#ifndef __gradient_h #define __gradient_h #include "render.h" void gradient_render(RrSurface *sf, int w, int h); void gradient_vertical(RrSurface *sf, int w, int h); void gradient_horizontal(RrSurface *sf, int w, int h); void gradient_diagonal(RrSurface *sf, int w, int h); void gradient_crossdiagonal(RrSurface *sf, int w, int h); void gradient_pyramid(RrSurface *sf, int w, int h); void gradient_pipecross(RrSurface *sf, int w, int h); void gradient_rectangle(RrSurface *sf, int w, int h); void gradient_solid(RrAppearance *l, int x, int y, int w, int h); void highlight(pixel32 *x, pixel32 *y, gboolean raised); void render_gl_gradient(RrSurface *sf, int x, int y, int w, int h); #endif /* __gradient_h */