#include "client.h" #include "dock.h" #include "xerror.h" #include "startup.h" #include "screen.h" #include "moveresize.h" #include "prop.h" #include "extensions.h" #include "frame.h" #include "event.h" #include "grab.h" #include "focus.h" #include "stacking.h" #include "dispatch.h" #include "openbox.h" #include "group.h" #include "config.h" #include "menu.h" #include "render/render.h" #include #include /*! The event mask to grab on client windows */ #define CLIENT_EVENTMASK (PropertyChangeMask | FocusChangeMask | \ StructureNotifyMask) #define CLIENT_NOPROPAGATEMASK (ButtonPressMask | ButtonReleaseMask | \ ButtonMotionMask) GList *client_list = NULL; static void client_get_all(ObClient *self); static void client_toggle_border(ObClient *self, gboolean show); static void client_get_area(ObClient *self); static void client_get_desktop(ObClient *self); static void client_get_state(ObClient *self); static void client_get_shaped(ObClient *self); static void client_get_mwm_hints(ObClient *self); static void client_get_gravity(ObClient *self); static void client_showhide(ObClient *self); static void client_change_allowed_actions(ObClient *self); static void client_change_state(ObClient *self); static void client_apply_startup_state(ObClient *self); void client_startup() { client_set_list(); } void client_shutdown() { } void client_set_list() { Window *windows, *win_it; GList *it; guint size = g_list_length(client_list); /* create an array of the window ids */ if (size > 0) { windows = g_new(Window, size); win_it = windows; for (it = client_list; it != NULL; it = it->next, ++win_it) *win_it = ((ObClient*)it->data)->window; } else windows = NULL; PROP_SETA32(RootWindow(ob_display, ob_screen), net_client_list, window, (guint32*)windows, size); if (windows) g_free(windows); stacking_set_list(); } /* void client_foreach_transient(ObClient *self, ObClientForeachFunc func, void *data) { GSList *it; for (it = self->transients; it; it = it->next) { if (!func(it->data, data)) return; client_foreach_transient(it->data, func, data); } } void client_foreach_ancestor(ObClient *self, ObClientForeachFunc func, void *data) { if (self->transient_for) { if (self->transient_for != OB_TRAN_GROUP) { if (!func(self->transient_for, data)) return; client_foreach_ancestor(self->transient_for, func, data); } else { GSList *it; for (it = self->group->members; it; it = it->next) if (it->data != self && !((ObClient*)it->data)->transient_for) { if (!func(it->data, data)) return; client_foreach_ancestor(it->data, func, data); } } } } */ void client_manage_all() { unsigned int i, j, nchild; Window w, *children; XWMHints *wmhints; XWindowAttributes attrib; XQueryTree(ob_display, RootWindow(ob_display, ob_screen), &w, &w, &children, &nchild); /* remove all icon windows from the list */ for (i = 0; i < nchild; i++) { if (children[i] == None) continue; wmhints = XGetWMHints(ob_display, children[i]); if (wmhints) { if ((wmhints->flags & IconWindowHint) && (wmhints->icon_window != children[i])) for (j = 0; j < nchild; j++) if (children[j] == wmhints->icon_window) { children[j] = None; break; } XFree(wmhints); } } for (i = 0; i < nchild; ++i) { if (children[i] == None) continue; if (XGetWindowAttributes(ob_display, children[i], &attrib)) { if (attrib.override_redirect) continue; if (attrib.map_state != IsUnmapped) client_manage(children[i]); } } XFree(children); /* stack them as they were on startup! why with stacking_lower? Why, because then windows who aren't in the stacking list are on the top where you can see them instead of buried at the bottom! */ for (i = startup_stack_size; i > 0; --i) { ObWindow *obw; w = startup_stack_order[i-1]; obw = g_hash_table_lookup(window_map, &w); if (obw) { g_assert(WINDOW_IS_CLIENT(obw)); stacking_lower(CLIENT_AS_WINDOW(obw)); } } g_free(startup_stack_order); startup_stack_order = NULL; startup_stack_size = 0; if (config_focus_new) { ObWindow *active; active = g_hash_table_lookup(window_map, &startup_active); if (active) { g_assert(WINDOW_IS_CLIENT(active)); if (!client_focus(WINDOW_AS_CLIENT(active))) focus_fallback(OB_FOCUS_FALLBACK_NOFOCUS); } else focus_fallback(OB_FOCUS_FALLBACK_NOFOCUS); } } void client_manage(Window window) { ObClient *self; XEvent e; XWindowAttributes attrib; XSetWindowAttributes attrib_set; XWMHints *wmhint; gboolean activate = FALSE; grab_server(TRUE); /* check if it has already been unmapped by the time we started mapping the grab does a sync so we don't have to here */ if (XCheckTypedWindowEvent(ob_display, window, DestroyNotify, &e) || XCheckTypedWindowEvent(ob_display, window, UnmapNotify, &e)) { XPutBackEvent(ob_display, &e); grab_server(FALSE); return; /* don't manage it */ } /* make sure it isn't an override-redirect window */ if (!XGetWindowAttributes(ob_display, window, &attrib) || attrib.override_redirect) { grab_server(FALSE); return; /* don't manage it */ } /* is the window a docking app */ if ((wmhint = XGetWMHints(ob_display, window))) { if ((wmhint->flags & StateHint) && wmhint->initial_state == WithdrawnState) { dock_add(window, wmhint); grab_server(FALSE); XFree(wmhint); return; } XFree(wmhint); } g_message("Managing window: %lx", window); /* choose the events we want to receive on the CLIENT window */ attrib_set.event_mask = CLIENT_EVENTMASK; attrib_set.do_not_propagate_mask = CLIENT_NOPROPAGATEMASK; XChangeWindowAttributes(ob_display, window, CWEventMask|CWDontPropagate, &attrib_set); /* create the ObClient struct, and populate it from the hints on the window */ self = g_new(ObClient, 1); self->obwin.type = Window_Client; self->window = window; client_get_all(self); /* remove the client's border (and adjust re gravity) */ client_toggle_border(self, FALSE); /* specify that if we exit, the window should not be destroyed and should be reparented back to root automatically */ XChangeSaveSet(ob_display, window, SetModeInsert); /* create the decoration frame for the client window */ self->frame = frame_new(); frame_grab_client(self->frame, self); client_apply_startup_state(self); grab_server(FALSE); /* add to client list/map */ client_list = g_list_append(client_list, self); g_hash_table_insert(window_map, &self->window, self); /* update the focus lists */ focus_order_add_new(self); stacking_add(CLIENT_AS_WINDOW(self)); /* focus the new window? */ if (ob_state() != OB_STATE_STARTING && config_focus_new && /* note the check against Type_Normal/Dialog, not client_normal(self), which would also include other types. in this case we want more strict rules for focus */ (self->type == OB_CLIENT_TYPE_NORMAL || self->type == OB_CLIENT_TYPE_DIALOG)) { if (self->desktop != screen_desktop) { /* activate the window */ activate = TRUE; } else { gboolean group_foc = FALSE; if (self->group) { GSList *it; for (it = self->group->members; it; it = it->next) { if (client_focused(it->data)) { group_foc = TRUE; break; } } } if ((group_foc || (!self->transient_for && (!self->group || !self->group->members->next))) || client_search_focus_tree_full(self) || !focus_client || !client_normal(focus_client)) { /* activate the window */ activate = TRUE; } } } dispatch_client(Event_Client_New, self, 0, 0); /* make sure the window is visible */ client_move_onscreen(self); screen_update_areas(); client_showhide(self); /* use client_focus instead of client_activate cuz client_activate does stuff like switch desktops etc and I'm not interested in all that when a window maps since its not based on