#include "debug.h" #include "menu.h" #include "menuframe.h" #include "screen.h" #include "client.h" #include "openbox.h" #include "frame.h" #include "gettext.h" #include #define CLIENT_MENU_NAME "client-menu" #define SEND_TO_MENU_NAME "client-send-to-menu" #define LAYER_MENU_NAME "client-layer-menu" enum { LAYER_TOP, LAYER_NORMAL, LAYER_BOTTOM }; enum { CLIENT_SEND_TO, CLIENT_LAYER, CLIENT_ICONIFY, CLIENT_MAXIMIZE, CLIENT_RAISE, CLIENT_LOWER, CLIENT_SHADE, CLIENT_DECORATE, CLIENT_MOVE, CLIENT_RESIZE, CLIENT_CLOSE }; static void client_update(ObMenuFrame *frame, gpointer data) { ObMenu *menu = frame->menu; ObMenuEntry *e; GList *it; frame->show_title = FALSE; for (it = menu->entries; it; it = g_list_next(it)) { e = it->data; if (e->type == OB_MENU_ENTRY_TYPE_NORMAL) e->data.normal.enabled = !!frame->client; } if (!frame->client) return; e = menu_find_entry_id(menu, CLIENT_ICONIFY); e->data.normal.enabled = frame->client->functions & OB_CLIENT_FUNC_ICONIFY; e = menu_find_entry_id(menu, CLIENT_MAXIMIZE); e->data.normal.enabled =frame->client->functions & OB_CLIENT_FUNC_MAXIMIZE; e = menu_find_entry_id(menu, CLIENT_SHADE); e->data.normal.enabled = frame->client->functions & OB_CLIENT_FUNC_SHADE; e = menu_find_entry_id(menu, CLIENT_MOVE); e->data.normal.enabled = frame->client->functions & OB_CLIENT_FUNC_MOVE; e = menu_find_entry_id(menu, CLIENT_RESIZE); e->data.normal.enabled = frame->client->functions & OB_CLIENT_FUNC_RESIZE; e = menu_find_entry_id(menu, CLIENT_CLOSE); e->data.normal.enabled = frame->client->functions & OB_CLIENT_FUNC_CLOSE; } static void layer_update(ObMenuFrame *frame, gpointer data) { ObMenu *menu = frame->menu; ObMenuEntry *e; GList *it; for (it = menu->entries; it; it = g_list_next(it)) { e = it->data; if (e->type == OB_MENU_ENTRY_TYPE_NORMAL) e->data.normal.enabled = !!frame->client; } if (!frame->client) return; e = menu_find_entry_id(menu, LAYER_TOP); e->data.normal.enabled = !frame->client->above; e = menu_find_entry_id(menu, LAYER_NORMAL); e->data.normal.enabled = (frame->client->above || frame->client->below); e = menu_find_entry_id(menu, LAYER_BOTTOM); e->data.normal.enabled = !frame->client->below; } static void send_to_update(ObMenuFrame *frame, gpointer data) { ObMenu *menu = frame->menu; guint i; GSList *acts; ObAction *act; menu_clear_entries(menu); if (!frame->client) return; for (i = 0; i <= screen_num_desktops; ++i) { gchar *name; guint desk; if (i >= screen_num_desktops) { menu_add_separator(menu, -1); desk = DESKTOP_ALL; name = _("All desktops"); } else { desk = i; name = screen_desktop_names[i]; } act = action_from_string("SendToDesktop"); act->data.sendto.desk = desk; act->data.sendto.follow = FALSE; acts = g_slist_prepend(NULL, act); menu_add_normal(menu, desk, name, acts); if (frame->client->desktop == desk) { ObMenuEntry *e = menu_find_entry_id(menu, desk); g_assert(e); e->data.normal.enabled = FALSE; } } } void client_menu_startup() { GSList *acts; ObMenu *menu; menu = menu_new(LAYER_MENU_NAME, _("Layer"), NULL); menu_set_update_func(menu, layer_update); acts = g_slist_prepend(NULL, action_from_string("SendToTopLayer")); menu_add_normal(menu, LAYER_TOP, _("Always on top"), acts); acts = g_slist_prepend(NULL, action_from_string("SendToNormalLayer")); menu_add_normal(menu, LAYER_NORMAL, _("Normal"), acts); acts = g_slist_prepend(NULL, action_from_string("SendToBottomLayer")); menu_add_normal(menu, LAYER_BOTTOM, _("Always on bottom"),acts); menu = menu_new(SEND_TO_MENU_NAME, _("Send to desktop"), NULL); menu_set_update_func(menu, send_to_update); menu = menu_new(CLIENT_MENU_NAME, _("Client menu"), NULL); menu_set_update_func(menu, client_update); menu_add_submenu(menu, CLIENT_SEND_TO, SEND_TO_MENU_NAME); menu_add_submenu(menu, CLIENT_LAYER, LAYER_MENU_NAME); acts = g_slist_prepend(NULL, action_from_string("Iconify")); menu_add_normal(menu, CLIENT_ICONIFY, _("Iconify"), acts); acts = g_slist_prepend(NULL, action_from_string("ToggleMaximizeFull")); menu_add_normal(menu, CLIENT_MAXIMIZE, _("Maximize"), acts); acts = g_slist_prepend(NULL, action_from_string("Raise")); menu_add_normal(menu, CLIENT_RAISE, _("Raise to top"), acts); acts = g_slist_prepend(NULL, action_from_string("Lower")); menu_add_normal(menu, CLIENT_LOWER, _("Lower to bottom"),acts); acts = g_slist_prepend(NULL, action_from_string("ToggleShade")); menu_add_normal(menu, CLIENT_SHADE, _("Roll up/down"), acts); acts = g_slist_prepend(NULL, action_from_string("ToggleDecorations")); menu_add_normal(menu, CLIENT_DECORATE, _("Decorate"), acts); menu_add_separator(menu, -1); acts = g_slist_prepend(NULL, action_from_string("KeyboardMove")); menu_add_normal(menu, CLIENT_MOVE, _("Move"), acts); acts = g_slist_prepend(NULL, action_from_string("KeyboardResize")); menu_add_normal(menu, CLIENT_RESIZE, _("Resize"), acts); menu_add_separator(menu, -1); acts = g_slist_prepend(NULL, action_from_string("Close")); menu_add_normal(menu, CLIENT_CLOSE, _("Close"), acts); }