// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- #ifdef HAVE_CONFIG_H # include "../config.h" #endif // HAVE_CONFIG_H #include "rendercontrol.hh" #include "truerendercontrol.hh" #include "rendertexture.hh" #include "display.hh" #include "screeninfo.hh" #include "surface.hh" #include "color.hh" #include "font.hh" #include "ustring.hh" extern "C" { #ifdef HAVE_STDLIB_H # include #endif // HAVE_STDLIB_H #include "gettext.h" #define _(str) gettext(str) } namespace otk { RenderControl *RenderControl::getRenderControl(int screen) { // get the visual on the screen and return the correct type of RenderControl int vclass = display->screenInfo(screen)->visual()->c_class; switch (vclass) { case TrueColor: return new TrueRenderControl(screen); case PseudoColor: case StaticColor: // return new PseudoRenderControl(screen); case GrayScale: case StaticGray: // return new GrayRenderControl(screen); default: printf(_("RenderControl: Unsupported visual %d specified. Aborting.\n"), vclass); ::exit(1); } } RenderControl::RenderControl(int screen) : _screen(screen) { printf("Initializing RenderControl\n"); } RenderControl::~RenderControl() { printf("Destroying RenderControl\n"); } void RenderControl::drawString(Surface& sf, const Font &font, int x, int y, const Color &color, const ustring &string) const { assert(sf._screen == _screen); XftDraw *d = sf._xftdraw; assert(d); // this means that the background hasn't been rendered yet! if (font._shadow) { XftColor c; c.color.red = 0; c.color.green = 0; c.color.blue = 0; c.color.alpha = font._tint | font._tint << 8; // transparent shadow c.pixel = BlackPixel(**display, _screen); if (string.utf8()) XftDrawStringUtf8(d, &c, font._xftfont, x + font._offset, font._xftfont->ascent + y + font._offset, (FcChar8*)string.c_str(), string.bytes()); else XftDrawString8(d, &c, font._xftfont, x + font._offset, font._xftfont->ascent + y + font._offset, (FcChar8*)string.c_str(), string.bytes()); } XftColor c; c.color.red = color.red() | color.red() << 8; c.color.green = color.green() | color.green() << 8; c.color.blue = color.blue() | color.blue() << 8; c.pixel = color.pixel(); c.color.alpha = 0xff | 0xff << 8; // no transparency in Color yet if (string.utf8()) XftDrawStringUtf8(d, &c, font._xftfont, x, font._xftfont->ascent + y, (FcChar8*)string.c_str(), string.bytes()); else XftDrawString8(d, &c, font._xftfont, x, font._xftfont->ascent + y, (FcChar8*)string.c_str(), string.bytes()); return; } }