#ifndef __mask_h #define __mask_h #include "render.h" #include "../kernel/geom.h" pixmap_mask *pixmap_mask_new(int w, int h, char *data); pixmap_mask *pixmap_mask_copy(pixmap_mask *src); void pixmap_mask_free(pixmap_mask *m); void mask_draw(Pixmap p, TextureMask *m, Rect *position); #endif