#include "kernel/menu.h" #include "kernel/timer.h" #include "timed_menu.h" #include "kernel/action.h" static char *PLUGIN_NAME = "timed_menu"; typedef enum { TIMED_MENU_PIPE } Timed_Menu_Type; /* we can use various GIO channels to support reading menus (can we add them to the event loop? ) stat() based update exec() based read */ typedef struct { Timed_Menu_Type type; Timer *timer; /* timer code handles free */ } Timed_Menu_Data; void plugin_setup_config() { } void plugin_startup() { } void plugin_shutdown() { } void timed_menu_timeout_handler(void *data) { Action *a; printf("woop timer %s\n", ((Menu *)data)->name); ((Menu *)data)->invalid = TRUE; if (((Menu *)data)->shown) { a = action_from_string("execute"); a->data.execute.path = g_strdup("xeyes"); menu_add_entry((Menu *)data, menu_entry_new("xeyes", a)); menu_show_full( (Menu *)data, ((Menu *)data)->location.x, ((Menu *)data)->location.y, NULL); } else { GList *it; for (it = ((Menu *)data)->entries; it; it = it->next) { MenuEntry *entry = it->data; menu_entry_free(entry); } ((Menu *)data)->entries = NULL; } } void *plugin_create() { Timed_Menu_Data *d = g_new(Timed_Menu_Data, 1); Menu *m = menu_new("", PLUGIN_NAME, NULL); m->plugin = PLUGIN_NAME; d->type = TIMED_MENU_PIPE; d->timer = timer_start(1000000, &timed_menu_timeout_handler, m); m->plugin_data = (void *)d; return (void *)m; } void plugin_destroy (void *m) { /* this will be freed by timer_* */ timer_stop( ((Timed_Menu_Data *)((Menu *)m)->plugin_data)->timer); g_free( ((Menu *)m)->plugin_data ); }