// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- #ifdef HAVE_CONFIG_H # include "../config.h" #endif #include "eventdispatcher.hh" #include "display.hh" #include namespace otk { OtkEventDispatcher::OtkEventDispatcher() : _fallback(0) { } OtkEventDispatcher::~OtkEventDispatcher() { } void OtkEventDispatcher::clearAllHandlers(void) { _map.clear(); } void OtkEventDispatcher::registerHandler(Window id, OtkEventHandler *handler) { _map.insert(std::pair(id, handler)); } void OtkEventDispatcher::clearHandler(Window id) { _map.erase(id); } #include void OtkEventDispatcher::dispatchEvents(void) { XEvent e; OtkEventHandler *handler; OtkEventMap::iterator it; while (XPending(OBDisplay::display)) { XNextEvent(OBDisplay::display, &e); #ifdef DEBUG printf("Event %d window %lx\n", e.type, e.xany.window); #endif it = _map.find(e.xany.window); if (it != _map.end()) handler = it->second; else handler = _fallback; if (handler) handler->handle(e); } } }