// -*- mode: C++; indent-tabs-mode: nil; -*- // Toolbar.hh for Blackbox - an X11 Window manager // Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef __Toolbar_hh #define __Toolbar_hh extern "C" { #include } #include "Screen.hh" #include "Basemenu.hh" #include "Timer.hh" // forward declaration class Toolbar; class Toolbarmenu : public Basemenu { private: class Placementmenu : public Basemenu { private: Placementmenu(const Placementmenu&); Placementmenu& operator=(const Placementmenu&); Toolbar *toolbar; protected: virtual void itemSelected(int button, unsigned int index); virtual void setValues(void); public: Placementmenu(Toolbarmenu *tm); virtual void reconfigure(void); }; Toolbar *toolbar; Placementmenu *placementmenu; friend class Placementmenu; friend class Toolbar; Toolbarmenu(const Toolbarmenu&); Toolbarmenu& operator=(const Toolbarmenu&); protected: virtual void itemSelected(int button, unsigned int index); virtual void internal_hide(void); virtual void setValues(void); public: Toolbarmenu(Toolbar *tb); ~Toolbarmenu(void); inline Basemenu *getPlacementmenu(void) { return placementmenu; } virtual void reconfigure(void); }; class Toolbar : public TimeoutHandler { private: bool on_top, editing, hidden, do_auto_hide; unsigned int width_percent; int placement; std::string toolbarstr; Display *display; struct ToolbarFrame { unsigned long button_pixel, pbutton_pixel; Pixmap base, label, wlabel, clk, button, pbutton; Window window, workspace_label, window_label, clock, psbutton, nsbutton, pwbutton, nwbutton; int x_hidden, y_hidden, hour, minute; unsigned int window_label_w, workspace_label_w, clock_w, button_w, bevel_w, label_h; Rect rect; } frame; class HideHandler : public TimeoutHandler { public: Toolbar *toolbar; virtual void timeout(void); } hide_handler; Blackbox *blackbox; BScreen *screen; Configuration *config; BTimer *clock_timer, *hide_timer; Toolbarmenu *toolbarmenu; Strut strut; std::string new_workspace_name; size_t new_name_pos; friend class HideHandler; friend class Toolbarmenu; friend class Toolbarmenu::Placementmenu; void drawArrow(Drawable surface, bool left) const; void redrawPrevWorkspaceButton(bool pressed = False, bool redraw = False); void redrawNextWorkspaceButton(bool pressed = False, bool redraw = False); void redrawPrevWindowButton(bool preseed = False, bool redraw = False); void redrawNextWindowButton(bool preseed = False, bool redraw = False); void updateStrut(void); #ifdef HAVE_STRFTIME void checkClock(bool redraw = False); #else // HAVE_STRFTIME void checkClock(bool redraw = False, bool date = False); #endif // HAVE_STRFTIME Toolbar(const Toolbar&); Toolbar& operator=(const Toolbar&); public: Toolbar(BScreen *scrn); virtual ~Toolbar(void); inline Toolbarmenu *getMenu(void) { return toolbarmenu; } inline bool isEditing(void) const { return editing; } inline bool isOnTop(void) const { return on_top; } inline bool isHidden(void) const { return hidden; } inline bool doAutoHide(void) const { return do_auto_hide; } inline unsigned int getWidthPercent(void) const { return width_percent; } inline int getPlacement(void) const { return placement; } void saveOnTop(bool); void saveAutoHide(bool); void saveWidthPercent(unsigned int); void savePlacement(int); void save_rc(void); void load_rc(void); void mapToolbar(void); void unmapToolbar(void); inline Window getWindowID(void) const { return frame.window; } inline const Rect& getRect(void) const { return frame.rect; } inline unsigned int getWidth(void) const { return frame.rect.width(); } inline unsigned int getHeight(void) const { return frame.rect.height(); } inline unsigned int getExposedHeight(void) const { return (screen->doHideToolbar() ? 0 : ((do_auto_hide) ? frame.bevel_w : frame.rect.height())); } inline int getX(void) const { return ((hidden) ? frame.x_hidden : frame.rect.x()); } inline int getY(void) const { return ((hidden) ? frame.y_hidden : frame.rect.y()); } void buttonPressEvent(const XButtonEvent *be); void buttonReleaseEvent(const XButtonEvent *re); void enterNotifyEvent(const XCrossingEvent * /*unused*/); void leaveNotifyEvent(const XCrossingEvent * /*unused*/); void exposeEvent(const XExposeEvent *ee); void keyPressEvent(const XKeyEvent *ke); void edit(void); void reconfigure(void); void toggleAutoHide(void); void redrawWindowLabel(bool redraw = False); void redrawWorkspaceLabel(bool redraw = False); virtual void timeout(void); enum { TopLeft = 1, BottomLeft, TopCenter, BottomCenter, TopRight, BottomRight }; }; #endif // __Toolbar_hh