-#include <iostream>
+/*] Copyright (c) 2009-2011, Charles McGarvey [*****************************
+**] All rights reserved.
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+*****************************************************************************/
-using namespace std;
+#if HAVE_CONFIG_H
+#include "config.h"
+#endif
+#include <stdexcept>
-int main(int argc, char* argv[])
+#include <moof/log.hh>
+#include <moof/math.hh>
+#include <moof/mesh.hh>
+#include <moof/opengl.hh>
+//#include <moof/settings.hh>
+#include <moof/video.hh>
+
+#include "yoink.hh"
+
+
+void yoink::load_scene_loader()
+{
+ state_.script.import_safe_standard_libraries();
+ moof::log::import(state_.script);
+ moof::mesh::import(state_.script, "yoink");
+ moof::sound::import(state_.script, "yoink");
+
+ std::string path = moof::resource::find_file("scenes/loader.lua");
+ if (path.empty())
+ {
+ throw std::runtime_error("cannot find scene loader script");
+ }
+
+ moof::script::status status = state_.script.do_file(path);
+ if (status != moof::script::success)
+ {
+ std::string str;
+ state_.script[-1].get(str);
+ throw std::runtime_error("script error: " + str);
+ }
+
+ state_.script.globals().push_field("scenes");
+ state_.script.top().get(state_.sceneList);
+ if (state_.sceneList.size() == 0)
+ {
+ throw std::runtime_error("no variable `scenes' in script loader");
+ }
+}
+
+void yoink::advance_scene()
+{
+ if (state_.sceneList.size() != 0)
+ {
+ //state_.scene = Scene::alloc(state_.sceneList[0]);
+ //state_.sceneList.erase(state_.sceneList.begin());
+
+ //moof::script::status status = state_.scene->load(settings,
+ //state_.script);
+
+ std::string path = moof::resource::find_file("scenes/"+state_.sceneList[0], "lua");
+ if (path.empty())
+ {
+ throw "the scene file could not be found";
+ }
+
+ //importSceneBindings(settings, script);
+ moof::script::status status = state_.script.do_file(path);
+ if (status != moof::script::success)
+ {
+ std::string str;
+ state_.script[-1].get(str);
+ throw std::runtime_error("script error: " + str);
+ }
+
+ moof::script::slot table = state_.script.globals().push_field("Event");
+ if (table.is_table())
+ {
+ state_.script.push("Think");
+ table.push_field("Think");
+ state_.script.registry().set_field();
+ }
+ state_.script.pop();
+
+ table = state_.script.globals().push_field("Event");
+ if (table.is_table())
+ {
+ table.push_field("Draw");
+ state_.script.registry().set_field("Draw");
+ }
+ state_.script.pop();
+ }
+}
+
+
+yoink::yoink()
+{
+ music_.queue("NightFusionIntro");
+ music_.loop(true);
+ music_.queue("NightFusionLoop");
+ music_.position(moof::vector3(10.0, 5.0, 0.0));
+
+ punch_sound_.sample("Thump");
+
+ state_.heroine = Heroine::alloc();
+ state_.heroine->animation.startSequence("FlyDiagonallyUp");
+
+ state_.interp.init(0.0, 1.0, 4.0, moof::lerp_scalar::oscillate);
+
+
+ //bool isMute = false;
+ //settings().get("nomusic", isMute);
+ music_.play();
+
+ load_scene_loader();
+ advance_scene(); // load the first scene
+
+ mHud = Hud::alloc(state_);
+ //add_child(mHud);
+
+ mRay.direction.set(1.0, 0.0);
+
+ mLine.a.set(20, 10);
+ mLine.b.set(19, 14);
+
+ mCircle.point.set(22, 5);
+ mCircle.radius = 2;
+
+ //mRayTimer.init(boost::bind(&yoink::rayTimer, this),
+ //1.0, moof::timer::repeat);
+
+ projection();
+}
+
+
+void yoink::update(moof::scalar t, moof::scalar dt)
+{
+ //if (!state_.scene) return;
+ state_.camera.update(t, dt);
+ state_.heroine->update(t, dt);
+
+ //state_.scene->checkForCollision(*state_.heroine);
+
+ moof::vector3 cam= -moof::promote(state_.heroine->state().position, 8);
+ state_.camera.position(cam);
+
+ mRay.point = state_.heroine->state().position;
+
+ state_.script.registry().push_field("Think");
+ if (state_.script[-1].is_function()) state_.script.call();
