// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- #ifdef HAVE_CONFIG_H # include "../config.h" #endif extern "C" { #ifdef SHAPE #include #endif // SHAPE } #include "openbox.hh" #include "frame.hh" #include "client.hh" #include "otk/display.hh" #include #include // TEMP namespace ob { OBFrame::OBFrame(OBClient *client, otk::Style *style) : otk::OtkWidget(Openbox::instance, style), _client(client), _screen(otk::OBDisplay::screenInfo(client->screen())), _plate(this), _titlebar(this), _button_close(&_titlebar), _button_iconify(&_titlebar), _button_max(&_titlebar), _button_stick(&_titlebar), _label(&_titlebar), _handle(this), _grip_left(&_handle), _grip_right(&_handle), _decorations(client->decorations()) { assert(client); assert(style); unmanaged(); _titlebar.unmanaged(); _button_close.unmanaged(); _button_iconify.unmanaged(); _button_max.unmanaged(); _button_stick.unmanaged(); _label.unmanaged(); _handle.unmanaged(); _grip_left.unmanaged(); _grip_right.unmanaged(); _plate.unmanaged(); _plate.show(); _button_close.setText("X"); _button_iconify.setText("I"); _button_max.setText("M"); _button_stick.setText("C"); _label.setText(_client->title()); _style = 0; setStyle(style); grabClient(); } OBFrame::~OBFrame() { releaseClient(false); } void OBFrame::setStyle(otk::Style *style) { assert(style); otk::OtkWidget::setStyle(style); // set the grips' textures _grip_left.setTexture(style->getGripFocus()); _grip_left.setUnfocusTexture(style->getGripUnfocus()); _grip_left.setPressedFocusTexture(style->getGripFocus()); _grip_left.setPressedUnfocusTexture(style->getGripUnfocus()); _grip_right.setTexture(style->getGripFocus()); _grip_right.setUnfocusTexture(style->getGripUnfocus()); _grip_right.setPressedFocusTexture(style->getGripFocus()); _grip_right.setPressedUnfocusTexture(style->getGripUnfocus()); _titlebar.setTexture(style->getTitleFocus()); _titlebar.setUnfocusTexture(style->getTitleUnfocus()); _handle.setTexture(style->getHandleFocus()); _handle.setUnfocusTexture(style->getHandleUnfocus()); // if a style was previously set, then 'replace' is true, cause we're // replacing a style bool replace = (_style); if (replace) { // XXX: do shit here whatever // XXX: save the position based on gravity } _style = style; // XXX: change when focus changes! XSetWindowBorder(otk::OBDisplay::display, _plate.getWindow(), _style->getFrameFocus()->color().pixel()); XSetWindowBorder(otk::OBDisplay::display, getWindow(), _style->getBorderColor()->pixel()); XSetWindowBorder(otk::OBDisplay::display, _titlebar.getWindow(), _style->getBorderColor()->pixel()); XSetWindowBorder(otk::OBDisplay::display, _grip_left.getWindow(), _style->getBorderColor()->pixel()); XSetWindowBorder(otk::OBDisplay::display, _grip_right.getWindow(), _style->getBorderColor()->pixel()); XSetWindowBorder(otk::OBDisplay::display, _handle.getWindow(), _style->getBorderColor()->pixel()); // if !replace, then adjust() will get called after the client is grabbed! if (replace) adjust(); // size/position everything } void OBFrame::adjust() { // XXX: only if not overridden or something!!! MORE LOGIC HERE!! _decorations = _client->decorations(); _decorations = 0xffffffff; int width; // the width of the whole frame int bwidth; // width to make borders int cbwidth; // width of the inner client border if (_decorations & OBClient::Decor_Border) { bwidth = _style->getBorderWidth(); cbwidth = _style->getFrameWidth(); } else bwidth = cbwidth = 0; _size.left = _size.top = _size.bottom = _size.right = cbwidth; width = _client->area().width() + cbwidth * 