// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- #ifndef __actions_hh #define __actions_hh /*! @file actions.hh @brief The action interface for user-available actions */ #include "otk/point.hh" #include "otk/rect.hh" #include "otk/eventhandler.hh" extern "C" { #include #include } #include namespace ob { //! The action interface for user-available actions /*! When these actions are fired, hooks to the guile engine are fired so that guile code is run. */ class Actions : public otk::EventHandler { public: #ifndef SWIG // get rid of a swig warning struct ButtonReleaseAction { Window win; unsigned int button; Time time; ButtonReleaseAction() { win = 0; button = 0; time = 0; } }; struct ButtonPressAction { Window win; unsigned int button; otk::Point pos; otk::Rect clientarea; ButtonPressAction() { button = 0; } }; #endif // SWIG private: //! The last button release processed for CLICKs ButtonReleaseAction _release; //! The last button press processed for CLICKs ButtonPressAction _press; //! This is set to true once a drag has started and false when done to make //! sure the threshold isnt checked anymore once a drag is underway bool _dragging; public: //! Constructs an Actions object Actions(); //! Destroys the Actions object virtual ~Actions(); virtual void buttonPressHandler(const XButtonEvent &e); virtual void buttonReleaseHandler(const XButtonEvent &e); virtual void enterHandler(const XCrossingEvent &e); virtual void leaveHandler(const XCrossingEvent &e); virtual void keyPressHandler(const XKeyEvent &e); virtual void keyReleaseHandler(const XKeyEvent &e); virtual void motionHandler(const XMotionEvent &e); #ifdef XKB virtual void xkbHandler(const XkbEvent &e); #endif // XKB }; } #endif // __actions_hh