#include "kernel/debug.h" #include "kernel/menu.h" #include "kernel/screen.h" #include "kernel/client.h" #include "kernel/openbox.h" #include "kernel/frame.h" #include "render/theme.h" #include static char *PLUGIN_NAME = "client_menu"; static ObMenu *send_to_menu; static ObMenu *layer_menu; typedef struct { gint foo; } Client_Menu_Data; #define CLIENT_MENU(m) ((ObMenu *)m) #define CLIENT_MENU_DATA(m) ((Client_Menu_Data *)((ObMenu *)m)->plugin_data) void client_menu_clean_up(ObMenu *m) { } void client_send_to_update(ObMenu *self) { guint i = 0; GList *it = self->entries; /* check if we have to update. lame */ while (it != NULL) { if (i == screen_desktop) { if (((ObMenuEntry *)it->data)->enabled) break; } else { if (!((ObMenuEntry *)it->data)->enabled) break; } if (i >= screen_num_desktops) break; if (strcmp(screen_desktop_names[i], ((ObMenuEntry *)it->data)->label) != 0) break; ++i; it = it->next; } if (it != NULL || i != screen_num_desktops) { menu_clear(self); ob_debug("update\n"); for (i = 0; i < screen_num_desktops; ++i) { ObMenuEntry *e; ObAction *a = action_from_string("sendtodesktop"); a->data.sendto.desk = i; a->data.sendto.follow = FALSE; e = menu_entry_new(screen_desktop_names[i], a); if (i == screen_desktop) e->enabled = FALSE; menu_add_entry(self, e); } menu_render(self); } } void client_menu_show(ObMenu *self, int x, int y, ObClient *client) { guint i; gint newy, newx; Rect *a = NULL; g_assert(!self->invalid); g_assert(client); for (i = 0; i < screen_num_monitors; ++i) { a = screen_physical_area_monitor(i); if (RECT_CONTAINS(*a, x, y)) break; } g_assert(a != NULL); self->xin_area = i; newx = MAX(x, client->area.x); newy = MAX(y, client->area.y); POINT_SET(self->location, MIN(newx, client->area.x + client->area.width - self->size.width), MIN(newy, client->area.y + client->area.height - self->size.height)); XMoveWindow(ob_display, self->frame, self->location.x, self->location.y); if (!self->shown) { XMapWindow(ob_display, self->frame); stacking_raise(MENU_AS_WINDOW(self)); self->shown = TRUE; } else if (self->shown && self->open_submenu) { menu_hide(self->open_submenu); } } void plugin_setup_config() { } void plugin_shutdown() { } void plugin_destroy (ObMenu *m) { } void *plugin_create() /* TODO: need config */ { ObMenu *m = menu_new_full(NULL, "client-menu", NULL, client_menu_show, NULL, NULL, NULL, NULL); m->plugin = PLUGIN_NAME; menu_add_entry(m, menu_entry_new_submenu("Send To Workspace", send_to_menu)); send_to_menu->parent = m; menu_add_entry(m, menu_entry_new("Iconify", action_from_string("iconify"))); menu_add_entry(m, menu_entry_new("Raise", action_from_string("raise"))); menu_add_entry(m, menu_entry_new("Lower", action_from_string("lower"))); menu_add_entry(m, menu_entry_new("Close", action_from_string("close"))); menu_add_entry(m, menu_entry_new("Shade", action_from_string("toggleshade"))); menu_add_entry(m, menu_entry_new("Omnipresent", action_from_string("toggleomnipresent"))); menu_add_entry(m, menu_entry_new("Decorations", action_from_string("toggledecorations"))); menu_add_entry(m, menu_entry_new_submenu("Layers", layer_menu)); layer_menu->parent = m; /* send to desktop iconify raise lower close kill shade omnipresent decorations */ return (void *)m; } void plugin_startup() { ObMenu *t; /* create a Send To Workspace ObMenu */ send_to_menu = menu_new_full(NULL, "send-to-workspace", NULL, NULL, client_send_to_update, NULL, NULL, NULL); layer_menu = menu_new(NULL, "layer", NULL); menu_add_entry(layer_menu, menu_entry_new("Top Layer", action_from_string("sendtotoplayer"))); menu_add_entry(layer_menu, menu_entry_new("Normal Layer", action_from_string("sendtonormallayer"))); menu_add_entry(layer_menu, menu_entry_new("Bottom Layer", action_from_string("sendtobottomlayer"))); t = (ObMenu *)plugin_create("client_menu"); }