button = e->xbutton.button;
state = e->xbutton.state;
fire_binding(OB_MOUSE_ACTION_PRESS, context,
client, e->xbutton.state,
e->xbutton.button,
button = e->xbutton.button;
state = e->xbutton.state;
fire_binding(OB_MOUSE_ACTION_PRESS, context,
client, e->xbutton.state,
e->xbutton.button,