#include "frame.h" #include "openbox.h" #include "extensions.h" #include "framerender.h" #include "render/theme.h" #define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask) #define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask | \ ButtonPressMask | ButtonReleaseMask) #define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \ ButtonMotionMask | ExposureMask) static void layout_title(Frame *self); void frame_startup() { } void frame_shutdown() { } static Window createWindow(Window parent, unsigned long mask, XSetWindowAttributes *attrib) { return XCreateWindow(ob_display, parent, 0, 0, 1, 1, 0, RrDepth(ob_rr_inst), InputOutput, RrVisual(ob_rr_inst), mask, attrib); } Frame *frame_new() { XSetWindowAttributes attrib; unsigned long mask; Frame *self; self = g_new(Frame, 1); self->visible = FALSE; self->decorations = 0; /* create all of the decor windows */ mask = CWOverrideRedirect | CWEventMask; attrib.event_mask = FRAME_EVENTMASK; attrib.override_redirect = TRUE; self->window = createWindow(ob_root, mask, &attrib); mask = 0; self->plate = createWindow(self->window, mask, &attrib); mask = CWEventMask; attrib.event_mask = ELEMENT_EVENTMASK; self->title = createWindow(self->window, mask, &attrib); self->label = createWindow(self->title, mask, &attrib); self->max = createWindow(self->title, mask, &attrib); self->close = createWindow(self->title, mask, &attrib); self->desk = createWindow(self->title, mask, &attrib); self->shade = createWindow(self->title, mask, &attrib); self->icon = createWindow(self->title, mask, &attrib); self->iconify = createWindow(self->title, mask, &attrib); self->handle = createWindow(self->window, mask, &attrib); mask |= CWCursor; attrib.cursor = ob_cursor(OB_CURSOR_SOUTHWEST); self->lgrip = createWindow(self->handle, mask, &attrib); attrib.cursor = ob_cursor(OB_CURSOR_SOUTHEAST); self->rgrip = createWindow(self->handle, mask, &attrib); self->focused = FALSE; /* the other stuff is shown based on decor settings */ XMapWindow(ob_display, self->plate); XMapWindow(ob_display, self->lgrip); XMapWindow(ob_display, self->rgrip); XMapWindow(ob_display, self->label); /* set colors/appearance/sizes for stuff that doesn't change */ XSetWindowBorder(ob_display, self->window, ob_rr_theme->b_color->pixel); XSetWindowBorder(ob_display, self->label, ob_rr_theme->b_color->pixel); XSetWindowBorder(ob_display, self->rgrip, ob_rr_theme->b_color->pixel); XSetWindowBorder(ob_display, self->lgrip, ob_rr_theme->b_color->pixel); XResizeWindow(ob_display, self->max, ob_rr_theme->button_size, ob_rr_theme->button_size); XResizeWindow(ob_display, self->iconify, ob_rr_theme->button_size, ob_rr_theme->button_size); XResizeWindow(ob_display, self->icon, ob_rr_theme->button_size + 2, ob_rr_theme->button_size + 2); XResizeWindow(ob_display, self->close, ob_rr_theme->button_size, ob_rr_theme->button_size); XResizeWindow(ob_display, self->desk, ob_rr_theme->button_size, ob_rr_theme->button_size); XResizeWindow(ob_display, self->shade, ob_rr_theme->button_size, ob_rr_theme->button_size); XResizeWindow(ob_display, self->lgrip, ob_rr_theme->grip_width, ob_rr_theme->handle_height); XResizeWindow(ob_display, self->rgrip, ob_rr_theme->grip_width, ob_rr_theme->handle_height); /* set up the dynamic appearances */ self->a_unfocused_title = RrAppearanceCopy(ob_rr_theme->a_unfocused_title); self->a_focused_title = RrAppearanceCopy(ob_rr_theme->a_focused_title); self->a_unfocused_label = RrAppearanceCopy(ob_rr_theme->a_unfocused_label); self->a_focused_label = RrAppearanceCopy(ob_rr_theme->a_focused_label); self->a_unfocused_handle = RrAppearanceCopy(ob_rr_theme->a_unfocused_handle); self->a_focused_handle = RrAppearanceCopy(ob_rr_theme->a_focused_handle); self->a_icon = RrAppearanceCopy(ob_rr_theme->a_icon); self->max_press = self->close_press = self->desk_press = self->iconify_press = self->shade_press = FALSE; return (Frame*)self; } static void frame_free(Frame *self) { RrAppearanceFree(self->a_unfocused_title); RrAppearanceFree(self->a_focused_title); RrAppearanceFree(self->a_unfocused_label); RrAppearanceFree(self->a_focused_label); RrAppearanceFree(self->a_unfocused_handle); RrAppearanceFree(self->a_focused_handle); RrAppearanceFree(self->a_icon); XDestroyWindow(ob_display, self->window); g_free(self); } void frame_show(Frame *self) { if (!self->visible) { self->visible = TRUE; XMapWindow(ob_display, self->window); } } void frame_hide(Frame *self) { if (self->visible) { self->visible = FALSE; self->client->ignore_unmaps++; XUnmapWindow(ob_display, self->window); } } void frame_adjust_shape(Frame *self) { #ifdef SHAPE int num; XRectangle xrect[2]; if (!self->client->shaped) { /* clear the shape on the frame window */ XShapeCombineMask(ob_display, self->window, ShapeBounding, self->innersize.left, self->innersize.top, None, ShapeSet); } else { /* make the frame's shape match the clients */ XShapeCombineShape(ob_display, self->window, ShapeBounding, self->innersize.left, self->innersize.top, self->client->window, ShapeBounding, ShapeSet); num = 0; if (self->decorations & Decor_Titlebar) { xrect[0].x = -ob_rr_theme->bevel; xrect[0].y = -ob_rr_theme->bevel; xrect[0].width = self->width + self->bwidth * 2; xrect[0].height = ob_rr_theme->title_height + self->bwidth * 2; ++num; } if (self->decorations & Decor_Handle) { xrect[1].x = -ob_rr_theme->bevel; xrect[1].y = FRAME_HANDLE_Y(self); xrect[1].width = self->width + self->bwidth * 2; xrect[1].height = ob_rr_theme->handle_height + self->bwidth * 2; ++num; } XShapeCombineRectangles(ob_display, self->window, ShapeBounding, 0, 0, xrect, num, ShapeUnion, Unsorted); } #endif } void frame_adjust_area(Frame *self, gboolean moved, gboolean resized) { if (resized) { self->decorations = self->client->decorations; if (self->decorations & Decor_Border) { self->bwidth = ob_rr_theme->bwidth; self->cbwidth = ob_rr_theme->cbwidth; } else { self->bwidth = self->cbwidth = 0; } STRUT_SET(self->innersize, self->cbwidth, self->cbwidth, self->cbwidth, self->cbwidth); self->width = self->client->area.width + self->cbwidth * 2; g_assert(self->width > 0); /* set border widths */ XSetWindowBorderWidth(ob_display, self->plate, self->cbwidth); XSetWindowBorderWidth(ob_display, self->window, self->bwidth); XSetWindowBorderWidth(ob_display, self->title, self->bwidth); XSetWindowBorderWidth(ob_display, self->handle, self->bwidth); XSetWindowBorderWidth(ob_display, self->lgrip, self->bwidth); XSetWindowBorderWidth(ob_display, self->rgrip, self->bwidth); /* position/size and map/unmap all the windows */ /* they all default off, they're turned on in layout_title */ self->icon_x = -1; self->desk_x = -1; self->shade_x = -1; self->iconify_x = -1; self->label_x = -1; self->max_x = -1; self->close_x = -1; if (self->decorations & Decor_Titlebar) { XMoveResizeWindow(ob_display, self->title, -self->bwidth, -self->bwidth, self->width, ob_rr_theme->title_height); self->innersize.top += ob_rr_theme->title_height + self->bwidth; XMapWindow(ob_display, self->title); /* layout the title bar elements */ layout_title(self); } else XUnmapWindow(ob_display, self->title); if (self->decorations & Decor_Handle) { XMoveResizeWindow(ob_display, self->handle, -self->bwidth, FRAME_HANDLE_Y(self), self->width, ob_rr_theme->handle_height); XMoveWindow(ob_display, self->lgrip, -self->bwidth, -self->bwidth); XMoveWindow(ob_display, self->rgrip, -self->bwidth + self->width - ob_rr_theme->grip_width, -self->bwidth); self->innersize.bottom += ob_rr_theme->handle_height + self->bwidth; XMapWindow(ob_display, self->handle); /* XXX make a subwindow with these dimentions? ob_rr_theme->grip_width + self->bwidth, 0, self->width - (ob_rr_theme->grip_width + self->bwidth) * 2, ob_rr_theme->handle_height); */ } else XUnmapWindow(ob_display, self->handle); } if (resized) { /* move and resize the plate */ XMoveResizeWindow(ob_display, self->plate, self->innersize.left - self->cbwidth, self->innersize.top - self->cbwidth, self->client->area.width, self->client->area.height); /* when