#include #include "menu.h" Menu *menu_new(char *label, Menu *parent) { Menu *new_menu = g_new(Menu, 1); new_menu->label = g_strdup(lable); new_menu->parent = parent; new_menu->entries = NULL; new_menu->tail = NULL; new_menu->shown = FALSE; new_menu->invalid = FALSE; /* default controllers? */ return new_menu; } MenuEntry *menu_entry_new_full(char *label, Action *action, MenuEntryRenderType render_type, gpointer render_data, gpointer submenu) { MenuEntry *menu_entry = g_new(MenuEntry, 1); menu_entry->label = g_strdup(label); menu_entry->action.func = action->func; menu_entry->action.data = action->data; //watch out. copying Client * ptr menu_entry->render_data = render_data; //watch out. menu_entry->submenu = submenu; return menu_entry; } void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu) { assert(entry != NULL); entry->submenu = submenu; if(entry->parent != NULL) entry->parent->invalid = TRUE; } void menu_add_entry(Menu *menu, MenuEntry *entry) { assert(menu != NULL && entry != NULL); menu->entries = g_list_append(menu->entries, entry); entry->parent = menu; menu->invalid = TRUE; }