-- Example Yoink Configuration File
--- vim: ft=lua ts=4
print "loading default settings..."
-- Set the screen resolution or size of the window. The value is an array
-- with three number elements representing the width, height, and bits per
-- pixel that make up the video mode. If the fullscreen option is set, the
--- default behavior is to pick a native resolution. Otherwise, the game
--- window will default to 800x600.
+-- default behavior is to pick a native resolution. You can use the
+-- videomode to override the default resolution. If the fullscreen option
+-- is false, videomode will determine the size of the window.
-videomode = {800, 600}
-
--- Set this to make the cursor remain visible as you mouse over the view of
--- the game.
-
-showcursor = true
+if fullscreen == false then
+ videomode = {800, 600}
+end
-- Set this to use double-buffering to improve animation quality. You
--- should usually leave this as true.
+-- really don't want to turn this off.
doublebuffer = true
-- Set this to sync with the refresh rate of your display. Your framerate
--- will be limited to the refresh rate, but you may experience fewer ugly
--- "artifacts" caused by the game animation.
+-- will be limited to the refresh rate, but you may experience less
+-- tearing caused by the display vertical refresh. On the other hand, you
+-- might experience worse tearing, depending on your setup. Try it both
+-- ways.
swapcontrol = true
--- Set the level of log detail that will be printed to the console.
+-- Set the level of log detail that will be output to the console.
-- Possible values are:
-- 0 print nothing
--- 1 errors only
+-- 1 output errors only
-- 2 include warnings
-- 3 print everything, including debug messages
-loglevel = 2
+loglevel = 2
+
+
+-- vi:ft=lua ts=4 sw=4 tw=75