an action from the user like clicking a window to activate is. so keep the new window out of the way but do focus it. */ if (activate) client_focus(self); /* client_activate does this but we aret using it so we have to do it here as well */ if (screen_showing_desktop) screen_show_desktop(FALSE); /* update the list hints */ client_set_list(); dispatch_client(Event_Client_Mapped, self, 0, 0); g_message("Managed window 0x%lx (%s)", window, self->class); } void client_unmanage_all() { while (client_list != NULL) client_unmanage(client_list->data); } /* called by client_unmanage() to close any menus referencing this client */ void client_close_menus(gpointer key, gpointer value, gpointer self) { if (((ObMenu *)value)->client == (ObClient *)self) menu_hide((ObMenu *)value); } void client_unmanage(ObClient *self) { guint j; GSList *it; g_message("Unmanaging window: %lx (%s)", self->window, self->class); dispatch_client(Event_Client_Destroy, self, 0, 0); g_assert(self != NULL); /* remove the window from our save set */ XChangeSaveSet(ob_display, self->window, SetModeDelete); /* we dont want events no more */ XSelectInput(ob_display, self->window, NoEventMask); frame_hide(self->frame); client_list = g_list_remove(client_list, self); stacking_remove(self); g_hash_table_remove(window_map, &self->window); /* update the focus lists */ focus_order_remove(self); /* once the client is out of the list, update the struts to remove it's influence */ screen_update_areas(); /* tell our parent(s) that we're gone */ if (self->transient_for == OB_TRAN_GROUP) { /* transient of group */ GSList *it; for (it = self->group->members; it; it = it->next) if (it->data != self) ((ObClient*)it->data)->transients = g_slist_remove(((ObClient*)it->data)->transients, self); } else if (self->transient_for) { /* transient of window */ self->transient_for->transients = g_slist_remove(self->transient_for->transients, self); } /* tell our transients that we're gone */ for (it = self->transients; it != NULL; it = it->next) { if (((ObClient*)it->data)->transient_for != OB_TRAN_GROUP) { ((ObClient*)it->data)->transient_for = NULL; client_calc_layer(it->data); } } if (moveresize_client == self) moveresize_end(TRUE); /* close any windows that are attached to this window */ g_hash_table_foreach(menu_hash, client_close_menus, self); if (focus_client == self) { XEvent e; /* focus the last focused window on the desktop, and ignore enter events from the unmap so it doesnt mess with the focus */ while (XCheckTypedEvent(ob_display, EnterNotify, &e)); client_unfocus(self); } /* remove from its group */ if (self->group) { group_remove(self->group, self); self->group = NULL; } /* dispatch the unmapped event */ dispatch_client(Event_Client_Unmapped, self, 0, 0); g_assert(self != NULL); /* give the client its border back */ client_toggle_border(self, TRUE); /* reparent the window out of the frame, and free the frame */ frame_release_client(self->frame, self); self->frame = NULL; if (ob_state() != OB_STATE_EXITING) { /* these values should not be persisted across a window unmapping/mapping */ prop_erase(self->window, prop_atoms.net_wm_desktop); prop_erase(self->window, prop_atoms.net_wm_state); } else { /* if we're left in an iconic state, the client wont be mapped. this is bad, since we will no longer be managing the window on restart */ if (self->iconic) XMapWindow(ob_display, self->window); } g_message("Unmanaged window 0x%lx", self->window); /* free all data allocated in the client struct */ g_slist_free(self->transients); for (j = 0; j < self->nicons; ++j) g_free(self->icons[j].data); if (self->nicons > 0) g_free(self->icons); g_free(self->title); g_free(self->icon_title); g_free(self->name); g_free(self->class); g_free(self->role); g_free(self); /* update the list hints */ client_set_list(); } void client_move_onscreen(ObClient *self) { Rect *a; int x = self->frame->area.x, y = self->frame->area.y; /* XXX watch for xinerama dead areas */ a = screen_area(self->desktop); if (x >= a->x + a->width - 1) x = a->x + a->width - self->frame->area.width; if (y >= a->y + a->height - 1) y = a->y + a->height - self->frame->area.height; if (x + self->frame->area.width - 1 < a->x) x = a->x; if (y + self->frame->area.height - 1< a->y) y = a->y; frame_frame_gravity(self->frame, &x, &y); /* get where the client should be */ client_configure(self, OB_CORNER_TOPLEFT, x, y, self->area.width, self->area.height, TRUE, TRUE); } static void client_toggle_border(ObClient *self, gboolean show) { /* adjust our idea of where the client is, based on its border. When the border is removed, the client should now be considered to be in a different position. when re-adding the border to the client, the same operation needs to be reversed. */ int oldx = self->area.x, oldy = self->area.y; int x = oldx, y = oldy; switch(self->gravity) { default: case NorthWestGravity: case WestGravity: case SouthWestGravity: break; case NorthEastGravity: case EastGravity: case SouthEastGravity: if (show) x -= self->border_width * 2; else x += self->border_width * 2; break; case NorthGravity: case SouthGravity: case CenterGravity: case ForgetGravity: case StaticGravity: if (show) x -= self->border_width; else x += self->border_width; break; } switch(self->gravity) { default: case NorthWestGravity: case NorthGravity: case NorthEastGravity: break; case SouthWestGravity: case SouthGravity: case SouthEastGravity: if (show) y -= self->border_width * 2; else y += self->border_width * 2; break; case WestGravity: case EastGravity: case CenterGravity: case ForgetGravity: case StaticGravity: if (show) y -= self->border_width; else y += self->border_width; break; } self->area.x = x; self->area.y = y; if (show) { XSetWindowBorderWidth(ob_display, self->window, self->border_width); /* move the client so it is back it the right spot _with_ its border! */ if (x != oldx || y != oldy) XMoveWindow(ob_display, self->window, x, y); } else XSetWindowBorderWidth(ob_display, self->window, 0); } static void client_get_all(ObClient *self) { /* update EVERYTHING!! */ self->ignore_unmaps = 0; /* defaults */ self->frame = NULL; self->title = self->icon_title = NULL; self->title_count = 1; self->name = self->class = self->role = NULL; self->wmstate = NormalState; self->transient = FALSE; self->transients = NULL; self->transient_for = NULL; self->layer = -1; self->urgent = FALSE; self->positioned = FALSE; self->decorate = TRUE; self->group = NULL; self->nicons = 0; client_get_area(self); client_update_transient_for(self); client_update_wmhints(self); client_get_desktop(self); client_get_state(self); client_get_shaped(self); client_get_mwm_hints(self); client_get_type(self);/* this can change the mwmhints for special cases */ client_update_protocols(self); client_get_gravity(self); /* get the attribute gravity */ client_update_normal_hints(self); /* this may override the attribute gravity */ /* got the type, the mwmhints, the protocols, and the normal hints (min/max sizes), so we're ready to set up the decorations/functions */ client_setup_decor_and_functions(self); client_update_title(self); client_update_class(self); client_update_strut(self); client_update_icons(self); client_change_state(self); } static void client_get_area(ObClient *self) { XWindowAttributes wattrib; Status ret; ret = XGetWindowAttributes(ob_display, self->window, &wattrib); g_assert(ret != BadWindow); RECT_SET(self->area, wattrib.x, wattrib.y, wattrib.width, wattrib.height); self->border_width = wattrib.border_width; } static void client_get_desktop(ObClient *self) { guint32 d = screen_num_desktops; /* an always-invalid value */ if (PROP_GET32(self->window, net_wm_desktop, cardinal, &d)) { if (d >= screen_num_desktops && d != DESKTOP_ALL) self->desktop = screen_num_desktops - 1; else self->desktop = d; } else { gboolean trdesk = FALSE; if (self->transient_for) { if (self->transient_for != OB_TRAN_GROUP) { self->desktop = self->transient_for->desktop; trdesk = TRUE; } else { GSList *it; for (it = self->group->members; it; it = it->next) if (it->data != self && !