#include "config.h" #include "otk.hh" #include "rendercontrol.hh" #include "rendertexture.hh" extern "C" { #include } #include int main(int argc, char **argv) { printf("\n"); otk::Application app(argc, argv); otk::AppWidget foo(&app); foo.resize(600, 500); otk::RenderColor color(0, 0x96, 0xba, 0x86); otk::RenderColor color2(0, 0x5a, 0x72, 0x4c); otk::RenderColor colord(0, 0, 0, 0); otk::RenderColor colorl(0, 0xff, 0xff, 0xff); otk::RenderTexture tex(false, otk::RenderTexture::Raised, otk::RenderTexture::Bevel1, false, otk::RenderTexture::Vertical, false, &color, &color2, &colord, &colorl, 0, 0); foo.setTexture(&tex); foo.show(); app.run(); printf("\n"); return 0; }