2; XSetWindowBorderWidth(otk::OBDisplay::display, _plate.getWindow(), cbwidth); XSetWindowBorderWidth(otk::OBDisplay::display, getWindow(), bwidth); XSetWindowBorderWidth(otk::OBDisplay::display, _titlebar.getWindow(), bwidth); XSetWindowBorderWidth(otk::OBDisplay::display, _grip_left.getWindow(), bwidth); XSetWindowBorderWidth(otk::OBDisplay::display, _grip_right.getWindow(), bwidth); XSetWindowBorderWidth(otk::OBDisplay::display, _handle.getWindow(), bwidth); if (_decorations & OBClient::Decor_Titlebar) { // set the titlebar size _titlebar.setGeometry(-bwidth, -bwidth, width, (_style->getFont().height() + _style->getBevelWidth() * 2)); _size.top += _titlebar.height() + bwidth; // set the label size _label.setGeometry(0, _style->getBevelWidth(), width, _style->getFont().height()); // set the buttons sizes if (_decorations & OBClient::Decor_Iconify) _button_iconify.setGeometry(0, _style->getBevelWidth() + 1, _label.height() - 2, _label.height() - 2); if (_decorations & OBClient::Decor_Maximize) _button_max.setGeometry(0, _style->getBevelWidth() + 1, _label.height() - 2, _label.height() - 2); if (_decorations & OBClient::Decor_Sticky) _button_stick.setGeometry(0, _style->getBevelWidth() + 1, _label.height() - 2, _label.height() - 2); if (_decorations & OBClient::Decor_Close) _button_close.setGeometry(0, _style->getBevelWidth() + 1, _label.height() - 2, _label.height() - 2); // separation between titlebar elements const int sep = _style->getBevelWidth() + 1; std::string layout = "SLIMC"; // XXX: get this from somewhere // XXX: it is REQUIRED that by this point, the string only has one of each // possible letter, all of the letters are valid, and L exists somewhere in // the string! // the size of the label. this ASSUMES the layout has only buttons other // that the ONE LABEL!! // adds an extra sep so that there's a space on either side of the // titlebar.. note: x = sep, below. _label.setWidth(width - sep * 2 - (_button_iconify.width() + sep) * (layout.size() - 1)); int x = sep; for (int i = 0, len = layout.size(); i < len; ++i) { switch (layout[i]) { case 'I': _button_iconify.move(x, _button_iconify.getRect().y()); x += _button_iconify.width(); break; case 'L': _label.move(x, _label.getRect().y()); x += _label.width(); break; case 'M': _button_max.move(x, _button_max.getRect().y()); x += _button_max.width(); break; case 'S': _button_stick.move(x, _button_stick.getRect().y()); x += _button_stick.width(); break; case 'C': _button_close.move(x, _button_close.getRect().y()); x += _button_close.width(); break; default: assert(false); // the layout string is invalid! } x += sep; } } if (_decorations & OBClient::Decor_Handle) { _handle.setGeometry(-bwidth, _size.top + _client->area().height() + cbwidth, width, _style->getHandleWidth()); _grip_left.setGeometry(-bwidth, -bwidth, // XXX: get a Point class in otk and use that for // the 'buttons size' since theyre all the same _button_iconify.width() * 2, _handle.height()); _grip_right.setGeometry(((_handle.getRect().right() + 1) - _button_iconify.width() * 2), -bwidth, // XXX: get a Point class in otk and use that for // the 'buttons size' since theyre all the same _button_iconify.width() * 2, _handle.height()); _size.bottom += _handle.height() + bwidth; } // position/size all the windows resize(_size.left + _size.right + _client->area().width(), _size.top + _size.bottom + _client->area().height()); _plate.setGeometry(_size.left - cbwidth, _size.top - cbwidth, _client->area().width(), _client->area().height()); // map/unmap all the windows if (_decorations & OBClient::Decor_Titlebar) { _label.show(); if (_decorations & OBClient::Decor_Iconify) _button_iconify.show(); else _button_iconify.hide(); if (_decorations & OBClient::Decor_Maximize) _button_max.show(); else _button_max.hide(); if (_decorations & OBClient::Decor_Sticky) _button_stick.show(); else _button_stick.hide(); if (_decorations & OBClient::Decor_Close) _button_close.show(); else _button_close.hide(); _titlebar.show(); } else { _titlebar.hide(true); } if (_decorations & OBClient::Decor_Handle) _handle.show(true); else _handle.hide(true); // XXX: more is gunna have to happen here adjustShape(); update(); } void OBFrame::adjustShape() { #ifdef SHAPE if (!