// -*- mode: C++; indent-tabs-mode: nil; -*- #ifdef HAVE_CONFIG_H # include "../config.h" #endif #include "actions.hh" #include namespace ob { const unsigned int OBActions::DOUBLECLICKDELAY = 300; OBActions::OBActions() : _button(0), _enter_win(0) { for (int i = 0; i < 2; ++i) _presses[i] = new MousePressAction(); // XXX: load a configuration out of somewhere } OBActions::~OBActions() { } void OBActions::insertPress(Window win, unsigned int button, Time time) { MousePressAction *a = _presses[1]; _presses[1] = _presses[0]; _presses[0] = a; a->win = win; a->button = button; a->time = time; } void OBActions::buttonPressHandler(const XButtonEvent &e) { // XXX: run the PRESS guile hook printf("GUILE: PRESS: win %lx modifiers %u button %u time %lx\n", (long)e.window, e.state, e.button, e.time); if (_button) return; // won't count toward CLICK events _button = e.button; insertPress(e.window, e.button, e.time); } void OBActions::buttonReleaseHandler(const XButtonEvent &e) { // XXX: run the RELEASE guile hook printf("GUILE: RELEASE: win %lx modifiers %u button %u time %lx\n", (long)e.window, e.state, e.button, e.time); // not for the button we're watching? if (_button && _button != e.button) return; _button = 0; // find the area of the window XWindowAttributes attr; if (!XGetWindowAttributes(otk::OBDisplay::display, e.window, &attr)) return; // if not on the window any more, it isnt a CLICK if (!(e.same_screen && e.x >= 0 && e.y >= 0 && e.x < attr.width && e.y < attr.height)) return; // XXX: run the CLICK guile hook printf("GUILE: CLICK: win %lx modifiers %u button %u time %lx\n", (long)e.window, e.state, e.button, e.time); if (_presses[0]->win == _presses[1]->win && _presses[0]->button == _presses[1]->button && e.time - _presses[1]->time < DOUBLECLICKDELAY) { // XXX: run the DOUBLECLICK guile hook printf("GUILE: DOUBLECLICK: win %lx modifiers %u button %u time %lx\n", (long)e.window, e.state, e.button, e.time); } } void OBActions::enter(Window win, unsigned int modifiers) { _enter_win = win; (void)modifiers; // XXX: run the ENTER guile hook printf("GUILE: ENTER: win %lx modifiers %u\n", (long)win, modifiers); } void OBActions::leave(unsigned int modifiers) { (void)modifiers; // XXX: run the LEAVE guile hook printf("GUILE: LEAVE: win %lx modifiers %u\n", (long)_enter_win, modifiers); _enter_win = 0; } void OBActions::drag(Window win, otk::Point delta, unsigned int modifiers, unsigned int button, Time time) { (void)win;(void)delta;(void)modifiers;(void)button;(void)time; // XXX: some guile shit... } void OBActions::key(Window win, unsigned int modifiers, unsigned int keycode) { (void)win;(void)modifiers;(void)keycode; // XXX: some guile shit... } }