// Workspace.cc for Openbox // Copyright (c) 2002 - 2002 Ben Jansens (ben@orodu.net) // Copyright (c) 2001 Sean 'Shaleh' Perry // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // stupid macros needed to access some functions in version 2 of the GNU C // library #ifndef _GNU_SOURCE #define _GNU_SOURCE #endif // _GNU_SOURCE #ifdef HAVE_CONFIG_H # include "../config.h" #endif // HAVE_CONFIG_H #include #include #include "i18n.h" #include "openbox.h" #include "Clientmenu.h" #include "Screen.h" #include "Toolbar.h" #include "Window.h" #include "Workspace.h" #include "Windowmenu.h" #include "Geometry.h" #include "Util.h" #ifdef HAVE_STDIO_H # include #endif // HAVE_STDIO_H #ifdef HAVE_STDLIB_H # include #endif // HAVE_STDLIB_H #ifdef HAVE_STRING_H # include #endif // HAVE_STRING_H #include #include typedef vector rectList; Workspace::Workspace(BScreen &scrn, int i) : screen(scrn) { cascade_x = cascade_y = 32; id = i; stackingList = new LinkedList; windowList = new LinkedList; clientmenu = new Clientmenu(*this); lastfocus = (OpenboxWindow *) 0; name = (char *) 0; char *tmp = screen.getNameOfWorkspace(id); setName(tmp); } Workspace::~Workspace(void) { delete stackingList; delete windowList; delete clientmenu; if (name) delete [] name; } const int Workspace::addWindow(OpenboxWindow *w, Bool place) { if (! w) return -1; if (place) placeWindow(w); w->setWorkspace(id); w->setWindowNumber(windowList->count()); stackingList->insert(w, 0); windowList->insert(w); clientmenu->insert((const char **) w->getTitle()); clientmenu->update(); screen.updateNetizenWindowAdd(w->getClientWindow(), id); raiseWindow(w); return w->getWindowNumber(); } const int Workspace::removeWindow(OpenboxWindow *w) { if (! w) return -1; stackingList->remove(w); if (w->isFocused()) { if (w->isTransient() && w->getTransientFor() && w->getTransientFor()->isVisible()) { w->getTransientFor()->setInputFocus(); } else if (screen.sloppyFocus()) { screen.getOpenbox().setFocusedWindow((OpenboxWindow *) 0); } else { OpenboxWindow *top = stackingList->first(); if (! top || ! top->setInputFocus()) { screen.getOpenbox().setFocusedWindow((OpenboxWindow *) 0); XSetInputFocus(screen.getOpenbox().getXDisplay(), screen.getToolbar()->getWindowID(), RevertToParent, CurrentTime); } } } if (lastfocus == w) lastfocus = (OpenboxWindow *) 0; windowList->remove(w->getWindowNumber()); clientmenu->remove(w->getWindowNumber()); clientmenu->update(); screen.updateNetizenWindowDel(w->getClientWindow()); LinkedListIterator it(windowList); OpenboxWindow *bw = it.current(); for (int i = 0; bw; it++, i++, bw = it.current()) bw->setWindowNumber(i); return windowList->count(); } void Workspace::showAll(void) { LinkedListIterator it(stackingList); for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current()) bw->deiconify(False, False); } void Workspace::hideAll(void) { LinkedList lst; LinkedListIterator it(stackingList); for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current()) lst.insert(bw, 0); LinkedListIterator it2(&lst); for (OpenboxWindow *bw = it2.current(); bw; it2++, bw = it2.current()) if (! bw->isStuck()) bw->withdraw(); } void Workspace::removeAll(void) { LinkedListIterator it(windowList); for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current()) bw->iconify(); } void Workspace::raiseWindow(OpenboxWindow *w) { OpenboxWindow *win = (OpenboxWindow *) 0, *bottom = w; while (bottom->isTransient() && bottom->getTransientFor()) bottom = bottom->getTransientFor(); int i = 1; win = bottom; while (win->hasTransient() && win->getTransient()) { win = win->getTransient(); i++; } Window *nstack = new Window[i], *curr = nstack; Workspace *wkspc; win = bottom; while (True) { *(curr++) = win->getFrameWindow(); screen.updateNetizenWindowRaise(win->getClientWindow()); if (! win->isIconic()) { wkspc = screen.getWorkspace(win->getWorkspaceNumber()); wkspc->stackingList->remove(win); wkspc->stackingList->insert(win, 