_client->shaped()) { // clear the shape on the frame window XShapeCombineMask(otk::OBDisplay::display, getWindow(), ShapeBounding, _size.left, _size.top, None, ShapeSet); } else { // make the frame's shape match the clients XShapeCombineShape(otk::OBDisplay::display, getWindow(), ShapeBounding, _size.left, _size.top, _client->window(), ShapeBounding, ShapeSet); int num = 0; XRectangle xrect[2]; /* if (decorations & Decor_Titlebar) { xrect[0].x = xrect[0].y = -frame.border_w; xrect[0].width = frame.rect.width(); xrect[0].height = frame.title_h + (frame.border_w * 2); ++num; } if (decorations & Decor_Handle) { xrect[1].x = -frame.border_w; xrect[1].y = frame.rect.height() - frame.margin.bottom + frame.mwm_border_w - frame.border_w; xrect[1].width = frame.rect.width(); xrect[1].height = frame.handle_h + (frame.border_w * 2); ++num; }*/ XShapeCombineRectangles(otk::OBDisplay::display, getWindow(), ShapeBounding, 0, 0, xrect, num, ShapeUnion, Unsorted); } #endif // SHAPE } void OBFrame::grabClient() { // select the event mask on the frame //XSelectInput(otk::OBDisplay::display, _window, SubstructureRedirectMask); // reparent the client to the frame XReparentWindow(otk::OBDisplay::display, _client->window(), _plate.getWindow(), 0, 0); _client->ignore_unmaps++; // raise the client above the frame //XRaiseWindow(otk::OBDisplay::display, _client->window()); // map the client so it maps when the frame does XMapWindow(otk::OBDisplay::display, _client->window()); adjust(); } void OBFrame::releaseClient(bool remap) { // check if the app has already reparented its window to the root window XEvent ev; if (XCheckTypedWindowEvent(otk::OBDisplay::display, _client->window(), ReparentNotify, &ev)) { remap = true; // XXX: why do we remap the window if they already // reparented to root? } else { // according to the ICCCM - if the client doesn't reparent to // root, then we have to do it for them XReparentWindow(otk::OBDisplay::display, _client->window(), _screen->getRootWindow(), _client->area().x(), _client->area().y()); } // if we want to remap the window, do so now if (remap) XMapWindow(otk::OBDisplay::display, _client->window()); } Window OBFrame::createChild(Window parent, Cursor cursor) { XSetWindowAttributes attrib_create; unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWEventMask; attrib_create.background_pixmap = None; attrib_create.event_mask = ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | ExposureMask; if (cursor) { create_mask |= CWCursor; attrib_create.cursor = cursor; } Window w = XCreateWindow(otk::OBDisplay::display, parent, 0, 0, 1, 1, 0, _screen->getDepth(), InputOutput, _screen->getVisual(), create_mask, &attrib_create); return w; } Window OBFrame::createFrame() { XSetWindowAttributes attrib_create; unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWColormap | CWOverrideRedirect | CWEventMask; attrib_create.background_pixmap = None; attrib_create.colormap = _screen->getColormap(); attrib_create.override_redirect = True; attrib_create.event_mask = EnterWindowMask | LeaveWindowMask | ButtonPress; /* We catch button presses because other wise they get passed down to the root window, which will then cause root menus to show when you click the window's frame. */ return XCreateWindow(otk::OBDisplay::display, _screen->getRootWindow(), 0, 0, 1, 1, 0, _screen->getDepth(), InputOutput, _screen->getVisual(), create_mask, &attrib_create); } }