#ifndef __engine_h #define __engine_h #include "../engines/engineinterface.h" /* The engine to load */ extern char *engine_name; /* The theme to load */ extern char *engine_theme; /* The titlebar layout */ extern char *engine_layout; /* The titlebar font */ extern char *engine_font; /* The titlebar font's shadow */ extern gboolean engine_shadow; /* The titlebar font's shadow offset */ extern int engine_shadow_offset; /* The titlebar font's shadow transparency */ extern int engine_shadow_tint; void engine_startup(); void engine_load(); void engine_shutdown(); extern EngineFrameNew *engine_frame_new; extern EngineFrameGrabClient *engine_frame_grab_client; extern EngineFrameReleaseClient *engine_frame_release_client; extern EngineFrameAdjustArea *engine_frame_adjust_area; extern EngineFrameAdjustShape *engine_frame_adjust_shape; extern EngineFrameAdjustState *engine_frame_adjust_state; extern EngineFrameAdjustFocus *engine_frame_adjust_focus; extern EngineFrameAdjustTitle *engine_frame_adjust_title; extern EngineFrameAdjustIcon *engine_frame_adjust_icon; extern EngineFrameShow *engine_frame_show; extern EngineFrameHide *engine_frame_hide; extern EngineGetContext *engine_get_context; extern EngineRenderLabel *engine_render_label; extern EngineSizeLabel *engine_size_label; #endif