((ObClient*)it->data)->transient_for) { self->desktop = ((ObClient*)it->data)->desktop; trdesk = TRUE; break; } } } if (!trdesk) /* defaults to the current desktop */ self->desktop = screen_desktop; } if (self->desktop != d) { /* set the desktop hint, to make sure that it always exists */ PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop); } } static void client_get_state(ObClient *self) { guint32 *state; guint num; self->modal = self->shaded = self->max_horz = self->max_vert = self->fullscreen = self->above = self->below = self->iconic = self->skip_taskbar = self->skip_pager = FALSE; if (PROP_GETA32(self->window, net_wm_state, atom, &state, &num)) { gulong i; for (i = 0; i < num; ++i) { if (state[i] == prop_atoms.net_wm_state_modal) self->modal = TRUE; else if (state[i] == prop_atoms.net_wm_state_shaded) self->shaded = TRUE; else if (state[i] == prop_atoms.net_wm_state_hidden) self->iconic = TRUE; else if (state[i] == prop_atoms.net_wm_state_skip_taskbar) self->skip_taskbar = TRUE; else if (state[i] == prop_atoms.net_wm_state_skip_pager) self->skip_pager = TRUE; else if (state[i] == prop_atoms.net_wm_state_fullscreen) self->fullscreen = TRUE; else if (state[i] == prop_atoms.net_wm_state_maximized_vert) self->max_vert = TRUE; else if (state[i] == prop_atoms.net_wm_state_maximized_horz) self->max_horz = TRUE; else if (state[i] == prop_atoms.net_wm_state_above) self->above = TRUE; else if (state[i] == prop_atoms.net_wm_state_below) self->below = TRUE; } g_free(state); } } static void client_get_shaped(ObClient *self) { self->shaped = FALSE; #ifdef SHAPE if (extensions_shape) { int foo; guint ufoo; int s; XShapeSelectInput(ob_display, self->window, ShapeNotifyMask); XShapeQueryExtents(ob_display, self->window, &s, &foo, &foo, &ufoo, &ufoo, &foo, &foo, &foo, &ufoo, &ufoo); self->shaped = (s != 0); } #endif } void client_update_transient_for(ObClient *self) { Window t = None; ObClient *target = NULL; if (XGetTransientForHint(ob_display, self->window, &t)) { self->transient = TRUE; if (t != self->window) { /* cant be transient to itself! */ target = g_hash_table_lookup(window_map, &t); /* if this happens then we need to check for it*/ g_assert(target != self); g_assert(!target || WINDOW_IS_CLIENT(target)); if (!target && self->group) { /* not transient to a client, see if it is transient for a group */ if (t == self->group->leader || t == None || t == RootWindow(ob_display, ob_screen)) { /* window is a transient for its group! */ target = OB_TRAN_GROUP; } } } } else self->transient = FALSE; /* if anything has changed... */ if (target != self->transient_for) { if (self->transient_for == OB_TRAN_GROUP) { /* transient of group */ GSList *it; /* remove from old parents */ for (it = self->group->members; it; it = g_slist_next(it)) { ObClient *c = it->data; if (c != self && !c->transient_for) c->transients = g_slist_remove(c->transients, self); } } else if (self->transient_for != NULL) { /* transient of window */ /* remove from old parent */ self->transient_for->transients = g_slist_remove(self->transient_for->transients, self); } self->transient_for = target; if (self->transient_for == OB_TRAN_GROUP) { /* transient of group */ GSList *it; /* add to new parents */ for (it = self->group->members; it; it = g_slist_next(it)) { ObClient *c = it->data; if (c != self && !c->transient_for) c->transients = g_slist_append(c->transients, self); } /* remove all transients which are in the group, that causes circlular pointer hell of doom */ for (it = self->group->members; it; it = g_slist_next(it)) { GSList *sit, *next; for (sit = self->transients; sit; sit = next) { next = g_slist_next(sit); if (sit->data == it->data) self->transients = g_slist_delete_link(self->transients, sit); } } } else if (self->transient_for != NULL) { /* transient of window */ /* add to new parent */ self->transient_for->transients = g_slist_append(self->transient_for->transients, self); } } } static void client_get_mwm_hints(ObClient *self) { guint num; guint32 *hints; self->mwmhints.flags = 0; /* default to none */ if (PROP_GETA32(self->window, motif_wm_hints, motif_wm_hints, &hints, &num)) { if (num >= OB_MWM_ELEMENTS) { self->mwmhints.flags = hints[0]; self->mwmhints.functions = hints[1]; self->mwmhints.decorations = hints[2]; } g_free(hints); } } void client_get_type(ObClient *self) { guint num, i; guint32 *val; self->type = -1; if (PROP_GETA32(self->window, net_wm_window_type, atom, &val, &num)) { /* use the first value that we know about in the array */ for (i = 0; i < num; ++i) { if (val[i] == prop_atoms.net_wm_window_type_desktop) self->type = OB_CLIENT_TYPE_DESKTOP; else if (val[i] == prop_atoms.net_wm_window_type_dock) self->type = OB_CLIENT_TYPE_DOCK; else if (val[i] == prop_atoms.net_wm_window_type_toolbar) self->type = OB_CLIENT_TYPE_TOOLBAR; else if (val[i] == prop_atoms.net_wm_window_type_menu) self->type = OB_CLIENT_TYPE_MENU; else if (val[i] == prop_atoms.net_wm_window_type_utility) self->type = OB_CLIENT_TYPE_UTILITY; else if (val[i] == prop_atoms.net_wm_window_type_splash) self->type = OB_CLIENT_TYPE_SPLASH; else if (val[i] == prop_atoms.net_wm_window_type_dialog) self->type = OB_CLIENT_TYPE_DIALOG; else if (val[i] == prop_atoms.net_wm_window_type_normal) self->type = OB_CLIENT_TYPE_NORMAL; else if (val[i] == prop_atoms.kde_net_wm_window_type_override) { /* prevent this window from getting any decor or functionality */ self->mwmhints.flags &= (OB_MWM_FLAG_FUNCTIONS | OB_MWM_FLAG_DECORATIONS); self->mwmhints.decorations = 0; self->mwmhints.functions = 0; } if (self->type != (ObClientType) -1) break; /* grab the first legit type */ } g_free(val); } if (self->type == (ObClientType) -1) { /*the window type hint was not set, which means we either classify ourself as a normal window or a dialog, depending on if we are a transient. */ if (self->transient) self->type = OB_CLIENT_TYPE_DIALOG; else self->type = OB_CLIENT_TYPE_NORMAL; } } void client_update_protocols(ObClient *self) { guint32 *proto; guint num_return, i; self->focus_notify = FALSE; self->delete_window = FALSE; if (PROP_GETA32(self->window, wm_protocols, atom, &proto, &num_return)) { for (i = 0; i < num_return; ++i) { if (proto[i] == prop_atoms.wm_delete_window) { /* this means we can request the window to close */ self->delete_window = TRUE; } else if (proto[i] == prop_atoms.wm_take_focus) /* if this protocol is requested, then the window will be notified whenever we want it to receive focus */ self->focus_notify = TRUE; } g_free(proto); } } static void client_get_gravity(ObClient *self) { XWindowAttributes wattrib; Status ret; ret = XGetWindowAttributes(ob_display, self->window, &wattrib); g_assert(ret != BadWindow); self->gravity = wattrib.win_gravity; } void client_update_normal_hints(ObClient *self) { XSizeHints size; long ret; int oldgravity = self->gravity; /* defaults */ self->min_ratio = 0.0f; self->max_ratio = 0.0f; SIZE_SET(self->size_inc, 1, 1); SIZE_SET(self->base_size, 0, 0); SIZE_SET(self->min_size, 0, 0); SIZE_SET(self->max_size, G_MAXINT, G_MAXINT); /* get the hints from the window */ if (XGetWMNormalHints(ob_display, self->window, &size, &ret)) { self->positioned = !!