#include "menu.h" #include "openbox.h" #include "stacking.h" #include "grab.h" #include "render/theme.h" static GHashTable *menu_hash = NULL; GHashTable *menu_map = NULL; #define FRAME_EVENTMASK (ButtonMotionMask | EnterWindowMask | LeaveWindowMask) #define TITLE_EVENTMASK (ButtonPressMask | ButtonMotionMask) #define ENTRY_EVENTMASK (EnterWindowMask | LeaveWindowMask | \ ButtonPressMask | ButtonReleaseMask) void menu_control_show(Menu *self, int x, int y, Client *client); void menu_destroy_hash_key(gpointer data) { g_free(data); } void menu_destroy_hash_value(Menu *self) { GList *it; for (it = self->entries; it; it = it->next) menu_entry_free(it->data); g_list_free(self->entries); g_free(self->label); g_free(self->name); g_hash_table_remove(menu_map, &self->title); g_hash_table_remove(menu_map, &self->frame); g_hash_table_remove(menu_map, &self->items); appearance_free(self->a_title); XDestroyWindow(ob_display, self->title); XDestroyWindow(ob_display, self->frame); XDestroyWindow(ob_display, self->items); g_free(self); } void menu_entry_free(MenuEntry *self) { g_free(self->label); action_free(self->action); g_hash_table_remove(menu_map, &self->item); appearance_free(self->a_item); appearance_free(self->a_disabled); appearance_free(self->a_hilite); XDestroyWindow(ob_display, self->item); g_free(self); } void menu_startup() { Menu *m; Action *a; menu_hash = g_hash_table_new_full(g_str_hash, g_str_equal, menu_destroy_hash_key, (GDestroyNotify)menu_destroy_hash_value); menu_map = g_hash_table_new(g_int_hash, g_int_equal); m = menu_new("sex menu", "root", NULL); a = action_from_string("execute"); a->data.execute.path = g_strdup("xterm"); menu_add_entry(m, menu_entry_new("xterm", a)); a = action_from_string("restart"); menu_add_entry(m, menu_entry_new("restart", a)); menu_add_entry(m, menu_entry_new("--", NULL)); a = action_from_string("exit"); menu_add_entry(m, menu_entry_new("exit", a)); } void menu_shutdown() { g_hash_table_destroy(menu_hash); g_hash_table_destroy(menu_map); } static Window createWindow(Window parent, unsigned long mask, XSetWindowAttributes *attrib) { return XCreateWindow(ob_display, parent, 0, 0, 1, 1, 0, render_depth, InputOutput, render_visual, mask, attrib); } Menu *menu_new_full(char *label, char *name, Menu *parent, menu_controller_show show, menu_controller_update update) { XSetWindowAttributes attrib; Menu *self; self = g_new0(Menu, 1); self->label = g_strdup(label); self->name = g_strdup(name); self->parent = parent; self->entries = NULL; self->shown = FALSE; self->invalid = FALSE; /* default controllers? */ self->show = show; self->hide = NULL; self->update = update; self->mouseover = NULL; self->selected = NULL; attrib.override_redirect = TRUE; attrib.event_mask = FRAME_EVENTMASK; self->frame = createWindow(ob_root, CWOverrideRedirect|CWEventMask, &attrib); attrib.event_mask = TITLE_EVENTMASK; self->title = createWindow(self->frame, CWEventMask, &attrib); self->items = createWindow(self->frame, 0, &attrib); XSetWindowBorderWidth(ob_display, self->frame, theme_bwidth); XSetWindowBorderWidth(ob_display, self->title, theme_bwidth); XSetWindowBorder(ob_display, self->frame, theme_b_color->pixel); XSetWindowBorder(ob_display, self->title, theme_b_color->pixel); XMapWindow(ob_display, self->title); XMapWindow(ob_display, self->items); self->a_title = appearance_copy(theme_a_menu_title); self->a_items = appearance_copy(theme_a_menu); g_hash_table_insert(menu_map, &self->frame, self); g_hash_table_insert(menu_map, &self->title, self); g_hash_table_insert(menu_map, &self->items, self); g_hash_table_insert(menu_hash, g_strdup(name), self); return self; } void menu_free(char *name) { g_hash_table_remove(menu_hash, name); } MenuEntry *menu_entry_new_full(char *label, Action *action, MenuEntryRenderType render_type, gpointer submenu) { MenuEntry *menu_entry = g_new0(MenuEntry, 1); menu_entry->label = g_strdup(label); menu_entry->render_type = render_type; menu_entry->action = action; menu_entry->hilite = FALSE; menu_entry->enabled = TRUE; menu_entry->submenu = submenu; return menu_entry; } void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu) { g_assert(entry != NULL); entry->submenu = submenu; if(entry->parent != NULL) entry->parent->invalid = TRUE; } void menu_add_entry(Menu *menu, MenuEntry *entry) { XSetWindowAttributes attrib; g_assert(menu != NULL && entry != NULL && entry->item == None); menu->entries = g_list_append(menu->entries, entry); entry->parent = menu; attrib.event_mask = ENTRY_EVENTMASK; entry->item = createWindow(menu->items, CWEventMask, &attrib); XMapWindow(ob_display, entry->item); entry->a_item = appearance_copy(theme_a_menu_item); entry->a_disabled = appearance_copy(theme_a_menu_disabled); entry->a_hilite = appearance_copy(theme_a_menu_hilite); menu->invalid = TRUE; g_hash_table_insert(menu_map, &entry->item, menu); } void menu_show(char *name, int x, int y, Client *client) { Menu *self; self = g_hash_table_lookup(menu_hash, name); if (!self) { g_warning("Attempted to show menu '%s' but it does not exist.", name); return; } if (self->invalid) { if (self->update) { self->update(self); } else { menu_render(self); } } self->client = client; if (self->show) { self->show(self, x, y, client); } else { menu_control_show(self, x, y, client); } } void menu_hide(Menu *self) { if (self->shown) { XUnmapWindow(ob_display, self->frame); self->shown = FALSE; } } MenuEntry *menu_find_entry(Menu *menu, Window win) { GList *it; for (it = menu->entries; it; it = it->next) { MenuEntry *entry = it->data; if (entry->item == win) return entry; } return NULL; } void menu_entry_render(MenuEntry *self) { Menu *menu = self->parent; Appearance *a; a = !self->enabled ? self->a_disabled : (self->hilite && self->action ? self->a_hilite : self->a_item); RECT_SET(a->area, 0, 0, menu->width, menu->item_h); RECT_SET(a->texture[0].position, menu->bullet_w, 0, menu->width - 2 * menu->bullet_w, menu->item_h); XMoveResizeWindow(ob_display, self->item, 0, self->y, menu->width, menu->item_h); a->surface.data.planar.parent = menu->a_items; a->surface.data.planar.parentx = 0; a->surface.data.planar.parenty = self->y; paint(self->item, a); } void menu_entry_fire(MenuEntry *self) { Menu *m; if (self->action) { self->action->data.any.c = self->parent->client; self->action->func(&self->action->data); /* hide the whole thing */ m = self->parent; while (m->parent) m = m->parent; menu_hide(m); } } /* Default menu controller action for showing. */ void menu_control_show(Menu *self, int x, int y, Client *client) { XMoveWindow(ob_display, self->frame, x, y); if (!self->shown) { stacking_raise_internal(self->frame); XMapWindow(ob_display, self->frame); self->shown = TRUE; } }