#ifndef __engine_h #define __engine_h #include "../engines/engineinterface.h" /* The engine to load */ extern char *engine_name; /* The theme to load */ extern char *engine_theme; /* The titlebar layout */ extern char *engine_layout; /* The titlebar font */ extern char *engine_font; /* The titlebar font's shadow */ extern gboolean engine_shadow; /* The titlebar font's shadow offset */ extern int engine_shadow_offset; /* The titlebar font's shadow transparency */ extern int engine_shadow_tint; void engine_startup(); void engine_load(); void engine_shutdown(); EngineFrameNew *engine_frame_new; EngineFrameGrabClient *engine_frame_grab_client; EngineFrameReleaseClient *engine_frame_release_client; EngineFrameAdjustArea *engine_frame_adjust_area; EngineFrameAdjustShape *engine_frame_adjust_shape; EngineFrameAdjustState *engine_frame_adjust_state; EngineFrameAdjustFocus *engine_frame_adjust_focus; EngineFrameAdjustTitle *engine_frame_adjust_title; EngineFrameAdjustIcon *engine_frame_adjust_icon; EngineFrameShow *engine_frame_show; EngineFrameHide *engine_frame_hide; EngineGetContext *engine_get_context; #endif