0); } if (! win->hasTransient() || ! win->getTransient()) break; win = win->getTransient(); } screen.raiseWindows(nstack, i); delete [] nstack; } void Workspace::lowerWindow(OpenboxWindow *w) { OpenboxWindow *win = (OpenboxWindow *) 0, *bottom = w; while (bottom->isTransient() && bottom->getTransientFor()) bottom = bottom->getTransientFor(); int i = 1; win = bottom; while (win->hasTransient() && win->getTransient()) { win = win->getTransient(); i++; } Window *nstack = new Window[i], *curr = nstack; Workspace *wkspc; while (True) { *(curr++) = win->getFrameWindow(); screen.updateNetizenWindowLower(win->getClientWindow()); if (! win->isIconic()) { wkspc = screen.getWorkspace(win->getWorkspaceNumber()); wkspc->stackingList->remove(win); wkspc->stackingList->insert(win); } if (! win->getTransientFor()) break; win = win->getTransientFor(); } screen.getOpenbox().grab(); XLowerWindow(screen.getBaseDisplay().getXDisplay(), *nstack); XRestackWindows(screen.getBaseDisplay().getXDisplay(), nstack, i); screen.getOpenbox().ungrab(); delete [] nstack; } void Workspace::reconfigure(void) { clientmenu->reconfigure(); LinkedListIterator it(windowList); for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current()) { if (bw->validateClient()) bw->reconfigure(); } } OpenboxWindow *Workspace::getWindow(int index) { if ((index >= 0) && (index < windowList->count())) return windowList->find(index); else return 0; } const int Workspace::getCount(void) { return windowList->count(); } void Workspace::update(void) { clientmenu->update(); screen.getToolbar()->redrawWindowLabel(True); } Bool Workspace::isCurrent(void) { return (id == screen.getCurrentWorkspaceID()); } Bool Workspace::isLastWindow(OpenboxWindow *w) { return (w == windowList->last()); } void Workspace::setCurrent(void) { screen.changeWorkspaceID(id); } void Workspace::setName(char *new_name) { if (name) delete [] name; if (new_name) { name = bstrdup(new_name); } else { name = new char[128]; sprintf(name, i18n->getMessage(WorkspaceSet, WorkspaceDefaultNameFormat, "Workspace %d"), id + 1); } clientmenu->setLabel(name); clientmenu->update(); screen.saveWorkspaceNames(); } void Workspace::shutdown(void) { while (windowList->count()) { windowList->first()->restore(); delete windowList->first(); } } static rectList calcSpace(const Rect &win, const rectList &spaces) { rectList result; rectList::const_iterator siter; for(siter=spaces.begin(); siter!=spaces.end(); ++siter) { if(win.Intersect(*siter)) { //Check for space to the left of the window if(win.origin().x() > siter->x()) result.push_back(Rect(siter->x(), siter->y(), win.origin().x() - siter->x() - 1, siter->h())); //Check for space above the window if(win.origin().y() > siter->y()) result.push_back(Rect(siter->x(), siter->y(), siter->w(), win.origin().y() - siter->y() - 1)); //Check for space to the right of the window if((win.origin().x()+win.size().w()) < (siter->x()+siter->w())) result.push_back(Rect(win.origin().x() + win.size().w() + 1, siter->y(), siter->x() + siter->w() - win.origin().x() - win.size().w() - 1, siter->h())); //Check for space below the window if((win.origin().y()+win.size().h()) < (siter->y()+siter->h())) result.push_back(Rect(siter->x(), win.origin().y() + win.size().h() + 1, siter->w(), siter->y() + siter->h()- win.origin().y() - win.size().h() - 1)); } else result.push_back(*siter); } return result; } bool incWidth(const Rect &first, const Rect &second) { return first.x() < second.x(); } bool decWidth(const Rect &first, const Rect &second) { if (second.x() == first.x()) return second.w() < first.w(); return second.x() < first.x(); } bool incHeight(const Rect &first, const Rect &second) { return first.y() < second.y(); } bool decHeight(const Rect &first, const Rect &second) { if (second.y() == first.y()) return second.h() < first.h(); return second.y() < first.y(); } //BestFitPlacement finds the smallest free space that fits the window //to be placed. It currentl ignores whether placement is right to left or top //to bottom. Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space) { const Rect *best; rectList spaces; LinkedListIterator it(windowList); rectList::const_iterator siter; spaces.push_back(space); //initially the entire screen is free it.reset(); //Find Free Spaces for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current()) spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4), spaces); //Sort the spaces by placement choice if (screen.rowPlacementDirection() == BScreen::TopBottom) sort(spaces.begin(), spaces.end(), decHeight); else sort(spaces.begin(), spaces.end(), incHeight); if (screen.colPlacementDirection() == BScreen::TopBottom) stable_sort(spaces.begin(), spaces.end(), incHeight); else stable_sort(spaces.begin(), spaces.end(), decHeight); //Find first space that fits the window best = NULL; for (siter=spaces.begin(); siter!=spaces.end(); ++siter) { if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) { if (best==NULL) best = siter; else if(siter->w()*siter->h()h()*best->w()) best = siter; } } if (best != NULL) { Point *pt = new Point(best->origin()); if (screen.colPlacementDirection() != BScreen::TopBottom) pt->setY(pt->y() + (best->h() - win_size.h())); if (screen.rowPlacementDirection() != BScreen::LeftRight) pt->setX(pt->x() + (best->w() - win_size.w())); return pt; } else return NULL; //fall back to cascade } Point *Workspace::rowSmartPlacement(const Size &win_size, const Rect &space) { const Rect *best; rectList spaces; LinkedListIterator it(windowList); rectList::const_iterator siter; spaces.push_back(space); //initially the entire screen is free it.reset(); //Find Free Spaces for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current()) spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4), spaces); //Sort the spaces by placement choice if (screen.colPlacementDirection() == BScreen::LeftRight) sort(spaces.begin(), spaces.end(), incWidth); else sort(spaces.begin(), spaces.end(), decWidth); if (screen.rowPlacementDirection() == BScreen::TopBottom) stable_sort(spaces.begin(), spaces.end(), incHeight); else stable_sort(spaces.begin(), spaces.end(), decHeight); //Find first space that fits the window best = NULL; for (siter=spaces.begin(); siter!=spaces.end(); ++siter) if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) { best = siter; break; } if (best != NULL) { Point *pt = new Point(best->origin()); if (screen.colPlacementDirection() != BScreen::TopBottom) pt->setY(pt->y() + (best->h() - win_size.h())); if (screen.rowPlacementDirection() != BScreen::LeftRight) pt->setX(pt->x() + (best->w() - win_size.w())); return pt; } else return NULL; //fall back to cascade } Point *Workspace::colSmartPlacement(const Size &win_size, const Rect &space) { const Rect *best; rectList spaces; LinkedListIterator it(windowList); rectList::const_iterator siter; spaces.push_back(space); //initially the entire screen is free it.reset(); //Find Free Spaces for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current()) spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4), spaces); //Sort the spaces by placement choice if (screen.rowPlacementDirection() == BScreen::LeftRight) sort(spaces.begin(),spaces.end(),incWidth); else sort(spaces.begin(),spaces.end(),decWidth); //Find first space that fits the window best = NULL; for (siter=spaces.begin(); siter!