// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- #ifdef HAVE_CONFIG_H # include "../config.h" #endif #include "frame.hh" #include "client.hh" #include "otk/display.hh" namespace ob { OBFrame::OBFrame(const OBClient *client, const otk::Style *style) : _client(client), _screen(otk::OBDisplay::screenInfo(client->screen())) { assert(client); assert(style); _style = 0; loadStyle(style); _window = createFrame(); assert(_window); grabClient(); } OBFrame::~OBFrame() { releaseClient(false); } void OBFrame::loadStyle(const otk::Style *style) { assert(style); // if a style was previously set, then 'replace' is true, cause we're // replacing a style // NOTE: if this is false, then DO NOT DO SHIT WITH _window, it doesnt exist bool replace = (_style); if (replace) { // XXX: do shit here whatever } _style = style; // XXX: load shit like this from the style! _size.left = _size.top = _size.bottom = _size.right = 2; if (replace) { resize(); XSetWindowBorderWidth(otk::OBDisplay::display, _window, _style->getBorderWidth()); XMoveWindow(otk::OBDisplay::display, _client->window(), _size.left, _size.top); // XXX: make everything redraw } } void OBFrame::resize() { XResizeWindow(otk::OBDisplay::display, _window, _size.left + _size.right + _client->area().width(), _size.top + _size.bottom + _client->area().height()); // XXX: more is gunna have to happen here } void OBFrame::shape() { // XXX: if shaped, shape the frame to the client.. } void OBFrame::grabClient() { XGrabServer(otk::OBDisplay::display); // select the event mask on the frame XSelectInput(otk::OBDisplay::display, _window, SubstructureRedirectMask); // reparent the client to the frame XSelectInput(otk::OBDisplay::display, _client->window(), OBClient::event_mask & ~StructureNotifyMask); XReparentWindow(otk::OBDisplay::display, _client->window(), _window, _size.left, _size.top); XSelectInput(otk::OBDisplay::display, _client->window(), OBClient::event_mask); // raise the client above the frame XRaiseWindow(otk::OBDisplay::display, _client->window()); // map the client so it maps when the frame does XMapWindow(otk::OBDisplay::display, _client->window()); XUngrabServer(otk::OBDisplay::display); resize(); shape(); } void OBFrame::releaseClient(bool remap) { // check if the app has already reparented its window to the root window XEvent ev; if (XCheckTypedWindowEvent(otk::OBDisplay::display, _client->window(), ReparentNotify, &ev)) { remap = true; // XXX: why do we remap the window if they already // reparented to root? } else { // according to the ICCCM - if the client doesn't reparent to // root, then we have to do it for them XReparentWindow(otk::OBDisplay::display, _client->window(), _screen->getRootWindow(), _client->area().x(), _client->area().y()); } // if we want to remap the window, do so now if (remap) XMapWindow(otk::OBDisplay::display, _client->window()); } Window OBFrame::createFrame() { XSetWindowAttributes attrib_create; unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWColormap | CWOverrideRedirect | CWEventMask; attrib_create.background_pixmap = None; attrib_create.colormap = _screen->getColormap(); attrib_create.override_redirect = True; attrib_create.event_mask = EnterWindowMask | LeaveWindowMask | ButtonPress; /* We catch button presses because other wise they get passed down to the root window, which will then cause root menus to show when you click the window's frame. */ return XCreateWindow(otk::OBDisplay::display, _screen->getRootWindow(), 0, 0, 1, 1, _style->getBorderWidth(), _screen->getDepth(), InputOutput, _screen->getVisual(), create_mask, &attrib_create); } }