(size.flags & (PPosition|USPosition)); if (size.flags & PWinGravity) { self->gravity = size.win_gravity; /* if the client has a frame, i.e. has already been mapped and is changing its gravity */ if (self->frame && self->gravity != oldgravity) { /* move our idea of the client's position based on its new gravity */ self->area.x = self->frame->area.x; self->area.y = self->frame->area.y; frame_frame_gravity(self->frame, &self->area.x, &self->area.y); } } if (size.flags & PAspect) { if (size.min_aspect.y) self->min_ratio = (float)size.min_aspect.x / size.min_aspect.y; if (size.max_aspect.y) self->max_ratio = (float)size.max_aspect.x / size.max_aspect.y; } if (size.flags & PMinSize) SIZE_SET(self->min_size, size.min_width, size.min_height); if (size.flags & PMaxSize) SIZE_SET(self->max_size, size.max_width, size.max_height); if (size.flags & PBaseSize) SIZE_SET(self->base_size, size.base_width, size.base_height); if (size.flags & PResizeInc) SIZE_SET(self->size_inc, size.width_inc, size.height_inc); } } void client_setup_decor_and_functions(ObClient *self) { /* start with everything (cept fullscreen) */ self->decorations = (OB_FRAME_DECOR_TITLEBAR | OB_FRAME_DECOR_HANDLE | OB_FRAME_DECOR_GRIPS | OB_FRAME_DECOR_BORDER | OB_FRAME_DECOR_ICON | OB_FRAME_DECOR_ALLDESKTOPS | OB_FRAME_DECOR_ICONIFY | OB_FRAME_DECOR_MAXIMIZE | OB_FRAME_DECOR_SHADE); self->functions = (OB_CLIENT_FUNC_RESIZE | OB_CLIENT_FUNC_MOVE | OB_CLIENT_FUNC_ICONIFY | OB_CLIENT_FUNC_MAXIMIZE | OB_CLIENT_FUNC_SHADE); if (self->delete_window) { self->functions |= OB_CLIENT_FUNC_CLOSE; self->decorations |= OB_FRAME_DECOR_CLOSE; } if (!(self->min_size.width < self->max_size.width || self->min_size.height < self->max_size.height)) self->functions &= ~OB_CLIENT_FUNC_RESIZE; switch (self->type) { case OB_CLIENT_TYPE_NORMAL: /* normal windows retain all of the possible decorations and functionality, and are the only windows that you can fullscreen */ self->functions |= OB_CLIENT_FUNC_FULLSCREEN; break; case OB_CLIENT_TYPE_DIALOG: case OB_CLIENT_TYPE_UTILITY: /* these windows cannot be maximized */ self->functions &= ~OB_CLIENT_FUNC_MAXIMIZE; break; case OB_CLIENT_TYPE_MENU: case OB_CLIENT_TYPE_TOOLBAR: /* these windows get less functionality */ self->functions &= ~(OB_CLIENT_FUNC_ICONIFY | OB_CLIENT_FUNC_RESIZE); break; case OB_CLIENT_TYPE_DESKTOP: case OB_CLIENT_TYPE_DOCK: case OB_CLIENT_TYPE_SPLASH: /* none of these windows are manipulated by the window manager */ self->decorations = 0; self->functions = 0; break; } /* Mwm Hints are applied subtractively to what has already been chosen for decor and functionality */ if (self->mwmhints.flags & OB_MWM_FLAG_DECORATIONS) { if (! (self->mwmhints.decorations & OB_MWM_DECOR_ALL)) { if (! ((self->mwmhints.decorations & OB_MWM_DECOR_HANDLE) || (self->mwmhints.decorations & OB_MWM_DECOR_TITLE))) /* if the mwm hints request no handle or title, then all decorations are disabled */ self->decorations = 0; } } if (self->mwmhints.flags & OB_MWM_FLAG_FUNCTIONS) { if (! (self->mwmhints.functions & OB_MWM_FUNC_ALL)) { if (! (self->mwmhints.functions & OB_MWM_FUNC_RESIZE)) self->functions &= ~OB_CLIENT_FUNC_RESIZE; if (! (self->mwmhints.functions & OB_MWM_FUNC_MOVE)) self->functions &= ~OB_CLIENT_FUNC_MOVE; /* dont let mwm hints kill any buttons if (! (self->mwmhints.functions & OB_MWM_FUNC_ICONIFY)) self->functions &= ~OB_CLIENT_FUNC_ICONIFY; if (! (self->mwmhints.functions & OB_MWM_FUNC_MAXIMIZE)) self->functions &= ~OB_CLIENT_FUNC_MAXIMIZE; */ /* dont let mwm hints kill the close button if (! (self->mwmhints.functions & MwmFunc_Close)) self->functions &= ~OB_CLIENT_FUNC_CLOSE; */ } } if (!(self->functions & OB_CLIENT_FUNC_SHADE)) self->decorations &= ~OB_FRAME_DECOR_SHADE; if (!(self->functions & OB_CLIENT_FUNC_ICONIFY)) self->decorations &= ~OB_FRAME_DECOR_ICONIFY; if (!(self->functions & OB_CLIENT_FUNC_RESIZE)) self->decorations &= ~OB_FRAME_DECOR_GRIPS; /* can't maximize without moving/resizing */ if (!((self->functions & OB_CLIENT_FUNC_MAXIMIZE) && (self->functions & OB_CLIENT_FUNC_MOVE) && (self->functions & OB_CLIENT_FUNC_RESIZE))) { self->functions &= ~OB_CLIENT_FUNC_MAXIMIZE; self->decorations &= ~OB_FRAME_DECOR_MAXIMIZE; } /* finally, the user can have requested no decorations, which overrides everything */ if (!self->decorate) self->decorations = 0; /* if we don't have a titlebar, then we cannot shade! */ if (!(self->decorations & OB_FRAME_DECOR_TITLEBAR)) self->functions &= ~OB_CLIENT_FUNC_SHADE; /* now we need to check against rules for the client's current state */ if (self->fullscreen) { self->functions &= (OB_CLIENT_FUNC_CLOSE | OB_CLIENT_FUNC_FULLSCREEN | OB_CLIENT_FUNC_ICONIFY); self->decorations = 0; } client_change_allowed_actions(self); if (self->frame) { /* this makes sure that these windows appear on all desktops */ if (self->type == OB_CLIENT_TYPE_DESKTOP && self->desktop != DESKTOP_ALL) client_set_desktop(self, DESKTOP_ALL, FALSE); /* adjust the client's decorations, etc. */ client_reconfigure(self); } else { /* this makes sure that these windows appear on all desktops */ if (self->type == OB_CLIENT_TYPE_DESKTOP && self->desktop != DESKTOP_ALL) { self->desktop = DESKTOP_ALL; } } } static void client_change_allowed_actions(ObClient *self) { guint32 actions[9]; int num = 0; /* desktop windows are kept on all desktops */ if (self->type != OB_CLIENT_TYPE_DESKTOP) actions[num++] = prop_atoms.net_wm_action_change_desktop; if (self->functions & OB_CLIENT_FUNC_SHADE) actions[num++] = prop_atoms.net_wm_action_shade; if (self->functions & OB_CLIENT_FUNC_CLOSE) actions[num++] = prop_atoms.net_wm_action_close; if (self->functions & OB_CLIENT_FUNC_MOVE) actions[num++] = prop_atoms.net_wm_action_move; if (self->functions & OB_CLIENT_FUNC_ICONIFY) actions[num++] = prop_atoms.net_wm_action_minimize; if (self->functions & OB_CLIENT_FUNC_RESIZE) actions[num++] = prop_atoms.net_wm_action_resize; if (self->functions & OB_CLIENT_FUNC_FULLSCREEN) actions[num++] = prop_atoms.net_wm_action_fullscreen; if (self->functions & OB_CLIENT_FUNC_MAXIMIZE) { actions[num++] = prop_atoms.net_wm_action_maximize_horz; actions[num++] = prop_atoms.net_wm_action_maximize_vert; } PROP_SETA32(self->window, net_wm_allowed_actions, atom, actions, num); /* make sure the window isn't breaking any rules now */ if (!(self->functions & OB_CLIENT_FUNC_SHADE) && self->shaded) { if (self->frame) client_shade(self, FALSE); else self->shaded = FALSE; } if (!(self->functions & OB_CLIENT_FUNC_ICONIFY) && self->iconic) { g_message("UNSETTING ICONIC"); if (self->frame) client_iconify(self, FALSE, TRUE); else self->iconic = FALSE; } if (!(self->functions & OB_CLIENT_FUNC_FULLSCREEN) && self->fullscreen) { if (self->frame) client_fullscreen(self, FALSE, TRUE); else self->fullscreen = FALSE; } if (!