// Workspace.cc for Openbox // Copyright (c) 2002 - 2002 Ben Jansens (ben@orodu.net) // Copyright (c) 2001 Sean 'Shaleh' Perry // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // stupid macros needed to access some functions in version 2 of the GNU C // library #ifndef _GNU_SOURCE #define _GNU_SOURCE #endif // _GNU_SOURCE #ifdef HAVE_CONFIG_H # include "../config.h" #endif // HAVE_CONFIG_H #ifdef HAVE_STDIO_H # include #endif // HAVE_STDIO_H #ifdef HAVE_STDLIB_H # include #endif // HAVE_STDLIB_H #ifdef HAVE_STRING_H # include #endif // HAVE_STRING_H #include #include #include "i18n.h" #include "openbox.h" #include "Clientmenu.h" #include "Screen.h" #include "Toolbar.h" #include "Window.h" #include "Workspace.h" #include "Windowmenu.h" #include "Geometry.h" #include "Util.h" #include #include typedef std::vector rectList; Workspace::Workspace(BScreen &scrn, int i) : screen(scrn) { cascade_x = cascade_y = 0; _focused = (OpenboxWindow *) 0; id = i; clientmenu = new Clientmenu(*this); lastfocus = (OpenboxWindow *) 0; name = (char *) 0; setName(screen.getNameOfWorkspace(id)); } Workspace::~Workspace(void) { delete clientmenu; if (name) delete [] name; } const int Workspace::addWindow(OpenboxWindow *w, Bool place) { if (! w) return -1; if (place) placeWindow(*w); w->setWorkspace(id); w->setWindowNumber(_windows.size()); _zorder.push_front(w); _windows.push_back(w); clientmenu->insert((const char **) w->getTitle()); clientmenu->update(); screen.updateNetizenWindowAdd(w->getClientWindow(), id); raiseWindow(w); return w->getWindowNumber(); } const int Workspace::removeWindow(OpenboxWindow *w) { if (! w) return -1; _zorder.remove(w); if (w->isFocused()) { if (w->isTransient() && w->getTransientFor() && w->getTransientFor()->isVisible()) { w->getTransientFor()->setInputFocus(); } else { if (screen.sloppyFocus() || // sloppy focus _zorder.empty() || // click focus but no windows !_zorder.front()->setInputFocus()) { // tried window, but wont focus screen.getOpenbox().focusWindow((OpenboxWindow *) 0); XSetInputFocus(screen.getOpenbox().getXDisplay(), PointerRoot, None, CurrentTime); } } } if (lastfocus == w) lastfocus = (OpenboxWindow *) 0; _windows.erase(_windows.begin() + w->getWindowNumber()); clientmenu->remove(w->getWindowNumber()); clientmenu->update(); screen.updateNetizenWindowDel(w->getClientWindow()); winVect::iterator it = _windows.begin(); for (int i=0; it != _windows.end(); ++it, ++i) (*it)->setWindowNumber(i); return _windows.size(); } void Workspace::focusWindow(OpenboxWindow *win) { if (win != (OpenboxWindow *) 0) clientmenu->setItemSelected(win->getWindowNumber(), true); if (_focused != (OpenboxWindow *) 0) clientmenu->setItemSelected(_focused->getWindowNumber(), false); _focused = win; } void Workspace::showAll(void) { winList::iterator it; for (it = _zorder.begin(); it != _zorder.end(); ++it) (*it)->deiconify(false, false); } void Workspace::hideAll(void) { winList::reverse_iterator it; for (it = _zorder.rbegin(); it != _zorder.rend(); ++it) if (!(*it)->isStuck()) (*it)->withdraw(); } void Workspace::removeAll(void) { winVect::iterator it; for (it = _windows.begin(); it != _windows.end(); ++it) (*it)->iconify(); } void Workspace::raiseWindow(OpenboxWindow *w) { OpenboxWindow *win = (OpenboxWindow *) 0, *bottom = w; while (bottom->isTransient() && bottom->getTransientFor()) bottom = bottom->getTransientFor(); int i = 1; win = bottom; while (win->hasTransient() && win->getTransient()) { win = win->getTransient(); i++; } Window *nstack = new Window[i], *curr = nstack; Workspace *wkspc; win = bottom; while (True) { *(curr++) = win->getFrameWindow(); screen.updateNetizenWindowRaise(win->getClientWindow()); if (! win->isIconic()) { wkspc = screen.getWorkspace(win->getWorkspaceNumber()); wkspc->_zorder.remove(win); wkspc->_zorder.push_front(win); } if (! win->hasTransient() || ! win->getTransient()) break; win = win->getTransient(); } screen.raiseWindows(nstack, i); delete [] nstack; } void Workspace::lowerWindow(OpenboxWindow *w) { OpenboxWindow *win = (OpenboxWindow *) 0, *bottom = w; while (bottom->isTransient() && bottom->getTransientFor()) bottom = bottom->getTransientFor(); int i = 1; win = bottom; while (win->hasTransient() && win->getTransient()) { win = win->getTransient(); i++; } Window *nstack = new Window[i], *curr = nstack; Workspace *wkspc; while (True) { *(curr++) = win->getFrameWindow(); screen.updateNetizenWindowLower(win->getClientWindow()); if (! win->isIconic()) { wkspc = screen.getWorkspace(win->getWorkspaceNumber()); wkspc->_zorder.remove(win); wkspc->_zorder.push_back(win); } if (! win->getTransientFor()) break; win = win->getTransientFor(); } screen.getOpenbox().grab(); XLowerWindow(screen.getBaseDisplay().getXDisplay(), *nstack); XRestackWindows(screen.getBaseDisplay().getXDisplay(), nstack, i); screen.getOpenbox().ungrab(); delete [] nstack; } void Workspace::reconfigure(void) { clientmenu->reconfigure(); winVect::iterator it; for (it = _windows.begin(); it != _windows.end(); ++it) if ((*it)->validateClient()) (*it)->reconfigure(); } OpenboxWindow *Workspace::getWindow(int index) { if ((index >= 0) && (index < _windows.size())) return _windows[index]; else return (OpenboxWindow *) 0; } const int Workspace::getCount(void) { return _windows.size(); } void Workspace::update(void) { clientmenu->update(); screen.getToolbar()->redrawWindowLabel(True); } Bool Workspace::isCurrent(void) { return (id == screen.getCurrentWorkspaceID()); } void Workspace::setCurrent(void) { screen.changeWorkspaceID(id); } void Workspace::setName(const char *new_name) { if (name) delete [] name; if (new_name) { name = bstrdup(new_name); } else { name = new char[128]; sprintf(name, i18n->getMessage(WorkspaceSet, WorkspaceDefaultNameFormat, "Workspace %d"), id + 1); } clientmenu->setLabel(name); clientmenu->update(); screen.saveWorkspaceNames(); } void Workspace::shutdown(void) { while (!_windows.empty()) _windows[0]->restore(); } static rectList calcSpace(const Rect &win, const rectList &spaces) { rectList result; rectList::const_iterator siter; for(siter=spaces.begin(); siter!=spaces.end(); ++siter) { if(win.Intersect(*siter)) { //Check for space to the left of the window if(win.x() > siter->x()) result.push_back(Rect(siter->x(), siter->y(), win.x() - siter->x() - 1, siter->h())); //Check for space above the window if(win.y() > siter->y()) result.push_back(Rect(siter->x(), siter->y(), siter->w(), win.y() - siter->y() - 1)); //Check for space to the right of the window if((win.x()+win.w()) < (siter->x()+siter->w())) result.push_back(Rect(win.x() + win.w() + 1, siter->y(), siter->x() + siter->w() - win.x() - win.w() - 1, siter->h())); //Check for space below the window if((win.y()+win.h()) < (siter->y()+siter->h())) result.push_back(Rect(siter->x(), win.y() + win.h() + 1, siter->w(), siter->y() + siter->h()- win.y() - win.h() - 1)); } else result.push_back(*siter); } return result; } bool rowRLBT(const Rect &first, const Rect &second){ if (first.y()+first.h()==second.y()+second.h()) return first.x()+first.w()>second.x()+second.w(); return first.y()+first.h()>second.y()+second.h(); } bool rowRLTB(const Rect &first, const Rect &second){ if (first.y()==second.y()) return first.x()+first.w()>second.x()+second.w(); return first.y()second.y()+second.h(); } bool rowLRTB(const Rect &first, const Rect &second){ if (first.y()==second.y()) return first.x()second.y()+second.h(); return first.x()second.x()+second.w(); } bool colRLBT(const Rect &first, const Rect &second){ if (first.x()+first.w()==second.x()+second.w()) return first.y()+first.h()>second.y()+second.h(); return first.x()+first.w()>second.x()+second.w(); } //BestFitPlacement finds the smallest free space that fits the window //to be placed. It currentl ignores whether placement is right to left or top //to bottom. Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space) { const Rect *best; rectList spaces; rectList::const_iterator siter; spaces.push_back(space); //initially the entire screen is free //Find Free Spaces winVect::iterator it; for (it = _windows.begin(); it != _windows.end(); ++it) spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4), spaces); //Find first space that fits the window best = NULL; for (siter=spaces.begin(); siter!=spaces.end(); ++siter) { if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) { if (best==NULL) best = &*siter; else if(siter->w()*siter->h()h()*best->w()) best = &*siter; } } if (best != NULL) { Point *pt = new Point(best->origin()); if (screen.colPlacementDirection() != BScreen::TopBottom) pt->setY(pt->y() + (best->h() - win_size.h())); if (screen.rowPlacementDirection() != BScreen::LeftRight) pt->setX(pt->x() + (best->w() - win_size.w())); return pt; } else return NULL; //fall back to cascade } Point *Workspace::underMousePlacement(const Size &win_size, const Rect &space) { Point *pt; int x, y, rx, ry; Window c, r; unsigned int m; XQueryPointer(screen.getOpenbox().getXDisplay(), screen.getRootWindow(), &r, &c, &rx, &ry, &x, &y, &m); pt = new Point(rx - win_size.w() / 2, ry - win_size.h() / 2); if (pt->x() < space.x()) pt->setX(space.x()); if (pt->y() < space.y()) pt->setY(space.y()); if (pt->x() + win_size.w() > space.x() + space.w()) pt->setX(space.x() + space.w() - win_size.w()); if (pt->y() + win_size.h() > space.y() + space.h()) pt->setY(space.y() + space.h() - win_size.h()); return pt; } Point *Workspace::rowSmartPlacement(const Size &win_size, const Rect &space) { const Rect *best; rectList spaces; rectList::const_iterator siter; spaces.push_back(space); //initially the entire screen is free //Find Free Spaces winVect::iterator it; for (it = _windows.begin(); it != _windows.end(); ++it) spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4), spaces); //Sort spaces by preference if(screen.rowPlacementDirection() == BScreen::RightLeft) if(screen.colPlacementDirection() == BScreen::TopBottom) sort(spaces.begin(),spaces.end(),rowRLTB); else sort(spaces.begin(),spaces.end(),rowRLBT); else if(screen.colPlacementDirection() == BScreen::TopBottom) sort(spaces.begin(),spaces.end(),rowLRTB); else sort(spaces.begin(),spaces.end(),rowLRBT); best = NULL; for (siter=spaces.begin(); siter!=spaces.end(); ++siter) if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) { best = &*siter; break; } if (best != NULL) { Point *pt = new Point(best->origin()); if (screen.colPlacementDirection() != BScreen::TopBottom) pt->setY(best->y() + best->h() - win_size.h()); if (screen.rowPlacementDirection() != BScreen::LeftRight) pt->setX(best->x()+best->w()-win_size.w()); return pt; } else return NULL; //fall back to cascade } Point *Workspace::colSmartPlacement(const Size &win_size, const Rect &space) { const Rect *best; rectList spaces; rectList::const_iterator siter; spaces.push_back(space); //initially the entire screen is free //Find Free Spaces winVect::iterator it; for (it = _windows.begin(); it != _windows.end(); ++it) spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4), spaces); //Sort spaces by user preference if(screen.colPlacementDirection() == BScreen::TopBottom) if(screen.rowPlacementDirection() == BScreen::LeftRight) sort(spaces.begin(),spaces.end(),colLRTB); else sort(spaces.begin(),spaces.end(),colRLTB); else if(screen.rowPlacementDirection() == BScreen::LeftRight) sort(spaces.begin(),spaces.end(),colLRBT); else sort(spaces.begin(),spaces.end(),colRLBT); //Find first space that fits the window best = NULL; for (siter=spaces.begin(); siter!=spaces.end(); ++siter) if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) { best = &*siter; break; } if (best != NULL) { Point *pt = new Point(best->origin()); if (screen.colPlacementDirection() != BScreen::TopBottom) pt->setY(pt->y() + (best->h() - win_size.h())); if (screen.rowPlacementDirection() != BScreen::LeftRight) pt->setX(pt->x() + (best->w() - win_size.w())); return pt; } else return NULL; //fall back to cascade } Point *const Workspace::cascadePlacement(const OpenboxWindow &win, const Rect &space) { if ((cascade_x + win.area().w() + screen.getBorderWidth() * 2 > (space.x() + space.w())) || (cascade_y + win.area().h() + screen.getBorderWidth() * 2 > (space.y() + space.h()))) cascade_x = cascade_y = 0; if (cascade_x < space.x() || cascade_y < space.y()) { cascade_x = space.x(); cascade_y = space.y(); } Point *p = new Point(cascade_x, cascade_y); cascade_x += win.getTitleHeight(); cascade_y += win.getTitleHeight(); return p; } void Workspace::placeWindow(OpenboxWindow &win) { Rect space = screen.availableArea(); const Size window_size(win.area().w()+screen.getBorderWidth() * 2, win.area().h()+screen.getBorderWidth() * 2); Point *place = NULL; switch (screen.placementPolicy()) { case BScreen::BestFitPlacement: place = bestFitPlacement(window_size, space); break; case BScreen::RowSmartPlacement: place = rowSmartPlacement(window_size, space); break; case BScreen::ColSmartPlacement: place = colSmartPlacement(window_size, space); break; case BScreen::UnderMousePlacement: case BScreen::ClickMousePlacement: place = underMousePlacement(window_size, space); break; } // switch if (place == NULL) place = cascadePlacement(win, space); ASSERT(place != NULL); if (place->x() + window_size.w() > (signed) space.x() + space.w()) place->setX(((signed) space.x() + space.w() - window_size.w()) / 2); if (place->y() + window_size.h() > (signed) space.y() + space.h()) place->setY(((signed) space.y() + space.h() - window_size.h()) / 2); win.configure(place->x(), place->y(), win.area().w(), win.area().h()); delete place; }