// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- #ifndef __pseudorendercontrol_hh #define __pseudorendercontrol_hh #include "rendercontrol.hh" namespace otk { class PseudoRenderControl : public RenderControl { private: // color tables, meaning, 256 (possibly) different shades of each color, // based on the number of bits there are available for each color in the // visual unsigned char _red_color_table[256]; unsigned char _green_color_table[256]; unsigned char _blue_color_table[256]; int _cpc; // colors-per-channel: must be a value between [2,6] int _bpp; // bits-per-pixel // These are only used for !TrueColor visuals XColor *_colors; int _ncolors; virtual void reduceDepth(Surface &sf, XImage *im) const; public: PseudoRenderControl(int screen); virtual ~PseudoRenderControl(); }; } #endif // __pseudorendercontrol_hh