(self->functions & OB_CLIENT_FUNC_MAXIMIZE) && (self->max_horz || self->max_vert)) { if (self->frame) client_maximize(self, FALSE, 0, TRUE); else self->max_vert = self->max_horz = FALSE; } } void client_reconfigure(ObClient *self) { /* by making this pass FALSE for user, we avoid the emacs event storm where every configurenotify causes an update in its normal hints, i think this is generally what we want anyways... */ client_configure(self, OB_CORNER_TOPLEFT, self->area.x, self->area.y, self->area.width, self->area.height, FALSE, TRUE); } void client_update_wmhints(ObClient *self) { XWMHints *hints; gboolean ur = FALSE; GSList *it; /* assume a window takes input if it doesnt specify */ self->can_focus = TRUE; if ((hints = XGetWMHints(ob_display, self->window)) != NULL) { if (hints->flags & InputHint) self->can_focus = hints->input; /* only do this when first managing the window *AND* when we aren't starting up! */ if (ob_state() != OB_STATE_STARTING && self->frame == NULL) if (hints->flags & StateHint) self->iconic = hints->initial_state == IconicState; if (hints->flags & XUrgencyHint) ur = TRUE; if (!(hints->flags & WindowGroupHint)) hints->window_group = None; /* did the group state change? */ if (hints->window_group != (self->group ? self->group->leader : None)) { /* remove from the old group if there was one */ if (self->group != NULL) { /* remove transients of the group */ for (it = self->group->members; it; it = it->next) self->transients = g_slist_remove(self->transients, it->data); group_remove(self->group, self); self->group = NULL; } if (hints->window_group != None) { self->group = group_add(hints->window_group, self); /* i can only have transients from the group if i am not transient myself */ if (!self->transient_for) { /* add other transients of the group that are already set up */ for (it = self->group->members; it; it = it->next) { ObClient *c = it->data; if (c != self && c->transient_for == OB_TRAN_GROUP) self->transients = g_slist_append(self->transients, c); } } } /* the WM_HINTS can contain an icon */ client_update_icons(self); /* because the self->transient flag wont change from this call, we don't need to update the window's type and such, only its transient_for, and the transients lists of other windows in the group may be affected */ client_update_transient_for(self); } XFree(hints); } if (ur != self->urgent) { self->urgent = ur; g_message("Urgent Hint for 0x%lx: %s", self->window, ur ? "ON" : "OFF"); /* fire the urgent callback if we're mapped, otherwise, wait until after we're mapped */ if (self->frame) dispatch_client(Event_Client_Urgent, self, self->urgent, 0); } } void client_update_title(ObClient *self) { GList *it; guint32 nums; guint i; char *data = NULL; gboolean read_title; g_free(self->title); /* try netwm */ if (!PROP_GETS(self->window, net_wm_name, utf8, &data)) /* try old x stuff */ if (!PROP_GETS(self->window, wm_name, locale, &data)) data = g_strdup("Unnamed Window"); /* look for duplicates and append a number */ nums = 0; for (it = client_list; it; it = it->next) if (it->data != self) { ObClient *c = it->data; if (0 == strncmp(c->title, data, strlen(data))) nums |= 1 << c->title_count; } /* find first free number */ for (i = 1; i <= 32; ++i) if (!(nums & (1 << i))) { if (self->title_count == 1 || i == 1) self->title_count = i; break; } /* dont display the number for the first window */ if (self->title_count > 1) { char *vdata, *ndata; ndata = g_strdup_printf(" - [%u]", self->title_count); vdata = g_strconcat(data, ndata, NULL); g_free(ndata); g_free(data); data = vdata; } PROP_SETS(self->window, net_wm_visible_name, data); self->title = data; if (self->frame) frame_adjust_title(self->frame); /* update the icon title */ data = NULL; g_free(self->icon_title); read_title = TRUE; /* try netwm */ if (!PROP_GETS(self->window, net_wm_icon_name, utf8, &data)) /* try old x stuff */ if (!PROP_GETS(self->window, wm_icon_name, locale, &data)) { data = g_strdup(self->title); read_title = FALSE; } /* append the title count, dont display the number for the first window */ if (read_title && self->title_count > 1) { char *vdata, *ndata; ndata = g_strdup_printf(" - [%u]", self->title_count); vdata = g_strconcat(data, ndata, NULL); g_free(ndata); g_free(data); data = vdata; } PROP_SETS(self->window, net_wm_visible_icon_name, data); self->icon_title = data; } void client_update_class(ObClient *self) { char **data; char *s; if (self->name) g_free(self->name); if (self->class) g_free(self->class); if (self->role) g_free(self->role); self->name = self->class = self->role = NULL; if (PROP_GETSS(self->window, wm_class, locale, &data)) { if (data[0]) { self->name = g_strdup(data[0]); if (data[1]) self->class = g_strdup(data[1]); } g_strfreev(data); } if (PROP_GETS(self->window, wm_window_role, locale, &s)) self->role = g_strdup(s); if (self->name == NULL) self->name = g_strdup(""); if (self->class == NULL) self->class = g_strdup(""); if (self->role == NULL) self->role = g_strdup(""); } void client_update_strut(ObClient *self) { guint num; guint32 *data; if (!PROP_GETA32(self->window, net_wm_strut, cardinal, &data, &num)) { STRUT_SET(self->strut, 0, 0, 0, 0); } else { if (num == 4) STRUT_SET(self->strut, data[0], data[2], data[1], data[3]); else STRUT_SET(self->strut, 0, 0, 0, 0); g_free(data); } /* updating here is pointless while we're being mapped cuz we're not in the client list yet */ if (self->frame) screen_update_areas(); } void client_update_icons(ObClient *self) { guint num; guint32 *data; guint w, h, i, j; for (i = 0; i < self->nicons; ++i) g_free(self->icons[i].data); if (self->nicons > 0) g_free(self->icons); self->nicons = 0; if (PROP_GETA32(self->window, net_wm_icon, cardinal, &data, &num)) { /* figure out how many valid icons are in here */ i = 0; while (num - i > 2) { w = data[i++]; h = data[i++]; i += w * h; if (i > num || w*h == 0) break; ++self->nicons; } self->icons = g_new(ObClientIcon, self->nicons); /* store the icons */ i = 0; for (j = 0; j < self->nicons; ++j) { guint x, y, t; w = self->icons[j].width = data[i++]; h = self->icons[j].height = data[i++]; if (w*h == 0) continue; self->icons[j].data = g_new(RrPixel32, w * h); for (x = 0, y = 0, t = 0; t < w * h; ++t, ++x, ++i) { if (x >= w) { x = 0; ++y; } self->icons[j].data[t] = (((data[i] >> 24) & 0xff) << RrDefaultAlphaOffset) + (((data[i] >> 16) & 0xff) << RrDefaultRedOffset) + (((data[i] >> 8) & 0xff) << RrDefaultGreenOffset) + (((data[i] >> 0) & 0xff) << RrDefaultBlueOffset); } g_assert(i <= num); } g_free(data); } else if (PROP_GETA32(self->window, kwm_win_icon, kwm_win_icon, &data, &num)) { if (num == 2) { self->nicons++; self->icons = g_new(ObClientIcon, self->nicons); xerror_set_ignore(TRUE); if (!RrPixmapToRGBA(ob_rr_inst, data[0], data[1], &self->icons[self->nicons-1].width, &self->icons[self->nicons-1].height, &self->icons[self->nicons-1].data)) { g_free(&self->icons[self->nicons-1]); self->nicons--; } xerror_set_ignore(FALSE); } g_free(data); } else { XWMHints *hints; if ((hints = XGetWMHints(ob_display, self->window))) { if (hints->flags & IconPixmapHint) { self->nicons++; self->icons = g_new(ObClientIcon, self->nicons); xerror_set_ignore(TRUE); if (!RrPixmapToRGBA(ob_rr_inst, hints->icon_pixmap, (hints->flags & IconMaskHint ? hints->icon_mask : None), &self->icons[self->nicons-1].width, &self->icons[self->nicons-1].height, &self->icons[self->nicons-1].data)){ g_free(&self->icons[self->nicons-1]); self->nicons--; } xerror_set_ignore(FALSE); } XFree(hints); } } if (self->frame) frame_adjust_icon(self->frame); } static void client_change_state(ObClient *self) { guint32 state[2]; guint32 netstate[10]; guint num; state[0] = self->wmstate; state[1] = None; PROP_SETA32(self->window, wm_state, wm_state, state, 2); num = 