#include "render.h" #include "gradient.h" #include "color.h" #include void gradient_render(RrSurface *sf, int w, int h) { RrPixel32 *data = sf->RrPixel_data; RrPixel32 current; unsigned int r,g,b; int off, x; switch (sf->grad) { case RR_SURFACE_SOLID: /* already handled */ return; case RR_SURFACE_VERTICAL: gradient_vertical(sf, w, h); break; case RR_SURFACE_HORIZONTAL: gradient_horizontal(sf, w, h); break; case RR_SURFACE_DIAGONAL: gradient_diagonal(sf, w, h); break; case RR_SURFACE_CROSS_DIAGONAL: gradient_crossdiagonal(sf, w, h); break; case RR_SURFACE_PYRAMID: gradient_pyramid(sf, w, h); break; case RR_SURFACE_PIPECROSS: gradient_pipecross(sf, w, h); break; case RR_SURFACE_RECTANGLE: gradient_rectangle(sf, w, h); break; default: g_message("unhandled gradient"); return; } if (sf->relief == RR_RELIEF_FLAT && sf->border) { r = sf->border_color->r; g = sf->border_color->g; b = sf->border_color->b; current = (r << RrDefaultRedOffset) + (g << RrDefaultGreenOffset) + (b << RrDefaultBlueOffset); for (off = 0, x = 0; x < w; ++x, off++) { *(data + off) = current; *(data + off + ((h-1) * w)) = current; } for (off = 0, x = 0; x < h; ++x, off++) { *(data + (off * w)) = current; *(data + (off * w) + w - 1) = current; } } if (sf->relief != RR_RELIEF_FLAT) { if (sf->bevel == RR_BEVEL_1) { for (off = 1, x = 1; x < w - 1; ++x, off++) highlight(data + off, data + off + (h-1) * w, sf->relief==RR_RELIEF_RAISED); for (off = 0, x = 0; x < h; ++x, off++) highlight(data + off * w, data + off * w + w - 1, sf->relief==RR_RELIEF_RAISED); } if (sf->bevel == RR_BEVEL_2) { for (off = 2, x = 2; x < w - 2; ++x, off++) highlight(data + off + w, data + off + (h-2) * w, sf->relief==RR_RELIEF_RAISED); for (off = 1, x = 1; x < h-1; ++x, off++) highlight(data + off * w + 1, data + off * w + w - 2, sf->relief==RR_RELIEF_RAISED); } } } void gradient_vertical(RrSurface *sf, int w, int h) { RrPixel32 *data = sf->RrPixel_data; RrPixel32 current; float dr, dg, db; unsigned int r,g,b; int x, y; dr = (float)(sf->secondary->r - sf->primary->r); dr/= (float)h; dg = (float)(sf->secondary->g - sf->primary->g); dg/= (float)h; db = (float)(sf->secondary->b - sf->primary->b); db/= (float)h; for (y = 0; y < h; ++y) { r = sf->primary->r + (int)(dr * y); g = sf->primary->g + (int)(dg * y); b = sf->primary->b + (int)(db * y); current = (r << RrDefaultRedOffset) + (g << RrDefaultGreenOffset) + (b << RrDefaultBlueOffset); for (x = 0; x < w; ++x, ++data) *data = current; } } void gradient_horizontal(RrSurface *sf, int w, int h) { RrPixel32 *data = sf->RrPixel_data; RrPixel32 current; float dr, dg, db; unsigned int r,g,b; int x, y; dr = (float)(sf->secondary->r - sf->primary->r); dr/= (float)w; dg = (float)(sf->secondary->g - sf->primary->g); dg/= (float)w; db = (float)(sf->secondary->b - sf->primary->b); db/= (float)w; for (x = 0; x < w; ++x, ++data) { r = sf->primary->r + (int)(dr * x); g = sf->primary->g + (int)(dg * x); b = sf->primary->b + (int)(db * x); current = (r << RrDefaultRedOffset) + (g << RrDefaultGreenOffset) + (b << RrDefaultBlueOffset); for (y = 0; y < h; ++y) *(data + y*w) = current; } } void gradient_diagonal(RrSurface *sf, int w, int h) { RrPixel32 *data = sf->RrPixel_data; RrPixel32 current; float drx, dgx, dbx, dry, dgy, dby; unsigned int r,g,b; int x, y; for (y = 0; y < h; ++y) { drx = (float)(sf->secondary->r - sf->primary->r); dry = drx/(float)h; drx/= (float)w; dgx = (float)(sf->secondary->g - sf->primary->g); dgy = dgx/(float)h; dgx/= (float)w; dbx = (float)(sf->secondary->b - sf->primary->b); dby = dbx/(float)h; dbx/= (float)w; for (x = 0; x < w; ++x, ++data) { r = sf->primary->r + ((int)(drx * x) + (int)(dry * y))/2; g = sf->primary->g + ((int)(dgx * x) + (int)(dgy * y))/2; b = sf->primary->b + ((int)(dbx * x) + (int)(dby * y))/2; current = (r << RrDefaultRedOffset) + (g << RrDefaultGreenOffset) + (b << RrDefaultBlueOffset); *data = current; } } } void gradient_crossdiagonal(RrSurface *sf, int w, int h) { RrPixel32 *data = sf->RrPixel_data; RrPixel32 current; float drx, dgx, dbx, dry, dgy, dby; unsigned int r,g,b; int x, y; for (y = 0; y < h; ++y) { drx = (float)(sf->secondary->r - sf->primary->r); dry = drx/(float)h; drx/= (float)w; dgx = (float)(sf->secondary->g - sf->primary->g); dgy = dgx/(float)h; dgx/= (float)w; dbx = (float)(sf->secondary->b - sf->primary->b); dby = dbx/(float)h; dbx/= (float)w; for (x = w; x > 0; --x, ++data) { r = sf->primary->r + ((int)(drx * (x-1)) + (int)(dry * y))/2; g = sf->primary->g + ((int)(dgx * (x-1)) + (int)(dgy * y))/2; b = sf->primary->b + ((int)(dbx * (x-1)) + (int)(dby * y))/2; current = (r << RrDefaultRedOffset) + (g << RrDefaultGreenOffset) + (b << RrDefaultBlueOffset); *data = current; } } } void highlight(RrPixel32 *x, RrPixel32 *y, gboolean raised) { int r, g, b; RrPixel32 *up, *down; if (raised) { up = x; down = y; } else { up = y; down = x; } r = (*up >> RrDefaultRedOffset) & 0xFF; r += r >> 1; g = (*up >> RrDefaultGreenOffset) & 0xFF; g += g >> 1; b = (*up >> RrDefaultBlueOffset) & 0xFF; b += b >> 1; if (r > 0xFF) r = 0xFF; if (g > 0xFF) g = 0xFF; if (b > 0xFF) b = 0xFF; *up = (r << RrDefaultRedOffset) + (g << RrDefaultGreenOffset) + (b << RrDefaultBlueOffset); r = (*down >> RrDefaultRedOffset) & 0xFF; r = (r >> 1) + (r >> 2); g = (*down >> RrDefaultGreenOffset) & 0xFF; g = (g >> 1) + (g >> 2); b = (*down >> RrDefaultBlueOffset) & 0xFF; b = (b >> 1) + (b >> 2); *down = (r << RrDefaultRedOffset) + (g << RrDefaultGreenOffset) + (b << RrDefaultBlueOffset); } static void create_bevel_colors(RrAppearance *l) { int r, g, b; /* light color */ r = l->surface.primary->r; r += r >> 1; g = l->surface.primary->g; g += g >> 1; b = l->surface.primary->b; b += b >> 1; if (r > 0xFF) r = 0xFF; if (g > 0xFF) g = 0xFF; if (b > 0xFF) b = 0xFF; g_assert(!l->surface.bevel_light); l->surface.bevel_light = RrColorNew(l->inst, r, g, b); RrColorAllocateGC(l->surface.bevel_light); /* dark color */ r = l->surface.primary->r; r = (r >> 1) + (r >> 2); g = l->surface.primary->g; g = (g >> 1) + (g >> 2); b = l->surface.primary->b; b = (b >> 1) + (b >> 2); g_assert(!l->surface.bevel_dark); l->surface.bevel_dark = RrColorNew(l->inst, r, g, b); RrColorAllocateGC(l->surface.bevel_dark); } void gradient_solid(RrAppearance *l, int x, int y, int w, int h) { RrPixel32 pix; int i, a, b; RrSurface *sp = &l->surface; int left = x, top = y, right = x + w - 1, bottom = y + h - 1; if (sp->primary->gc == None) RrColorAllocateGC(sp->primary); pix = (sp->primary->r << RrDefaultRedOffset) + (sp->primary->g << RrDefaultGreenOffset) + (sp->primary->b << RrDefaultBlueOffset); for (a = 0; a < w; a++) for (b = 0; b < h; b++) sp->RrPixel_data[a + b * w] = pix; XFillRectangle(RrDisplay(l->inst), l->pixmap, sp->primary->gc, x, y, w, h); if (sp->interlaced) { if (sp->secondary->gc == None) RrColorAllocateGC(sp->secondary); for (i = y; i < h; i += 2) XDrawLine(RrDisplay(l->inst), l->pixmap, sp->secondary->gc, x, i, w, i); } switch (sp->relief) { case RR_RELIEF_RAISED: if (!sp->bevel_dark) create_bevel_colors(l); switch (sp->bevel) { case RR_BEVEL_1: XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_dark->gc, left, bottom, right, bottom); XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_dark->gc, right, bottom, right, top); XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_light->gc, left, top, right, top); XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_light->gc, left, bottom, left, top); break; case RR_BEVEL_2: XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_dark->gc, left + 1, bottom - 2, right - 2, bottom - 2); XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_dark->gc, right - 2, bottom - 2, right - 2, top + 1); XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_light->gc, left + 1, top + 1, right - 2, top + 1); XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_light->gc, left + 1, bottom - 2, left + 1, top + 1); break; default: g_assert_not_reached(); /* unhandled BevelType */ } break; case RR_RELIEF_SUNKEN: if (!sp->bevel_dark) create_bevel_colors(l); switch (sp->bevel) { case RR_BEVEL_1: XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_light->gc, left, bottom, right, bottom); XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_light->gc, right, bottom, right, top); XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_dark->gc, left, top, right, top); XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_dark->gc, left, bottom, left, top); break; case RR_BEVEL_2: XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_light->gc, left + 1, bottom - 2, right - 2, bottom - 2); XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_light->gc, right - 2, bottom - 2, right - 2, top + 1); XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_dark->gc, left + 1, top + 1, right - 2, top + 1); XDrawLine(RrDisplay(l->inst), l->pixmap, sp->bevel_dark->gc, left + 1, bottom - 2, left + 1, top + 1); break; default: g_assert_not_reached(); /* unhandled BevelType */ } break; case RR_RELIEF_FLAT: if (sp->border) { if (sp->border_color->gc == None) RrColorAllocateGC(sp->border_color); XDrawRectangle(RrDisplay(l->inst), l->pixmap, sp->border_color->gc, left, top, right, bottom); } break; default: g_assert_not_reached(); /* unhandled ReliefType */ } } void gradient_pyramid(RrSurface *sf, int inw, int inh) { RrPixel32 *data = sf->RrPixel_data; RrPixel32 *end = data + inw*inh - 1; RrPixel32 current; float drx, dgx, dbx, dry, dgy, dby; unsigned int r,g,b; int x, y, h=(inh/2) + 1, w=(inw/2) + 1; drx = (float)(sf->secondary->r - sf->primary->r); dry = drx/(float)h; drx/= (float)w; dgx = (float)(sf->secondary->g - sf->primary->g); dgy = dgx/(float)h; dgx/= (float)w; dbx = (float)(sf->secondary->b - sf->primary->b); dby = dbx/(float)h; dbx/= (float)w; for (y = 0; y < h; ++y) { for (x = 0; x < w; ++x, data) { r = sf->primary->r + ((int)(drx * x) + (int)(dry * y))/2; g = sf->primary->g + ((int)(dgx * x) + (int)(dgy * y))/2; b = sf->primary->b + ((int)(dbx * x) + (int)(dby * y))/2; current = (r << RrDefaultRedOffset) + (g << RrDefaultGreenOffset) + (b << RrDefaultBlueOffset); *(data+x) = current; *(data+inw-x) = current; *(end-x) = current; *(end-(inw-x)) = current; } data+=inw; end-=inw; } } void gradient_rectangle(RrSurface *sf, int inw, int inh) { RrPixel32 *data = sf->RrPixel_data; RrPixel32 *end = data + inw*inh - 1; RrPixel32 current; float drx, dgx, dbx, dry, dgy, dby; unsigned int r,g,b; int x, y, h=(inh/2) + 1, w=(inw/2) + 1; drx = (float)(sf->primary->r - sf->secondary->r); dry = drx/(float)h; drx/= (float)w; dgx = (float)(sf->primary->g - sf->secondary->g); dgy = dgx/(float)h; dgx/= (float)w; dbx = (float)(sf->primary->b - sf->secondary->b); dby = dbx/(float)h; dbx/= (float)w; for (y = 0; y < h; ++y) { for (x = 0; x < w; ++x, data) { if ((float)x/(float)w < (float)y/(float)h) { r = sf->primary->r + (drx * x); g = sf->primary->g + (dgx * x); b = sf->primary->b + (dbx * x); } else { r = sf->primary->r + (dry * x); g = sf->primary->g + (dgy * x); b = sf->primary->b + (dby * x); } current = (r << RrDefaultRedOffset) + (g << RrDefaultGreenOffset) + (b << RrDefaultBlueOffset); *(data+x) = current; *(data+inw-x) = current; *(end-x) = current; *(end-(inw-x)) = current; } data+=inw; end-=inw; } } void gradient_pipecross(RrSurface *sf, int inw, int inh) { RrPixel32 *data = sf->RrPixel_data; RrPixel32 *end = data + inw*inh - 1; RrPixel32 current; float drx, dgx, dbx, dry, dgy, dby; unsigned int r,g,b; int x, y, h=(inh/2) + 1, w=(inw/2) + 1; drx = (float)(sf->secondary->r - sf->primary->r); dry = drx/(float)h; drx/= (float)w; dgx = (float)(sf->secondary->g - sf->primary->g); dgy = dgx/(float)h; dgx/= (float)w; dbx = (float)(sf->secondary->b - sf->primary->b); dby = dbx/(float)h; dbx/= (float)w; for (y = 0; y < h; ++y) { for (x = 0; x < w; ++x, data) { if ((float)x/(float)w > (float)y/(float)h) { r = sf->primary->r + (drx * x); g = sf->primary->g + (dgx * x); b = sf->primary->b + (dbx * x); } else { r = sf->primary->r + (dry * x); g = sf->primary->g + (dgy * x); b = sf->primary->b + (dby * x); } current = (r << RrDefaultRedOffset) + (g << RrDefaultGreenOffset) + (b << RrDefaultBlueOffset); *(data+x) = current; *(data+inw-x) = current; *(end-x) = current; *(end-(inw-x)) = current; } data+=inw; end-=inw; } }