// -*- mode: C++; indent-tabs-mode: nil; -*- // BaseDisplay.cc for Blackbox - an X11 Window manager // Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifdef HAVE_CONFIG_H # include "../config.h" #endif // HAVE_CONFIG_H extern "C" { #include #include #include #include #ifdef SHAPE # include #endif // SHAPE #ifdef HAVE_FCNTL_H # include #endif // HAVE_FCNTL_H #ifdef HAVE_STDIO_H # include #endif // HAVE_STDIO_H #ifdef HAVE_STDLIB_H # include #endif // HAVE_STDLIB_H #ifdef HAVE_STRING_H # include #endif // HAVE_STRING_H #ifdef HAVE_UNISTD_H # include # include #endif // HAVE_UNISTD_H #ifdef HAVE_SYS_SELECT_H # include #endif // HAVE_SYS_SELECT_H #ifdef HAVE_SIGNAL_H # include #endif // HAVE_SIGNAL_H #ifndef SA_NODEFER # ifdef SA_INTERRUPT # define SA_NODEFER SA_INTERRUPT # else // !SA_INTERRUPT # define SA_NODEFER (0) # endif // SA_INTERRUPT #endif // SA_NODEFER #ifdef HAVE_SYS_WAIT_H # include # include #endif // HAVE_SYS_WAIT_H } #include using std::string; #include "i18n.hh" #include "BaseDisplay.hh" #include "GCCache.hh" #include "Timer.hh" #include "Util.hh" // X error handler to handle any and all X errors while the application is // running static bool internal_error = False; BaseDisplay *base_display; static int handleXErrors(Display *d, XErrorEvent *e) { #ifdef DEBUG char errtxt[128]; XGetErrorText(d, e->error_code, errtxt, 128); fprintf(stderr, i18n(BaseDisplaySet, BaseDisplayXError, "%s: X error: %s(%d) opcodes %d/%d\n resource 0x%lx\n"), base_display->getApplicationName(), errtxt, e->error_code, e->request_code, e->minor_code, e->resourceid); #else // shutup gcc (void) d; (void) e; #endif // DEBUG if (internal_error) abort(); return(False); } // signal handler to allow for proper and gentle shutdown #ifndef HAVE_SIGACTION static RETSIGTYPE signalhandler(int sig) { #else // HAVE_SIGACTION static void signalhandler(int sig) { #endif // HAVE_SIGACTION static int re_enter = 0; switch (sig) { case SIGCHLD: int status; waitpid(-1, &status, WNOHANG | WUNTRACED); #ifndef HAVE_SIGACTION // assume broken, braindead sysv signal semantics signal(SIGCHLD, (RETSIGTYPE (*)(int)) signalhandler); #endif // HAVE_SIGACTION break; default: if (base_display->handleSignal(sig)) { #ifndef HAVE_SIGACTION // assume broken, braindead sysv signal semantics signal(sig, (RETSIGTYPE (*)(int)) signalhandler); #endif // HAVE_SIGACTION return; } fprintf(stderr, i18n(BaseDisplaySet, BaseDisplaySignalCaught, "%s: signal %d caught\n"), base_display->getApplicationName(), sig); if (! base_display->isStartup() && ! re_enter) { internal_error = True; re_enter = 1; fprintf(stderr, i18n(BaseDisplaySet, BaseDisplayShuttingDown, "shutting down\n")); base_display->shutdown(); } if (sig != SIGTERM && sig != SIGINT) { fprintf(stderr, i18n(BaseDisplaySet, BaseDisplayAborting, "aborting... dumping core\n")); abort(); } exit(0); break; } } BaseDisplay::BaseDisplay(const char *app_name, const char *dpy_name) { application_name = app_name; run_state = STARTUP; ::base_display = this; #ifdef HAVE_SIGACTION struct sigaction action; action.sa_handler = signalhandler; action.sa_mask = sigset_t(); action.sa_flags = SA_NOCLDSTOP | SA_NODEFER; sigaction(SIGPIPE, &action, NULL); sigaction(SIGSEGV, &action, NULL); sigaction(SIGFPE, &action, NULL); sigaction(SIGTERM, &action, NULL); sigaction(SIGINT, &action, NULL); sigaction(SIGCHLD, &action, NULL); sigaction(SIGHUP, &action, NULL); sigaction(SIGUSR1, &action, NULL); sigaction(SIGUSR2, &action, NULL); #else // !HAVE_SIGACTION signal(SIGPIPE, (RETSIGTYPE (*)(int)) signalhandler); signal(SIGSEGV, (RETSIGTYPE (*)(int)) signalhandler); signal(SIGFPE, (RETSIGTYPE (*)(int)) signalhandler); signal(SIGTERM, (RETSIGTYPE (*)(int)) signalhandler); signal(SIGINT, (RETSIGTYPE (*)(int)) signalhandler); signal(SIGUSR1, (RETSIGTYPE (*)(int)) signalhandler); signal(SIGUSR2, (RETSIGTYPE (*)(int)) signalhandler); signal(SIGHUP, (RETSIGTYPE (*)(int)) signalhandler); signal(SIGCHLD, (RETSIGTYPE (*)(int)) signalhandler); #endif // HAVE_SIGACTION if (! (display = XOpenDisplay(dpy_name))) { fprintf(stderr, i18n(BaseDisplaySet, BaseDisplayXConnectFail, "BaseDisplay::BaseDisplay: connection to X server failed.