#include <cstdlib> // atexit, getenv
#include <iostream>
#include <string>
+#include <unistd.h> // access
#include <Moof/Dispatcher.hh>
#include <Moof/Exception.hh>
}
-void MainLayer::pushed(Mf::Engine& e)
+void MainLayer::pushed(Mf::Engine& engine)
{
- engine = &e;
+ mEngine = &engine;
//Mf::Scalar coeff[] = {0.0, 1.0};
//Mf::Lerp interp(coeff, 0.25);
//Mf::Transition<Mf::Lerp>::alloc(gameLayer, Mf::LayerP(), interp);
//engine->push(transition);
//engine->push(GameLayer::alloc());
- engine->push(TitleLayer::alloc());
+ mEngine->push(TitleLayer::alloc());
}
}
else if (event.key.keysym.sym == SDLK_f)
{
- engine->getVideo().toggleFull();
+ mEngine->getVideo().toggleFull();
}
else if (event.key.keysym.sym == SDLK_l)
{
- Mf::Video& video = engine->getVideo();
+ Mf::Video& video = mEngine->getVideo();
video.toggleCursorGrab();
video.toggleCursorVisible();
}
else if (event.key.keysym.sym == SDLK_y)
{
- engine->push(GameLayer::alloc());
+ mEngine->push(GameLayer::alloc());
}
break;
// the operating system will take care of cleaning up
exit(0);
#else
- engine->clear();
+ mEngine->clear();
#endif
}
void printUsage()
{
- std::cout << "Usage: "PACKAGE" [-h|--help] [-i|--info] [OPTION=VALUE]..." << std::endl
+ std::cout << "Usage: "PACKAGE" [-h|--help] [-i|--info] [OPTION=VALUE]..."
+ << std::endl
<< "The alien-smashing action game." << std::endl
<< std::endl
<< "Options:" << std::endl
<< "See documentation for more options." << std::endl;
}
-void printInfo()
+void printInfo(int argc, char* argv[])
{
- std::cout << PACKAGE_STRING << std::endl
+ std::string assets;
+ std::string datadir;
+ std::string config;
+
+ assets.assign(YOINK_DATADIR);
+ int accessible = access(assets.c_str(), R_OK);
+ if (accessible != 0) assets += " (no access)";
+
+ char* temp = getenv("YOINK_DATADIR");
+ if (temp)
+ {
+ datadir = temp;
+ accessible = access(temp, R_OK);
+ if (accessible != 0) datadir += " (no access)";
+ }
+
+ temp = getenv("YOINKRC");
+ if (temp)
+ {
+ config = temp;
+ accessible = access(temp, R_OK);
+ if (accessible != 0) config += " (no access)";
+ }
+
+ std::cout << " Executable: " << argv[0] << std::endl
+ << " Version: "VERSION << std::endl
#ifdef __DATE__
- << "When compiled: "__DATE__" "__TIME__ << std::endl
+ << " Built: "__DATE__" "__TIME__ << std::endl
#endif
- << "Compiler: "COMPILER_STRING << std::endl
- << "Asset directory: "YOINK_DATADIR << std::endl
+ << " Compiler: "COMPILER_STRING << std::endl
+ << " Assets: " << assets << std::endl
<< "Build options: "
#ifdef NDEBUG
<< "-"
#ifndef USE_THREADS
<< "-"
#endif
- << "threads "
- << std::endl;
-#if !defined (_WIN32) && !defined(__WIN32__)
- system("uname -a");
-#endif
+ << "threads" << std::endl
+ << " YOINKRC: " << config << std::endl
+ << "YOINK_DATADIR: " << datadir << std::endl;
}
void goodbye()
}
+typedef cml::matrix< Mf::Scalar, cml::fixed<5,5>,
+ cml::col_basis, cml::col_major > Matrix5;
int main(int argc, char* argv[])
{
}
else if (arg == "-i" || arg == "--info")
{
- printInfo();
+ printInfo(argc, argv);
return 0;
}
}