+#ifdef BITMAPBUTTONS
+ if (resource.wstyle.close_button.mask != None)
+ XFreePixmap(blackbox->getXDisplay(), resource.wstyle.close_button.mask);
+ if (resource.wstyle.max_button.mask != None)
+ XFreePixmap(blackbox->getXDisplay(), resource.wstyle.max_button.mask);
+ if (resource.wstyle.icon_button.mask != None)
+ XFreePixmap(blackbox->getXDisplay(), resource.wstyle.icon_button.mask);
+ if (resource.wstyle.stick_button.mask != None)
+ XFreePixmap(blackbox->getXDisplay(), resource.wstyle.stick_button.mask);
+
+ if (resource.tstyle.left_button.mask != None)
+ XFreePixmap(blackbox->getXDisplay(), resource.tstyle.left_button.mask);
+ if (resource.tstyle.right_button.mask != None)
+ XFreePixmap(blackbox->getXDisplay(), resource.tstyle.right_button.mask);
+
+ if (resource.mstyle.bullet_image.mask != None)
+ XFreePixmap(blackbox->getXDisplay(), resource.mstyle.bullet_image.mask);
+ if (resource.mstyle.tick_image.mask != None)
+ XFreePixmap(blackbox->getXDisplay(), resource.mstyle.tick_image.mask);
+
+ resource.wstyle.max_button.mask = resource.wstyle.close_button.mask =
+ resource.wstyle.icon_button.mask =
+ resource.wstyle.stick_button.mask = None;
+ resource.tstyle.left_button.mask = resource.tstyle.right_button.mask = None;
+ resource.mstyle.bullet_image.mask = resource.mstyle.tick_image.mask = None;
+#endif // BITMAPBUTTONS
+