+ else state_.script.pop();
+
+ //moof::view::update(t, dt);
+}
+
+void yoink::rayTimer()
+{
+ moof::ray2::contact meh;
+ std::list<moof::ray2::contact> hits;
+ moof::vector2 point;
+
+ bool bam = mLine.intersect_ray(mRay, meh);
+ if (bam)
+ {
+ //meh.normal.normalize();
+ //hits.push_back(meh);
+ mRay.solve(point, meh.distance);
+ moof::log_info << "line: d = " << meh.distance << std::endl;
+ moof::log_info << " P = " << point << std::endl;
+ moof::log_info << " n = " << meh.normal << std::endl;
+ }
+
+ bam = mCircle.intersect_ray(mRay, meh);
+ if (bam)
+ {
+ meh.normal.normalize();
+ hits.push_back(meh);
+ }
+
+ //if (state_.scene->castRay(mRay, hits))
+ //{
+ //hits.front().normal.normalize();
+ //mRay.solve(point, hits.front().distance);
+ //moof::log_info << "scene: d = " << hits.front().distance << std::endl;
+ //moof::log_info << " P = " << point << std::endl;
+ //moof::log_info << " n = " << hits.front().normal << std::endl;
+ //}
+}
+
+
+void yoink::draw(moof::scalar alpha) const
+{
+ //if (!state_.scene) return;
+ state_.camera.upload_to_gl(alpha);
+
+ float pos[] = {state_.heroine->state().position[0],
+ state_.heroine->state().position[1], 0.0f, 1.0f};
+ glLightfv(GL_LIGHT0, GL_POSITION, pos);
+
+ // DRAW THE SCENE
+ moof::image::reset_binding();
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+
+ //state_.scene->draw_if_visible(alpha, state_.camera.frustum());
+
+ size_t meh = 23;
+ state_.script.push(meh);
+ state_.script.pop();
+
+ state_.script.registry().push_field("Draw");
+ if (state_.script[-1].is_function())
+ {
+ moof::script::status result = state_.script.call();
+ if (result != moof::script::success)
+ {
+ std::string str;
+ state_.script[-1].get(str);
+ throw std::runtime_error("script error: " + str);
+ }
+ }
+ else state_.script.pop();
+
+ state_.heroine->draw(alpha);
+
+ //mRay.draw();
+ mLine.draw();
+ mCircle.draw();
+
+ //moof::view::draw(alpha);
+}
+
+bool yoink::handle_event(const moof::event& event)
+{
+ //if (moof::view::handle_event(event)) return true;
+
+ static moof::scalar scale = SCALAR(1.0);
+
+ switch (event.type)
+ {
+ case SDL_KEYDOWN:
+ if (event.key.keysym.sym == SDLK_SPACE)
+ {
+ state_.heroine->animation.startSequence("Flattened");
+ moof::log_info("thump!");
+ punch_sound_.play();
+ return true;
+ }
+ else if (event.key.keysym.sym == SDLK_m)
+ {
+ music_.toggle();
+ return true;
+ }
+ else if (event.key.keysym.sym == SDLK_PAGEUP)
+ {
+ //mRay.direction = moof::rotate_vector_2D(mRay.direction,
+ //moof::rad(10.0));
+ scale += SCALAR(0.1);
+ moof::timer::default_source().scale(scale);
+ return true;
+ }
+ else if (event.key.keysym.sym == SDLK_PAGEDOWN)
+ {
+ //mRay.direction = moof::rotate_vector_2D(mRay.direction,
+ //moof::rad(-10.0));
+ scale -= SCALAR(0.1);
+ moof::timer::default_source().scale(scale);
+ return true;
+ }
+ else if (event.key.keysym.sym == SDLK_r)
+ {
+ load_scene_loader();
+ advance_scene();
+ return true;
+ }
+ return state_.heroine->handle_event(event);
+
+ case SDL_KEYUP:
+ if (event.key.keysym.sym == SDLK_ESCAPE)
+ {
+ //parent().remove_child(this);
+ return false;
+ }
+ else if (event.key.keysym.sym == SDLK_h)
+ {
+ //add_child(mHud);
+ return true;
+ }
+ return state_.heroine->handle_event(event);
+
+ case SDL_MOUSEMOTION:
+ case SDL_MOUSEBUTTONDOWN:
+ state_.camera.handle_event(event);
+ return true;
+
+ case SDL_VIDEORESIZE:
+ projection(event.resize.w, event.resize.h);
+ break;
+ }
+
+ return false;
+}
+
+
+void yoink::projection()
+{
+ moof::video* video = moof::video::current();
+ projection(video->width(), video->height());
+}
+
+void yoink::projection(moof::scalar width, moof::scalar height)
{
- cout << "Hello, world!" << endl;
- return 0;
+ state_.camera.projection(moof::rad(60.0),
+ width / height,
+ SCALAR(1.0), SCALAR(200.0));
}