#include "menu.h" #include "openbox.h" #include "render/theme.h" static GHashTable *menu_hash = NULL; GHashTable *menu_map = NULL; #define TITLE_EVENTMASK (ButtonMotionMask) #define ENTRY_EVENTMASK (EnterWindowMask | LeaveWindowMask | \ ButtonPressMask | ButtonReleaseMask) void menu_destroy_hash_key(gpointer data) { g_free(data); } void menu_destroy_hash_value(Menu *self) { GList *it; MenuRenderData *data = self->render_data; for (it = self->entries; it; it = it->next) menu_entry_free(it->data); g_list_free(self->entries); g_free(self->label); g_free(self->name); g_hash_table_remove(menu_map, &data->title); g_hash_table_remove(menu_map, &data->frame); g_hash_table_remove(menu_map, &data->items); appearance_free(data->a_title); XDestroyWindow(ob_display, data->title); XDestroyWindow(ob_display, data->frame); XDestroyWindow(ob_display, data->items); g_free(self); } void menu_entry_free(MenuEntry *self) { MenuEntryRenderData *data = self->render_data; g_free(self->label); g_free(self->render_data); action_free(self->action); g_hash_table_remove(menu_map, &data->item); appearance_free(data->a_item); XDestroyWindow(ob_display, data->item); g_free(self); } void menu_startup() { Menu *m; menu_hash = g_hash_table_new_full(g_str_hash, g_str_equal, menu_destroy_hash_key, (GDestroyNotify)menu_destroy_hash_value); menu_map = g_hash_table_new(g_int_hash, g_int_equal); m = menu_new("sex menu", "root", NULL); menu_add_entry(m, menu_entry_new("foo shit etc bleh", action_from_string("restart"))); menu_add_entry(m, menu_entry_new("more shit", action_from_string("restart"))); menu_add_entry(m, menu_entry_new("", action_from_string("restart"))); menu_add_entry(m, menu_entry_new("and yet more", action_from_string("restart"))); } void menu_shutdown() { g_hash_table_destroy(menu_hash); g_hash_table_destroy(menu_map); } static Window createWindow(Window parent, unsigned long mask, XSetWindowAttributes *attrib) { return XCreateWindow(ob_display, parent, 0, 0, 1, 1, 0, render_depth, InputOutput, render_visual, mask, attrib); } Menu *menu_new(char *label, char *name, Menu *parent) { XSetWindowAttributes attrib; Menu *self; MenuRenderData *data; self = g_new0(Menu, 1); self->label = g_strdup(label); self->name = g_strdup(name); self->parent = parent; self->entries = NULL; self->shown = FALSE; self->invalid = FALSE; /* default controllers? */ data = g_new(MenuRenderData, 1); attrib.override_redirect = TRUE; data->frame = createWindow(ob_root, CWOverrideRedirect, &attrib); attrib.event_mask = TITLE_EVENTMASK; data->title = createWindow(data->frame, CWEventMask, &attrib); data->items = createWindow(data->frame, 0, &attrib); XSetWindowBorderWidth(ob_display, data->frame, theme_bwidth); XSetWindowBorderWidth(ob_display, data->title, theme_bwidth); XSetWindowBorder(ob_display, data->frame, theme_b_color->pixel); XSetWindowBorder(ob_display, data->title, theme_b_color->pixel); XMapWindow(ob_display, data->title); XMapWindow(ob_display, data->items); data->a_title = appearance_copy(theme_a_menu_title); data->a_items = appearance_copy(theme_a_menu); self->render_data = data; g_hash_table_insert(menu_map, &data->frame, self); g_hash_table_insert(menu_map, &data->title, self); g_hash_table_insert(menu_map, &data->items, self); g_hash_table_insert(menu_hash, g_strdup(name), self); return self; } void menu_free(char *name) { g_hash_table_remove(menu_hash, name); } MenuEntry *menu_entry_new_full(char *label, Action *action, MenuEntryRenderType render_type, gpointer submenu) { MenuEntry *menu_entry = g_new(MenuEntry, 1); menu_entry->label = g_strdup(label); menu_entry->render_type = render_type; menu_entry->action = action; menu_entry->render_data = NULL; menu_entry->submenu = submenu; return menu_entry; } void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu) { g_assert(entry != NULL); entry->submenu = submenu; if(entry->parent != NULL) entry->parent->invalid = TRUE; } void menu_add_entry(Menu *menu, MenuEntry *entry) { MenuEntryRenderData *data; XSetWindowAttributes attrib; g_assert(menu != NULL && entry != NULL && entry->render_data == NULL); menu->entries = g_list_append(menu->entries, entry); entry->parent = menu; data = g_new(MenuEntryRenderData, 1); data->item = createWindow(((MenuRenderData*)menu->render_data)->items, 0, &attrib); XMapWindow(ob_display, data->item); data->a_item = appearance_copy(theme_a_menu_item); entry->render_data = data; menu->invalid = TRUE; g_hash_table_insert(menu_map, &data->item, menu); } void menu_show(char *name, int x, int y, Client *client) { Menu *self; MenuRenderData *data; GList *it; int w = 1; int items_h; int item_h = 0, nitems = 0; /* each item, only one is used */ int item_y; int bullet_w; self = g_hash_table_lookup(menu_hash, name); if (!self) { g_warning("Attempted to show menu '%s' but it does not exist.", name); return; } data = self->render_data; /* set texture data and size them mofos out */ data->a_title->texture[0].data.text.string = self->label; appearance_minsize(data->a_title, &data->title_min_w, &data->title_h); data->title_min_w += theme_bevel * 2; data->title_h += theme_bevel * 2; w = MAX(w, data->title_min_w); for (it = self->entries; it; it = it->next) { MenuEntryRenderData *r = ((MenuEntry*)it->data)->render_data; r->a_item->texture[0].data.text.string = ((MenuEntry*)it->data)->label; appearance_minsize(r->a_item, &r->min_w, &item_h); r->min_w += theme_bevel * 2; item_h += theme_bevel * 2; w = MAX(w, r->min_w); ++nitems; } bullet_w = item_h + theme_bevel; w += 2 * bullet_w; items_h = item_h * nitems; /* size appearances */ RECT_SET(data->a_title->area, 0, 0, w, data->title_h); RECT_SET(data->a_title->texture[0].position, 0, 0, w, data->title_h); RECT_SET(data->a_items->area, 0, 0, w, items_h); for (it = self->entries; it; it = it->next) { MenuEntryRenderData *r = ((MenuEntry*)it->data)->render_data; RECT_SET(r->a_item->area, 0, 0, w, item_h); RECT_SET(r->a_item->texture[0].position, bullet_w, 0, w - 2 * bullet_w, item_h); } /* size windows and paint the suckers */ XMoveResizeWindow(ob_display, data->frame, x, y, w, data->title_h + items_h); XMoveResizeWindow(ob_display, data->title, -theme_bwidth, -theme_bwidth, w, data->title_h); paint(data->title, data->a_title); XMoveResizeWindow(ob_display, data->items, 0, data->title_h + theme_bwidth, w, items_h); paint(data->items, data->a_items); for (item_y = 0, it = self->entries; it; item_y += item_h, it = it->next) { MenuEntryRenderData *r = ((MenuEntry*)it->data)->render_data; XMoveResizeWindow(ob_display, r->item, 0, item_y, w, item_h); r->a_item->surface.data.planar.parent = data->a_items; r->a_item->surface.data.planar.parentx = 0; r->a_item->surface.data.planar.parenty = item_y; paint(r->item, r->a_item); } XMapWindow(ob_display, data->frame); }