=spaces.end(); ++siter) if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) { best = siter; break; } if (best != NULL) { Point *pt = new Point(best->origin()); if (screen.colPlacementDirection() != BScreen::TopBottom) pt->setY(pt->y() + (best->h() - win_size.h())); if (screen.rowPlacementDirection() != BScreen::LeftRight) pt->setX(pt->x() + (best->w() - win_size.w())); return pt; } else return NULL; //fall back to cascade } Point *const Workspace::cascadePlacement(const OpenboxWindow *const win){ if (((unsigned) cascade_x > (screen.size().w() / 2)) || ((unsigned) cascade_y > (screen.size().h() / 2))) cascade_x = cascade_y = 32; cascade_x += win->getTitleHeight(); cascade_y += win->getTitleHeight(); return new Point(cascade_x, cascade_y); } void Workspace::placeWindow(OpenboxWindow *win) { ASSERT(win != NULL); // the following code is temporary and will be taken care of by Screen in the // future (with the NETWM 'strut') Rect space(0, 0, screen.size().w(), screen.size().h()); #ifdef SLIT Slit *slit = screen.getSlit(); Toolbar *toolbar = screen.getToolbar(); int tbarh = screen.hideToolbar() ? 0 : toolbar->getExposedHeight() + screen.getBorderWidth() * 2; bool tbartop; switch (toolbar->placement()) { case Toolbar::TopLeft: case Toolbar::TopCenter: case Toolbar::TopRight: tbartop = true; break; case Toolbar::BottomLeft: case Toolbar::BottomCenter: case Toolbar::BottomRight: tbartop = false; break; default: ASSERT(false); // unhandled placement } if ((slit->direction() == Slit::Horizontal && (slit->placement() == Slit::TopLeft || slit->placement() == Slit::TopRight)) || slit->placement() == Slit::TopCenter) { // exclude top if (tbartop) { space.setY(slit->area().y()); space.setH(space.h() - space.y()); } else space.setH(space.h() - tbarh); space.setY(space.y() + slit->area().h() + screen.getBorderWidth() * 2); space.setH(space.h() - (slit->area().h() + screen.getBorderWidth() * 2)); } else if ((slit->direction() == Slit::Vertical && (slit->placement() == Slit::TopRight || slit->placement() == Slit::BottomRight)) || slit->placement() == Slit::CenterRight) { // exclude right space.setW(space.w() - (slit->area().w() + screen.getBorderWidth() * 2)); if (tbartop) space.setY(space.y() + tbarh); space.setH(space.h() - tbarh); } else if ((slit->direction() == Slit::Horizontal && (slit->placement() == Slit::BottomLeft || slit->placement() == Slit::BottomRight)) || slit->placement() == Slit::BottomCenter) { // exclude bottom space.setH(space.h() - (screen.size().h() - slit->area().y())); } else {// if ((slit->direction() == Slit::Vertical && // (slit->placement() == Slit::TopLeft || // slit->placement() == Slit::BottomLeft)) || // slit->placement() == Slit::CenterLeft) // exclude left space.setX(slit->area().w() + screen.getBorderWidth() * 2); space.setW(space.w() - (slit->area().w() + screen.getBorderWidth() * 2)); if (tbartop) space.setY(space.y() + tbarh); space.setH(space.h() - tbarh); } #else // !SLIT Toolbar *toolbar = screen.getToolbar(); int tbarh = screen.hideToolbar() ? 0 : toolbar->getExposedHeight() + screen.getBorderWidth() * 2; switch (toolbar->placement()) { case Toolbar::TopLeft: case Toolbar::TopCenter: case Toolbar::TopRight: space.setY(toolbar->getExposedHeight()); space.setH(space.h() - toolbar->getExposedHeight()); break; case Toolbar::BottomLeft: case Toolbar::BottomCenter: case Toolbar::BottomRight: space.setH(space.h() - tbarh); break; default: ASSERT(false); // unhandled placement } #endif // SLIT const Size window_size(win->area().w()+screen.getBorderWidth() * 4, win->area().h()+screen.getBorderWidth() * 4); Point *place = NULL; LinkedListIterator it(windowList); switch (screen.placementPolicy()) { case BScreen::BestFitPlacement: place = bestFitPlacement(window_size, space); break; case BScreen::RowSmartPlacement: place = rowSmartPlacement(window_size, space); break; case BScreen::ColSmartPlacement: place = colSmartPlacement(window_size, space); break; } // switch if (place == NULL) place = cascadePlacement(win); ASSERT(place != NULL); if (place->x() + window_size.w() > (signed) screen.size().w()) place->setX(((signed) screen.size().w() - window_size.w()) / 2); if (place->y() + window_size.h() > (signed) screen.size().h()) place->setY(((signed) screen.size().h() - window_size.h()) / 2); win->configure(place->x(), place->y(), win->area().w(), win->area().h()); delete place; }