\n")); ::exit(2); } else if (fcntl(ConnectionNumber(display), F_SETFD, 1) == -1) { fprintf(stderr, i18n(BaseDisplaySet, BaseDisplayCloseOnExecFail, "BaseDisplay::BaseDisplay: couldn't mark display connection " "as close-on-exec\n")); ::exit(2); } display_name = XDisplayName(dpy_name); #ifdef SHAPE shape.extensions = XShapeQueryExtension(display, &shape.event_basep, &shape.error_basep); #else // !SHAPE shape.extensions = False; #endif // SHAPE XSetErrorHandler((XErrorHandler) handleXErrors); screenInfoList.reserve(ScreenCount(display)); for (int i = 0; i < ScreenCount(display); ++i) screenInfoList.push_back(ScreenInfo(this, i)); #ifndef NOCLOBBER NumLockMask = ScrollLockMask = 0; const XModifierKeymap* const modmap = XGetModifierMapping(display); if (modmap && modmap->max_keypermod > 0) { const int mask_table[] = { ShiftMask, LockMask, ControlMask, Mod1Mask, Mod2Mask, Mod3Mask, Mod4Mask, Mod5Mask }; const size_t size = (sizeof(mask_table) / sizeof(mask_table[0])) * modmap->max_keypermod; // get the values of the keyboard lock modifiers // Note: Caps lock is not retrieved the same way as Scroll and Num lock // since it doesn't need to be. const KeyCode num_lock = XKeysymToKeycode(display, XK_Num_Lock); const KeyCode scroll_lock = XKeysymToKeycode(display, XK_Scroll_Lock); for (size_t cnt = 0; cnt < size; ++cnt) { if (! modmap->modifiermap[cnt]) continue; if (num_lock == modmap->modifiermap[cnt]) NumLockMask = mask_table[cnt / modmap->max_keypermod]; if (scroll_lock == modmap->modifiermap[cnt]) ScrollLockMask = mask_table[cnt / modmap->max_keypermod]; } } MaskList[0] = 0; MaskList[1] = LockMask; MaskList[2] = NumLockMask; MaskList[3] = ScrollLockMask; MaskList[4] = LockMask | NumLockMask; MaskList[5] = NumLockMask | ScrollLockMask; MaskList[6] = LockMask | ScrollLockMask; MaskList[7] = LockMask | NumLockMask | ScrollLockMask; MaskListLength = sizeof(MaskList) / sizeof(MaskList[0]); if (modmap) XFreeModifiermap(const_cast(modmap)); #else // NOCLOBBER NumLockMask = 0; ScrollLockMask = 0; #endif // NOCLOBBER gccache = 0; } BaseDisplay::~BaseDisplay(void) { delete gccache; XCloseDisplay(display); } void BaseDisplay::eventLoop(void) { run(); const int xfd = ConnectionNumber(display); while (run_state == RUNNING && ! internal_error) { if (XPending(display)) { XEvent e; XNextEvent(display, &e); process_event(&e); } else { fd_set rfds; timeval now, tm, *timeout = (timeval *) 0; FD_ZERO(&rfds); FD_SET(xfd, &rfds); if (! timerList.empty()) { const BTimer* const timer = timerList.top(); gettimeofday(&now, 0); tm = timer->timeRemaining(now); timeout = &tm; } select(xfd + 1, &rfds, 0, 0, timeout); // check for timer timeout gettimeofday(&now, 0); // there is a small chance for deadlock here: // *IF* the timer list keeps getting refreshed *AND* the time between // timer->start() and timer->shouldFire() is within the timer's period // then the timer will keep firing. This should be VERY near impossible. while (! timerList.empty()) { BTimer *timer = timerList.top(); if (! timer->shouldFire(now)) break; timerList.pop(); timer->fireTimeout(); timer->halt(); if (timer->isRecurring()) timer->start(); } } } } void BaseDisplay::addTimer(BTimer *timer) { if (! timer) return; timerList.push(timer); } void BaseDisplay::removeTimer(BTimer *timer) { timerList.release(timer); } /* * Grabs a button, but also grabs the button in every possible combination * with the keyboard lock keys, so that they do not cancel out the event. */ void BaseDisplay::grabButton(unsigned int button, unsigned int modifiers, Window grab_window, bool owner_events, unsigned int event_mask, int pointer_mode, int keyboard_mode, Window confine_to, Cursor cursor) const { #ifndef NOCLOBBER for (size_t cnt = 0; cnt < MaskListLength; ++cnt) XGrabButton(display, button, modifiers | MaskList[cnt], grab_window, owner_events, event_mask, pointer_mode, keyboard_mode, confine_to, cursor); #else // NOCLOBBER XGrabButton(display, button, modifiers, grab_window, owner_events, event_mask, pointer_mode, keyboard_mode, confine_to, cursor); #endif // NOCLOBBER } /* * Releases the grab on a button, and ungrabs all possible combinations of the * keyboard lock keys. */ void BaseDisplay::ungrabButton(unsigned int button, unsigned int modifiers, Window grab_window) const { #ifndef NOCLOBBER for (size_t cnt = 0; cnt < MaskListLength; ++cnt) XUngrabButton(display, button, modifiers | MaskList[cnt], grab_window); #else // NOCLOBBER XUngrabButton(display, button, modifiers, grab_window); #endif // NOCLOBBER } const ScreenInfo* BaseDisplay::getScreenInfo(unsigned int s) const { if (s < screenInfoList.size()) return &screenInfoList[s]; return (const ScreenInfo*) 0; } BGCCache *BaseDisplay::gcCache(void) const { if (! gccache) gccache = new BGCCache(this); return gccache; } ScreenInfo::ScreenInfo(BaseDisplay *d, unsigned int num) { basedisplay = d; screen_number = num; root_window = RootWindow(basedisplay->getXDisplay(), screen_number); rect.setSize(WidthOfScreen(ScreenOfDisplay(basedisplay->getXDisplay(), screen_number)), HeightOfScreen(ScreenOfDisplay(basedisplay->getXDisplay(), screen_number))); /* If the default depth is at least 8 we will use that, otherwise we try to find the largest TrueColor visual. Preference is given to 24 bit over larger depths if 24 bit is an option. */ depth = DefaultDepth(basedisplay->getXDisplay(), screen_number); visual = DefaultVisual(basedisplay->getXDisplay(), screen_number); colormap = DefaultColormap(basedisplay->getXDisplay(), screen_number); if (depth < 8) { // search for a TrueColor Visual... if we can't find one... // we will use the default visual for the screen XVisualInfo vinfo_template, *vinfo_return; int vinfo_nitems; int best = -1; vinfo_template.screen = screen_number; vinfo_template.c_class = TrueColor; vinfo_return = XGetVisualInfo(basedisplay->getXDisplay(), VisualScreenMask | VisualClassMask, &vinfo_template, &vinfo_nitems); if (vinfo_return) { int max_depth = 1; for (int i = 0; i < vinfo_nitems; ++i) { if (vinfo_return[i].depth > max_depth) { if (max_depth == 24 && vinfo_return[i].depth > 24) break; // prefer 24 bit over 32 max_depth = vinfo_return[i].depth; best = i; } } if (max_depth < depth) best = -1; } if (best != -1) { depth = vinfo_return[best].depth; visual = vinfo_return[best].visual; colormap = XCreateColormap(basedisplay->getXDisplay(), root_window, visual, AllocNone); } XFree(vinfo_return); } // get the default display string and strip the screen number string default_string = DisplayString(basedisplay->getXDisplay()); const string::size_type pos = default_string.rfind("."); if (pos != string::npos) default_string.resize(pos); display_string = string("DISPLAY=") + default_string + '.' + itostring(static_cast(screen_number)); }