#ifndef __menu_h #define __menu_h #include "action.h" #include "render/render.h" #include "geom.h" #include struct Menu; struct MenuEntry; typedef void(*menu_controller_show)(struct Menu *self, int x, int y, Client *); typedef void(*menu_controller_update)(struct Menu *self); typedef void(*menu_controller_mouseover)(struct MenuEntry *self, gboolean enter); extern GHashTable *menu_hash; extern GSList *menu_visible; typedef struct Menu { ObWindow obwin; char *label; char *name; GList *entries; gboolean shown; gboolean invalid; struct Menu *parent; struct Menu *open_submenu; /* place a menu on screen */ menu_controller_show show; void (*hide)( /* some bummu */); /* render a menu */ menu_controller_update update; menu_controller_mouseover mouseover; void (*selected)( /* some bummu */); /* render stuff */ Client *client; Window frame; Window title; RrAppearance *a_title; int title_min_w, title_h; Window items; RrAppearance *a_items; int bullet_w; int item_h; Point location; Size size; guint xin_area; /* index of the xinerama head/area */ /* plugin stuff */ char *plugin; void *plugin_data; } Menu; typedef enum MenuEntryRenderType { MenuEntryRenderType_None = 0, MenuEntryRenderType_Submenu = 1 << 0, MenuEntryRenderType_Boolean = 1 << 1, MenuEntryRenderType_Separator = 1 << 2, MenuEntryRenderType_Other = 1 << 7 } MenuEntryRenderType; typedef struct MenuEntry { char *label; Menu *parent; Action *action; MenuEntryRenderType render_type; gboolean hilite; gboolean enabled; gboolean boolean_value; Menu *submenu; /* render stuff */ Window item; RrAppearance *a_item; RrAppearance *a_disabled; RrAppearance *a_hilite; int y; int min_w; } MenuEntry; void menu_startup(); void menu_shutdown(); #define menu_new(l, n, p) \ menu_new_full(l, n, p, NULL, NULL) Menu *menu_new_full(char *label, char *name, Menu *parent, menu_controller_show show, menu_controller_update update); void menu_free(char *name); void menu_show(char *name, int x, int y, Client *client); void menu_show_full(Menu *menu, int x, int y, Client *client); void menu_hide(Menu *self); void menu_clear(Menu *self); MenuEntry *menu_entry_new_full(char *label, Action *action, MenuEntryRenderType render_type, gpointer submenu); #define menu_entry_new(label, action) \ menu_entry_new_full(label, action, MenuEntryRenderType_None, NULL) #define menu_entry_new_separator(label) \ menu_entry_new_full(label, NULL, MenuEntryRenderType_Separator, NULL) #define menu_entry_new_submenu(label, submenu) \ menu_entry_new_full(label, NULL, MenuEntryRenderType_Submenu, submenu) #define menu_entry_new_boolean(label, action) \ menu_entry_new_full(label, action, MenuEntryRenderType_Boolean, NULL) void menu_entry_free(MenuEntry *entry); void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu); void menu_add_entry(Menu *menu, MenuEntry *entry); MenuEntry *menu_find_entry(Menu *menu, Window win); MenuEntry *menu_find_entry_by_pos(Menu *menu, int x, int y); void menu_entry_render(MenuEntry *self); void menu_entry_fire(MenuEntry *self); void menu_render(Menu *self); void menu_render_full(Menu *self); void menu_control_mouseover(MenuEntry *entry, gboolean enter); #endif