *self)
+static void render_desk(ObFrame *self, Appearance *a)
{
- gboolean press = self->desk_press ||
- self->frame.client->desktop == DESKTOP_ALL;
-
if (self->desk_x < 0) return;
- paint(self->desk, (self->frame.client->focused ?
- (press ?
- a_focused_pressed_desk :
- a_focused_unpressed_desk) :
- (press ?
- a_unfocused_pressed_desk :
- a_unfocused_unpressed_desk)),
- BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
+ paint(self->desk, a);
}
-static void render_close(ObFrame *self)
+static void render_close(ObFrame *self, Appearance *a)
{
if (self->close_x < 0) return;
- paint(self->close, (self->frame.client->focused ?
- (self->close_press ?
- a_focused_pressed_close :
- a_focused_unpressed_close) :
- (self->close_press ?
- a_unfocused_pressed_close :
- a_unfocused_unpressed_close)),
- BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
+ paint(self->close, a);
}
GQuark get_context(Client *client, Window win)
return g_quark_try_string("none");
}
+
+static void frame_mouse_press(const ObEvent *e, ObFrame *self)
+{
+ Window win = e->data.x.e->xbutton.window;
+ if (win == self->max) {
+ self->max_press = TRUE;
+ render(self);
+ } else if (win == self->close) {
+ self->close_press = TRUE;
+ render(self);
+ } else if (win == self->iconify) {
+ self->iconify_press = TRUE;
+ render(self);
+ } else if (win == self->desk) {
+ self->desk_press = TRUE;
+ render(self);
+ }
+}
+
+static void frame_mouse_release(const ObEvent *e, ObFrame *self)
+{
+ Window win = e->data.x.e->xbutton.window;
+ if (win == self->max) {
+ self->max_press = FALSE;
+ render(self);
+ } else if (win == self->close) {
+ self->close_press = FALSE;
+ render(self);
+ } else if (win == self->iconify) {
+ self->iconify_press = FALSE;
+ render(self);
+ } else if (win == self->desk) {
+ self->desk_press = FALSE;
+ render(self);
+ }
+}