#ifndef __gradient_h #define __gradient_h #include "render.h" void gradient_render(Surface *sf, int w, int h); void gradient_vertical(Surface *sf, int w, int h); void gradient_horizontal(Surface *sf, int w, int h); void gradient_diagonal(Surface *sf, int w, int h); void gradient_crossdiagonal(Surface *sf, int w, int h); void gradient_solid(Appearance *l, int w, int h); /* needs access to pixmap */ void highlight(pixel32 *x, pixel32 *y, gboolean raised); #endif /* __gradient_h */