+#define FRAME_CONTEXT(co, cl) ((cl && cl->type != OB_CLIENT_TYPE_DESKTOP) ? \
+ co == OB_FRAME_CONTEXT_FRAME : FALSE)
+#define CLIENT_CONTEXT(co, cl) ((cl && cl->type == OB_CLIENT_TYPE_DESKTOP) ? \
+ co == OB_FRAME_CONTEXT_DESKTOP : \
+ co == OB_FRAME_CONTEXT_CLIENT)
+
+/*! The decorations the client window wants to be displayed on it */
+typedef enum {
+ OB_FRAME_DECOR_TITLEBAR = 1 << 0, /*!< Display a titlebar */
+ OB_FRAME_DECOR_HANDLE = 1 << 1, /*!< Display a handle (bottom) */
+ OB_FRAME_DECOR_GRIPS = 1 << 2, /*!< Display grips in the handle */
+ OB_FRAME_DECOR_BORDER = 1 << 3, /*!< Display a border */
+ OB_FRAME_DECOR_ICON = 1 << 4, /*!< Display the window's icon */
+ OB_FRAME_DECOR_ICONIFY = 1 << 5, /*!< Display an iconify button */
+ OB_FRAME_DECOR_MAXIMIZE = 1 << 6, /*!< Display a maximize button */
+ /*! Display a button to toggle the window's placement on
+ all desktops */
+ OB_FRAME_DECOR_ALLDESKTOPS = 1 << 7,
+ OB_FRAME_DECOR_SHADE = 1 << 8, /*!< Display a shade button */
+ OB_FRAME_DECOR_CLOSE = 1 << 9 /*!< Display a close button */
+} ObFrameDecorations;
+