0; if (self->modal) netstate[num++] = prop_atoms.net_wm_state_modal; if (self->shaded) netstate[num++] = prop_atoms.net_wm_state_shaded; if (self->iconic) netstate[num++] = prop_atoms.net_wm_state_hidden; if (self->skip_taskbar) netstate[num++] = prop_atoms.net_wm_state_skip_taskbar; if (self->skip_pager) netstate[num++] = prop_atoms.net_wm_state_skip_pager; if (self->fullscreen) netstate[num++] = prop_atoms.net_wm_state_fullscreen; if (self->max_vert) netstate[num++] = prop_atoms.net_wm_state_maximized_vert; if (self->max_horz) netstate[num++] = prop_atoms.net_wm_state_maximized_horz; if (self->above) netstate[num++] = prop_atoms.net_wm_state_above; if (self->below) netstate[num++] = prop_atoms.net_wm_state_below; PROP_SETA32(self->window, net_wm_state, atom, netstate, num); client_calc_layer(self); if (self->frame) frame_adjust_state(self->frame); } ObClient *client_search_focus_tree(ObClient *self) { GSList *it; ObClient *ret; for (it = self->transients; it != NULL; it = it->next) { if (client_focused(it->data)) return it->data; if ((ret = client_search_focus_tree(it->data))) return ret; } return NULL; } ObClient *client_search_focus_tree_full(ObClient *self) { if (self->transient_for) { if (self->transient_for != OB_TRAN_GROUP) { return client_search_focus_tree_full(self->transient_for); } else { GSList *it; gboolean recursed = FALSE; for (it = self->group->members; it; it = it->next) if (!((ObClient*)it->data)->transient_for) { ObClient *c; if ((c = client_search_focus_tree_full(it->data))) return c; recursed = TRUE; } if (recursed) return NULL; } } /* this function checks the whole tree, the client_search_focus_tree~ does not, so we need to check this window */ if (client_focused(self)) return self; return client_search_focus_tree(self); } static ObStackingLayer calc_layer(ObClient *self) { ObStackingLayer l; if (self->fullscreen) l = OB_STACKING_LAYER_FULLSCREEN; else if (self->type == OB_CLIENT_TYPE_DESKTOP) l = OB_STACKING_LAYER_DESKTOP; else if (self->type == OB_CLIENT_TYPE_DOCK) { if (!self->below) l = OB_STACKING_LAYER_TOP; else l = OB_STACKING_LAYER_NORMAL; } else if (self->above) l = OB_STACKING_LAYER_ABOVE; else if (self->below) l = OB_STACKING_LAYER_BELOW; else l = OB_STACKING_LAYER_NORMAL; return l; } static void client_calc_layer_recursive(ObClient *self, ObClient *orig, ObStackingLayer l, gboolean raised) { ObStackingLayer old, own; GSList *it; old = self->layer; own = calc_layer(self); self->layer = l > own ? l : own; for (it = self->transients; it; it = it->next) client_calc_layer_recursive(it->data, orig, l, raised ? raised : l != old); if (!raised && l != old) if (orig->frame) { /* only restack if the original window is managed */ /* XXX add_non_intrusive ever? */ stacking_remove(CLIENT_AS_WINDOW(self)); stacking_add(CLIENT_AS_WINDOW(self)); } } void client_calc_layer(ObClient *self) { ObStackingLayer l; ObClient *orig; orig = self; /* transients take on the layer of their parents */ self = client_search_top_transient(self); l = calc_layer(self); client_calc_layer_recursive(self, orig, l, FALSE); } gboolean client_should_show(ObClient *self) { if (self->iconic) return FALSE; else if (!(self->desktop == screen_desktop || self->desktop == DESKTOP_ALL)) return FALSE; else if (client_normal(self) && screen_showing_desktop) return FALSE; return TRUE; } static void client_showhide(ObClient *self) { if (client_should_show(self)) frame_show(self->frame); else frame_hide(self->frame); } gboolean client_normal(ObClient *self) { return ! (self->type == OB_CLIENT_TYPE_DESKTOP || self->type == OB_CLIENT_TYPE_DOCK || self->type == OB_CLIENT_TYPE_SPLASH); } static void client_apply_startup_state(ObClient *self) { /* these are in a carefully crafted order.. */ if (self->iconic) { self->iconic = FALSE; client_iconify(self, TRUE, FALSE); } if (self->fullscreen) { self->fullscreen = FALSE; client_fullscreen(self, TRUE, FALSE); } if (self->shaded) { self->shaded = FALSE; client_shade(self, TRUE); } if (self->urgent) dispatch_client(Event_Client_Urgent, self, self->urgent, 0); if (self->max_vert && self->max_horz) { self->max_vert = self->max_horz = FALSE; client_maximize(self, TRUE, 0, FALSE); } else if (self->max_vert) { self->max_vert = FALSE; client_maximize(self, TRUE, 2, FALSE); } else if (self->max_horz) { self->max_horz = FALSE; client_maximize(self, TRUE, 1, FALSE); } /* nothing to do for the other states: skip_taskbar skip_pager modal above below */ } void client_configure(ObClient *self, ObCorner anchor, int x, int y, int w, int h, gboolean user, gboolean final) { gboolean moved = FALSE, resized = FALSE; /* gets the frame's position */ frame_client_gravity(self->frame, &x, &y); /* these positions are frame positions, not client positions */ /* set the size and position if fullscreen */ if (self->fullscreen) { #ifdef VIDMODE int dot; XF86VidModeModeLine mode; #endif Rect *a; guint i; i = client_monitor(self); a = screen_physical_area_monitor(i); #ifdef VIDMODE if (i == 0 && /* primary head */ extensions_vidmode && XF86VidModeGetViewPort(ob_display, ob_screen, &x, &y) && /* get the mode last so the mode.privsize isnt freed incorrectly */ XF86VidModeGetModeLine(ob_display, ob_screen, &dot, &mode)) { x += a->x; y += a->y; w = mode.hdisplay; h = mode.vdisplay; if (mode.privsize) XFree(mode.private); } else #endif { x = a->x; y = a->y; w = a->width; h = a->height; } user = FALSE; /* ignore that increment etc shit when in fullscreen */ } else { Rect *a; a = screen_area_monitor(self->desktop, client_monitor(self)); /* set the size and position if maximized */ if (self->max_horz) { x = a->x - self->frame->size.left; w = a->width; } if (self->max_vert) { y = a->y; h = a->height - self->frame->size.top - self->frame->size.bottom; } } /* gets the client's position */ frame_frame_gravity(self->frame, &x, &y); /* these override the above states! if you cant move you can't move! */ if (user) { if (!(self->functions & OB_CLIENT_FUNC_MOVE)) { x = self->area.x; y = self->area.y; } if (!(self->functions & OB_CLIENT_FUNC_RESIZE)) { w = self->area.width; h = self->area.height; } } if (!(w == self->area.width && h == self->area.height)) { int basew, baseh, minw, minh; /* base size is substituted with min size if not specified */ if (self->base_size.width || self->base_size.height) { basew = self->base_size.width; baseh = self->base_size.height; } else { basew = self->min_size.width; baseh = self->min_size.height; } /* min size is substituted with base size if not specified */ if (self->min_size.width || self->min_size.height) { minw = self->min_size.width; minh = self->min_size.height; } else { minw = self->base_size.width; minh = self->base_size.height; } if (user) { /* for interactive resizing. have to move half an increment in each direction. */ /* how far we are towards the next size inc */ int mw = (w - basew) % self->size_inc.width; int mh = (h - baseh) % self->size_inc.height; /* amount to add */ int aw = self->size_inc.width / 2; int ah = self->size_inc.height / 2; /* don't let us move into a new size increment */ if (mw + aw >= self->size_inc.width) aw = self->size_inc.width - mw - 1; if (mh + ah >= self->size_inc.height) ah = self->size_inc.height - mh - 1; w += aw; h += ah; /* if this is a user-requested resize, then check against min/max sizes */ /* smaller than min size or bigger than max size? */ if (w > self->max_size.width) w = self->max_size.width; if (w < minw) w = minw; if (h > self->max_size.height) h = self->max_size.height; if (h < minh) h = minh; } w -= basew; h -= baseh; /* keep to the increments */ w /= self->size_inc.width; h /= self->size_inc.height; /* you cannot resize to nothing */ if (w < 1) w = 1; if (h < 1) h = 1; /* store the logical size */ SIZE_SET(self->logical_size, w, h); w *= self->size_inc.width; h *= self->size_inc.height; w += basew; h += baseh; if (user) { /* adjust the height to match the width for the aspect ratios. for this, min size is not substituted for base size ever. */ w -= self->base_size.width; h -= self->base_size.height; if (self->min_ratio) if (h * self->min_ratio > w) h = (int)(w / self->min_ratio); if (self->max_ratio) if (h * self->max_ratio < w) h = (int)(w / self->max_ratio); w += self->base_size.width; h += self->base_size.height; } } switch (anchor) { case OB_CORNER_TOPLEFT: break; case OB_CORNER_TOPRIGHT: x -= w - self->area.width; break; case OB_CORNER_BOTTOMLEFT: y -= h - self->area.height; break; case OB_CORNER_BOTTOMRIGHT: x -= w - self->area.width; y -= h - self->area.height; break; } moved = x != self->area.x || y != self->area.y; resized = w != self->area.width || h != self->area.height; RECT_SET(self->area, x, y, w, h); /* for app-requested resizes, always resize if 'resized' is true. for user-requested ones, only resize if final is true, or when resizing in opaque mode */ if ((!user && resized) || (user && (final || (resized && config_opaque_resize)))) XResizeWindow(ob_display, self->window, w, h); /* move/resize the frame to match the request */ if (self->frame) { if (self->decorations != self->frame->decorations) moved = resized = TRUE; if (moved || resized) frame_adjust_area(self->frame, moved, resized); /* If you send this and the client hasn't changed you end up with buggy clients (emacs) freaking out, cuz they send back a configure every time they receive this event, which resends them this event... etc. */ if ((!user && moved) || (user && final)) { XEvent event; event.type = ConfigureNotify; event.xconfigure.display = ob_display; event.xconfigure.event = self->window; event.xconfigure.window = self->window; /* root window real coords */ event.xconfigure.x = self->frame->area.x + self->frame->size.left; event.xconfigure.y = self->frame->area.y + self->frame->size.top; event.xconfigure.width = w; event.xconfigure.height = h; event.xconfigure.border_width = 0; event.xconfigure.above = self->frame->plate; event.xconfigure.override_redirect = FALSE; XSendEvent(event.xconfigure.display, event.xconfigure.window, FALSE, StructureNotifyMask, &event); } } } void client_fullscreen(ObClient *self, gboolean fs, gboolean savearea) { int x, y, w, h; if (!(self->functions & OB_CLIENT_FUNC_FULLSCREEN) || /* can't */ self->fullscreen == fs) return; /* already done */ self->fullscreen = fs; client_change_state(self); /* change the state hints on the client, and adjust out layer/stacking */ if (fs) { if (savearea) { guint32 dimensions[4]; dimensions[0] = self->area.x; dimensions[1] = self->area.y; dimensions[2] = self->area.width; dimensions[3] = self->area.height; PROP_SETA32(self->window, openbox_premax, cardinal, dimensions, 4); } /* these are not actually used cuz client_configure will set them as appropriate when the window is fullscreened */ x = y = w = h = 0; } else { guint num; gint32 *dimensions; Rect *a; /* pick some fallbacks... */ a = screen_area_monitor(self->desktop, 0); x = a->x + a->width / 4; y = a->y + a->height / 4; w = a->width / 2; h = a->height / 2; if (PROP_GETA32(self->window, openbox_premax, cardinal, (guint32**)&dimensions, &num)) { if (num == 4) { x = dimensions[0]; y = dimensions[1]; w = dimensions[2]; h = dimensions[3]; } g_free(dimensions); } } client_setup_decor_and_functions(self); client_configure(self, OB_CORNER_TOPLEFT, x, y, w, h, TRUE, TRUE); /* try focus us when we go into fullscreen mode */ client_focus(self); } static void client_iconify_recursive(ObClient *self, gboolean iconic, gboolean curdesk) { GSList *it; gboolean changed = FALSE; if (self->iconic != iconic) { g_message("%sconifying window: 0x%lx", (iconic ? "I" : "Uni"), self->window); self->iconic = iconic; if (iconic) { if (self->functions & OB_CLIENT_FUNC_ICONIFY) { self->wmstate = IconicState; self->ignore_unmaps++; /* we unmap the client itself so that we can get MapRequest events, and because the ICCCM tells us to! */ XUnmapWindow(ob_display, self->window); /* update the focus lists.. iconic windows go to the bottom of the list, put the new iconic window at the 'top of the bottom'. */ focus_order_to_top(self); changed = TRUE; } } else { if (curdesk) client_set_desktop(self, screen_desktop, FALSE); self->wmstate = self->shaded ? IconicState : NormalState; XMapWindow(ob_display, self->window); /* this puts it after the current focused window */ focus_order_remove(self); focus_order_add_new(self); /* this is here cuz with the VIDMODE extension, the viewport can change while a fullscreen window is iconic, and when it uniconifies, it would be nice if it did so to the new position of the viewport */ client_reconfigure(self); changed = TRUE; } } if (changed) { client_change_state(self); client_showhide(self); screen_update_areas(); dispatch_client(iconic ? Event_Client_Unmapped : Event_Client_Mapped, self, 0, 0); } /* iconify all transients */ for (it = self->transients; it != NULL; it = it->next) if (it->data != self) client_iconify_recursive(it->data, iconic, curdesk); } void client_iconify(ObClient *self, gboolean iconic, gboolean curdesk) { /* move up the transient chain as far as possible first */ self = client_search_top_transient(self); client_iconify_recursive(client_search_top_transient(self), iconic, curdesk); } void client_maximize(ObClient *self, gboolean max, int dir, gboolean savearea) { int x, y, w, h; g_assert(dir == 0 || dir == 1 || dir == 2); if (!(self->functions & OB_CLIENT_FUNC_MAXIMIZE)) return; /* can't */ /* check if already done */ if (max) { if (dir == 0 && self->max_horz && self->max_vert) return; if (dir == 1 && self->max_horz) return; if (dir == 2 && self->max_vert) return; } else { if (dir == 0 && !self->max_horz && !self->max_vert) return; if (dir == 1 && !self->max_horz) return; if (dir == 2 && !self->max_vert) return; } /* work with the frame's coords */ x = self->frame->area.x; y = self->frame->area.y; w = self->area.width; h = self->area.height; if (max) { if (savearea) { gint32 dimensions[4]; gint32 *readdim; guint num; dimensions[0] = x; dimensions[1] = y; dimensions[2] = w; dimensions[3] = h; /* get the property off the window and use it for the dimensions we are already maxed on */ if (PROP_GETA32(self->window, openbox_premax, cardinal, (guint32**)&readdim, &num)) { if (num == 4) { if (self->max_horz) { dimensions[0] = readdim[0]; dimensions[2] = readdim[2]; } if (self->max_vert) { dimensions[1] = readdim[1]; dimensions[3] = readdim[3]; } } g_free(readdim); } PROP_SETA32(self->window, openbox_premax, cardinal, (guint32*)dimensions, 4); } } else { guint num; gint32 *dimensions; Rect *a; /* pick some fallbacks... */ a = screen_area_monitor(self->desktop, 0); if (dir == 0 || dir == 1) { /* horz */ x = a->x + a->width / 4; w = a->width / 2; } if (dir == 0 || dir == 2) { /* vert */ y = a->y + a->height / 4; h = a->height / 2; } if (PROP_GETA32(self->window, openbox_premax, cardinal, (guint32**)&dimensions, &num)) { if (num == 4) { if (dir == 0 || dir == 1) { /* horz */ x = dimensions[0]; w = dimensions[2]; } if (dir == 0 || dir == 2) { /* vert */ y = dimensions[1]; h = dimensions[3]; } } g_free(dimensions); } } if (dir == 0 || dir == 1) /* horz */ self->max_horz = max; if (dir == 0 || dir == 2) /* vert */ self->max_vert = max; if (!self->max_horz && !self->max_vert) PROP_ERASE(self->window, openbox_premax); client_change_state(self); /* change the state hints on the client */ /* figure out where the client should be going */ frame_frame_gravity(self->frame, &x, &y); client_configure(self, OB_CORNER_TOPLEFT, x, y, w, h, TRUE, TRUE); } void client_shade(ObClient *self, gboolean shade) { if ((!