the client has StaticGravity, it likes to move around. */ XMoveWindow(ob_display, self->client->window, 0, 0); } if (resized) { STRUT_SET(self->size, self->innersize.left + self->bwidth, self->innersize.top + self->bwidth, self->innersize.right + self->bwidth, self->innersize.bottom + self->bwidth); } /* shading can change without being moved or resized */ RECT_SET_SIZE(self->area, self->client->area.width + self->size.left + self->size.right, (self->client->shaded ? ob_rr_theme->title_height + self->bwidth*2: self->client->area.height + self->size.top + self->size.bottom)); if (moved) { /* find the new coordinates, done after setting the frame.size, for frame_client_gravity. */ self->area.x = self->client->area.x; self->area.y = self->client->area.y; frame_client_gravity((Frame*)self, &self->area.x, &self->area.y); } /* move and resize the top level frame. shading can change without being moved or resized */ XMoveResizeWindow(ob_display, self->window, self->area.x, self->area.y, self->width, self->area.height - self->bwidth * 2); if (resized) { framerender_frame(self); frame_adjust_shape(self); } } void frame_adjust_state(Frame *self) { framerender_frame(self); } void frame_adjust_focus(Frame *self, gboolean hilite) { self->focused = hilite; framerender_frame(self); } void frame_adjust_title(Frame *self) { framerender_frame(self); } void frame_adjust_icon(Frame *self) { framerender_frame(self); } void frame_grab_client(Frame *self, ObClient *client) { self->client = client; /* reparent the client to the frame */ XReparentWindow(ob_display, client->window, self->plate, 0, 0); /* When reparenting the client window, it is usually not mapped yet, since this occurs from a MapRequest. However, in the case where Openbox is starting up, the window is already mapped, so we'll see unmap events for it. There are 2 unmap events generated that we see, one with the 'event' member set the root window, and one set to the client, but both get handled and need to be ignored. */ if (ob_state == OB_STATE_STARTING) client->ignore_unmaps += 2; /* select the event mask on the client's parent (to receive config/map req's) the ButtonPress is to catch clicks on the client border */ XSelectInput(ob_display, self->plate, PLATE_EVENTMASK); /* map the client so it maps when the frame does */ XMapWindow(ob_display, client->window); frame_adjust_area(self, TRUE, TRUE); /* set all the windows for the frame in the window_map */ g_hash_table_insert(window_map, &self->window, client); g_hash_table_insert(window_map, &self->plate, client); g_hash_table_insert(window_map, &self->title, client); g_hash_table_insert(window_map, &self->label, client); g_hash_table_insert(window_map, &self->max, client); g_hash_table_insert(window_map, &self->close, client); g_hash_table_insert(window_map, &self->desk, client); g_hash_table_insert(window_map, &self->shade, client); g_hash_table_insert(window_map, &self->icon, client); g_hash_table_insert(window_map, &self->iconify, client); g_hash_table_insert(window_map, &self->handle, client); g_hash_table_insert(window_map, &self->lgrip, client); g_hash_table_insert(window_map, &self->rgrip, client); } void frame_release_client(Frame *self, ObClient *client) { XEvent ev; g_assert(self->client == client); /* check if the app has already reparented its window away */ if (XCheckTypedWindowEvent(ob_display, client->window, ReparentNotify, &ev)) { XPutBackEvent(ob_display, &ev); /* re-map the window since the unmanaging process unmaps it */ /* XXX ... um no it doesnt it unmaps its parent, the window itself retains its mapped state, no?! XXX XMapWindow(ob_display, client->window); */ } else { /* according to the ICCCM - if the client doesn't reparent itself, then we will reparent the window to root for them */ XReparentWindow(ob_display, client->window, ob_root, client->area.x, client->area.y); } /* remove all the windows for the frame from the window_map */ g_hash_table_remove(window_map, &self->window); g_hash_table_remove(window_map, &self->plate); g_hash_table_remove(window_map, &self->title); g_hash_table_remove(window_map, &self->label); g_hash_table_remove(window_map, &self->max); g_hash_table_remove(window_map, &self->close); g_hash_table_remove(window_map, &self->desk); g_hash_table_remove(window_map, &self->shade); g_hash_table_remove(window_map, &self->icon); g_hash_table_remove(window_map, &self->iconify); g_hash_table_remove(window_map, &self->handle); g_hash_table_remove(window_map, &self->lgrip); g_hash_table_remove(window_map, &self->rgrip); frame_free(self); } static void layout_title(Frame *self) { char *lc; int x; gboolean n, d, i, l, m, c, s; n = d = i = l = m = c = s = FALSE; /* figure out whats being shown, and the width of the label */ self->label_width = self->width - (ob_rr_theme->bevel + 1) * 2; for (lc = ob_rr_theme->title_layout; *lc != '\0'; ++lc) { switch (*lc) { case 'N': if (!(self->decorations & Decor_Icon)) break; if (n) { *lc = ' '; break; } /* rm duplicates */ n = TRUE; self->label_width -= (ob_rr_theme->button_size + 2 + ob_rr_theme->bevel + 1); break; case 'D': if (!(self->decorations & Decor_AllDesktops)) break; if (d) { *lc = ' '; break; } /* rm duplicates */ d = TRUE; self->label_width -= (ob_rr_theme->button_size + ob_rr_theme->bevel + 1); break; case 'S': if (!(self->decorations & Decor_Shade)) break; if (s) { *lc = ' '; break; } /* rm duplicates */ s = TRUE; self->label_width -= (ob_rr_theme->button_size + ob_rr_theme->bevel + 1); break; case 'I': if (!(self->decorations & Decor_Iconify)) break; if (i) { *lc = ' '; break; } /* rm duplicates */ i = TRUE; self->label_width -= (ob_rr_theme->button_size + ob_rr_theme->bevel + 1); break; case 'L': if (l) { *lc = ' '; break; } /* rm duplicates */ l = TRUE; break; case 'M': if (!(self->decorations & Decor_Maximize)) break; if (m) { *lc = ' '; break; } /* rm duplicates */ m = TRUE; self->label_width -= (ob_rr_theme->button_size + ob_rr_theme->bevel + 1); break; case 'C': if (!(self->decorations & Decor_Close)) break; if (c) { *lc = ' '; break; } /* rm duplicates */ c = TRUE; self->label_width -= (ob_rr_theme->button_size + ob_rr_theme->bevel + 1); break; } } if (self->label_width < 1) self->label_width = 1; XResizeWindow(ob_display, self->label, self->label_width, ob_rr_theme->label_height); if (!n) XUnmapWindow(ob_display, self->icon); if (!d) XUnmapWindow(ob_display, self->desk); if (!s) XUnmapWindow(ob_display, self->shade); if (!i) XUnmapWindow(ob_display, self->iconify); if (!l) XUnmapWindow(ob_display, self->label); if (!m) XUnmapWindow(ob_display, self->max); if (!c) XUnmapWindow(ob_display, self->close); x = ob_rr_theme->bevel + 1; for (lc = ob_rr_theme->title_layout; *lc != '\0'; ++lc) { switch (*lc) { case 'N': if (!n) break; self->icon_x = x; XMapWindow(ob_display, self->icon); XMoveWindow(ob_display, self->icon, x, ob_rr_theme->bevel); x += ob_rr_theme->button_size + 2 + ob_rr_theme->bevel + 1; break; case 'D': if (!d) break; self->desk_x = x; XMapWindow(ob_display, self->desk); XMoveWindow(ob_display, self->desk, x, ob_rr_theme->bevel + 1); x += ob_rr_theme->button_size + ob_rr_theme->bevel + 1; break; case 'S': if (!s) break; self->shade_x = x; XMapWindow(ob_display, self->shade); XMoveWindow(ob_display, self->shade, x, ob_rr_theme->bevel + 1); x += ob_rr_theme->button_size + ob_rr_theme->bevel + 1; break; case 'I': if (!i) break; self->iconify_x = x; XMapWindow(ob_display, self->iconify); XMoveWindow(ob_display, self->iconify, x, ob_rr_theme->bevel + 1); x += ob_rr_theme->button_size + ob_rr_theme->bevel + 1; break; case 'L': if (!l) break; self->label_x = x; XMapWindow(ob_display, self->label); XMoveWindow(ob_display, self->label, x, ob_rr_theme->bevel); x += self->label_width + ob_rr_theme->bevel + 1; break; case 'M': if (!m) break; self->max_x = x; XMapWindow(ob_display, self->max); XMoveWindow(ob_display, self->max, x, ob_rr_theme->bevel + 1); x += ob_rr_theme->button_size + ob_rr_theme->bevel + 1; break; case 'C': if (!c) break; self->close_x = x; XMapWindow(ob_display, self->close); XMoveWindow(ob_display, self->close, x, ob_rr_theme->bevel + 1); x += ob_rr_theme->button_size + ob_rr_theme->bevel + 1; break; } } } Context frame_context_from_string(char *name) { if (!g_ascii_strcasecmp("root", name)) return Context_Root; else if (!g_ascii_strcasecmp("client", name)) return Context_Client; else if (!g_ascii_strcasecmp("titlebar", name)) return Context_Titlebar; else if (!g_ascii_strcasecmp("handle", name)) return Context_Handle; else if (!g_ascii_strcasecmp("frame", name)) return Context_Frame; else if (!g_ascii_strcasecmp("blcorner", name)) return Context_BLCorner; else if (!g_ascii_strcasecmp("tlcorner", name)) return Context_TLCorner; else if (!g_ascii_strcasecmp("brcorner", name)) return Context_BRCorner; else if (!g_ascii_strcasecmp("trcorner", name)) return Context_TRCorner; else if (!g_ascii_strcasecmp("maximize", name)) return Context_Maximize; else if (!g_ascii_strcasecmp("alldesktops", name)) return Context_AllDesktops; else if (!g_ascii_strcasecmp("shade", name)) return Context_Shade; else if (!g_ascii_strcasecmp("iconify", name)) return Context_Iconify; else if (!g_ascii_strcasecmp("icon", name)) return Context_Icon; else if (!g_ascii_strcasecmp("close", name)) return Context_Close; return Context_None; } Context frame_context(ObClient *client, Window win) { Frame *self; if (win == ob_root) return Context_Root; if (client == NULL) return Context_None; if (win == client->window) return Context_Client; self = client->frame; if (win == self->window) return Context_Frame; if (win == self->plate) return Context_Client; if (win == self->title) return Context_Titlebar; if (win == self->label) return Context_Titlebar; if (win == self->handle) return Context_Handle; if (win == self->lgrip) return Context_BLCorner; if (win == self->rgrip) return Context_BRCorner; if (win == self->max) return Context_Maximize; if (win == self->iconify)return Context_Iconify; if (win == self->close) return Context_Close; if (win == self->icon) return Context_Icon; if (win == self->desk) return Context_AllDesktops; if (win == self->shade) return Context_Shade; return Context_None; } void frame_client_gravity(Frame *self, int *x, int *y) { /* horizontal */ switch (self->client->gravity) { default: case NorthWestGravity: case SouthWestGravity: case WestGravity: break; case NorthGravity: case SouthGravity: case CenterGravity: *x -= (self->size.left + self->size.right) / 2; break; case NorthEastGravity: case SouthEastGravity: case EastGravity: *x -= self->size.left + self->size.right; break; case ForgetGravity: case StaticGravity: *x -= self->size.left; break; } /* vertical */ switch (self->client->gravity) { default: case NorthWestGravity: case NorthEastGravity: case NorthGravity: break; case CenterGravity: case EastGravity: case WestGravity: *y -= (self->size.top + self->size.bottom) / 2; break; case SouthWestGravity: case SouthEastGravity: case SouthGravity: *y -= self->size.top + self->size.bottom; break; case ForgetGravity: case StaticGravity: *y -= self->size.top; break; } } void frame_frame_gravity(Frame *self, int *x, int *y) { /* horizontal */ switch (self->client->gravity) { default: case NorthWestGravity: case WestGravity: case SouthWestGravity: break; case NorthGravity: case CenterGravity: case SouthGravity: *x += (self->size.left + self->size.right) / 2; break; case NorthEastGravity: case EastGravity: case SouthEastGravity: *x += self->size.left + self->size.right; break; case StaticGravity: case ForgetGravity: *x += self->size.left; break; } /* vertical */ switch (self->client->gravity) { default: case NorthWestGravity: case WestGravity: case SouthWestGravity: break; case NorthGravity: case CenterGravity: case SouthGravity: *y += (self->size.top + self->size.bottom) / 2; break; case NorthEastGravity: case EastGravity: case SouthEastGravity: *y += self->size.top + self->size.bottom; break; case StaticGravity: case ForgetGravity: *y += self->size.top; break; } }