-/*******************************************************************************
-
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
+/*] Copyright (c) 2009-2010, Charles McGarvey [**************************
+**] All rights reserved.
+*
+* vi:ts=4 sw=4 tw=75
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+**************************************************************************/
#ifndef _MOOF_TEXTURE_HH_
#define _MOOF_TEXTURE_HH_
* Image-loading and OpenGL texture loading.
*/
+#include <string>
+
#include <boost/shared_ptr.hpp>
#include <Moof/Image.hh>
/**
- * Calculate texture coordinates for a tile at a certain index. Tiles are
- * indexed start with zero as the to-left tile and moving across, then down.
+ * Calculate texture coordinates for a tile at a certain index. Tiles
+ * are indexed start with zero as the to-left tile and moving across,
+ * then down.
* @param index The tile index.
- * @param coords An array of scalars where the texture coordinates will be
- * stored after this call. The first coordinate (u,v) will be in the first
- * two places and so on until all four coordinates are stored, therefore
- * requiring enough room for an array of eight scalars. The winding of the
- * coordinates is always counter-clockwise (the GL default).
+ * @param coords An array of scalars where the texture coordinates will
+ * be stored after this call. The first coordinate (u,v) will be in
+ * the first two places and so on until all four coordinates are
+ * stored, therefore requiring enough room for an array of eight
+ * scalars. The winding of the coordinates is always counter-clockwise
+ * (the GL default).
* @return True if index is valid, false otherwise.
*/
/**
- * This version let's you specify an orientation that will be reflected in
- * the texture coordinates. This allows you to easily map a texture
+ * This version let's you specify an orientation that will be reflected
+ * in the texture coordinates. This allows you to easily map a texture
* backwards or upside-down.
- * @param what The orientation; can be flip, reverse, or flip_and_reverse.
+ * @param what The orientation; can be flip, reverse, or
+ * flip_and_reverse.
* @return True if index is valid, false otherwise.
*/
- bool getTileCoords(TileIndex index, Scalar coords[8], Orientation what) const;
+ bool getTileCoords(TileIndex index, Scalar coords[8],
+ Orientation what) const;
- static std::string getPath(const std::string& name);
+ static bool getPath(std::string& name);
private:
#endif // _MOOF_TEXTURE_HH_
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
-