(self->functions & OB_CLIENT_FUNC_SHADE) && shade) || /* can't shade */ self->shaded == shade) return; /* already done */ /* when we're iconic, don't change the wmstate */ if (!self->iconic) self->wmstate = shade ? IconicState : NormalState; self->shaded = shade; client_change_state(self); /* resize the frame to just the titlebar */ frame_adjust_area(self->frame, FALSE, FALSE); } void client_close(ObClient *self) { XEvent ce; if (!(self->functions & OB_CLIENT_FUNC_CLOSE)) return; /* XXX: itd be cool to do timeouts and shit here for killing the client's process off like... if the window is around after 5 seconds, then the close button turns a nice red, and if this function is called again, the client is explicitly killed. */ ce.xclient.type = ClientMessage; ce.xclient.message_type = prop_atoms.wm_protocols; ce.xclient.display = ob_display; ce.xclient.window = self->window; ce.xclient.format = 32; ce.xclient.data.l[0] = prop_atoms.wm_delete_window; ce.xclient.data.l[1] = event_lasttime; ce.xclient.data.l[2] = 0l; ce.xclient.data.l[3] = 0l; ce.xclient.data.l[4] = 0l; XSendEvent(ob_display, self->window, FALSE, NoEventMask, &ce); } void client_kill(ObClient *self) { XKillClient(ob_display, self->window); } void client_set_desktop_recursive(ObClient *self, guint target, gboolean donthide) { guint old; GSList *it; if (target != self->desktop) { g_message("Setting desktop %u", target+1); g_assert(target < screen_num_desktops || target == DESKTOP_ALL); /* remove from the old desktop(s) */ focus_order_remove(self); old = self->desktop; self->desktop = target; PROP_SET32(self->window, net_wm_desktop, cardinal, target); /* the frame can display the current desktop state */ frame_adjust_state(self->frame); /* 'move' the window to the new desktop */ if (!donthide) client_showhide(self); /* raise if it was not already on the desktop */ if (old != DESKTOP_ALL) stacking_raise(CLIENT_AS_WINDOW(self)); screen_update_areas(); /* add to the new desktop(s) */ if (config_focus_new) focus_order_to_top(self); else focus_order_to_bottom(self); dispatch_client(Event_Client_Desktop, self, target, old); } /* move all transients */ for (it = self->transients; it != NULL; it = it->next) if (it->data != self) client_set_desktop_recursive(it->data, target, donthide); } void client_set_desktop(ObClient *self, guint target, gboolean donthide) { client_set_desktop_recursive(client_search_top_transient(self), target, donthide); } ObClient *client_search_modal_child(ObClient *self) { GSList *it; ObClient *ret; for (it = self->transients; it != NULL; it = it->next) { ObClient *c = it->data; if ((ret = client_search_modal_child(c))) return ret; if (c->modal) return c; } return NULL; } gboolean client_validate(ObClient *self) { XEvent e; XSync(ob_display, FALSE); /* get all events on the server */ if (XCheckTypedWindowEvent(ob_display, self->window, DestroyNotify, &e) || XCheckTypedWindowEvent(ob_display, self->window, UnmapNotify, &e)) { XPutBackEvent(ob_display, &e); return FALSE; } return TRUE; } void client_set_wm_state(ObClient *self, long state) { if (state == self->wmstate) return; /* no change */ switch (state) { case IconicState: client_iconify(self, TRUE, TRUE); break; case NormalState: client_iconify(self, FALSE, TRUE); break; } } void client_set_state(ObClient *self, Atom action, long data1, long data2) { gboolean shaded = self->shaded; gboolean fullscreen = self->fullscreen; gboolean max_horz = self->max_horz; gboolean max_vert = self->max_vert; int i; if (!(action == prop_atoms.net_wm_state_add || action == prop_atoms.net_wm_state_remove || action == prop_atoms.net_wm_state_toggle)) /* an invalid action was passed to the client message, ignore it */ return; for (i = 0; i < 2; ++i) { Atom state = i == 0 ? data1 : data2; if (!state) continue; /* if toggling, then pick whether we're adding or removing */ if (action == prop_atoms.net_wm_state_toggle) { if (state == prop_atoms.net_wm_state_modal) action = self->modal ? prop_atoms.net_wm_state_remove : prop_atoms.net_wm_state_add; else if (state == prop_atoms.net_wm_state_maximized_vert) action = self->max_vert ? prop_atoms.net_wm_state_remove : prop_atoms.net_wm_state_add; else if (state == prop_atoms.net_wm_state_maximized_horz) action = self->max_horz ? prop_atoms.net_wm_state_remove : prop_atoms.net_wm_state_add; else if (state == prop_atoms.net_wm_state_shaded) action = self->shaded ? prop_atoms.net_wm_state_remove : prop_atoms.net_wm_state_add; else if (state == prop_atoms.net_wm_state_skip_taskbar) action = self->skip_taskbar ? prop_atoms.net_wm_state_remove : prop_atoms.net_wm_state_add; else if (state == prop_atoms.net_wm_state_skip_pager) action = self->skip_pager ? prop_atoms.net_wm_state_remove : prop_atoms.net_wm_state_add; else if (state == prop_atoms.net_wm_state_fullscreen) action = self->fullscreen ? prop_atoms.net_wm_state_remove : prop_atoms.net_wm_state_add; else if (state == prop_atoms.net_wm_state_above) action = self->above ? prop_atoms.net_wm_state_remove : prop_atoms.net_wm_state_add; else if (state == prop_atoms.net_wm_state_below) action = self->below ? prop_atoms.net_wm_state_remove : prop_atoms.net_wm_state_add; } if (action == prop_atoms.net_wm_state_add) { if (state == prop_atoms.net_wm_state_modal) { /* XXX raise here or something? */ self->modal = TRUE; } else if (state == prop_atoms.net_wm_state_maximized_vert) { max_vert = TRUE; } else if (state == prop_atoms.net_wm_state_maximized_horz) { max_horz = TRUE; } else if (state == prop_atoms.net_wm_state_shaded) { shaded = TRUE; } else if (state == prop_atoms.net_wm_state_skip_taskbar) { self->skip_taskbar = TRUE; } else if (state == prop_atoms.net_wm_state_skip_pager) { self->skip_pager = TRUE; } else if (state == prop_atoms.net_wm_state_fullscreen) { fullscreen = TRUE; } else if (state == prop_atoms.net_wm_state_above) { self->above = TRUE; } else if (state == prop_atoms.net_wm_state_below) { self->below = TRUE; } } else { /* action == prop_atoms.net_wm_state_remove */ if (state == prop_atoms.net_wm_state_modal) { self->modal = FALSE; } else if (state == prop_atoms.net_wm_state_maximized_vert) { max_vert = FALSE; } else if (state == prop_atoms.net_wm_state_maximized_horz) { max_horz = FALSE; } else if (state == prop_atoms.net_wm_state_shaded) { shaded = FALSE; } else if (state == prop_atoms.net_wm_state_skip_taskbar) { self->skip_taskbar = FALSE; } else if (state == prop_atoms.net_wm_state_skip_pager) { self->skip_pager = FALSE; } else if (state == prop_atoms.net_wm_state_fullscreen) { fullscreen = FALSE; } else if (state == prop_atoms.net_wm_state_above) { self->above = FALSE; } else if (state == prop_atoms.net_wm_state_below) { self->below = FALSE; } } } if (max_horz != self->max_horz || max_vert != self->max_vert) { if (max_horz != self->max_horz && max_vert != self->max_vert) { /* toggling both */ if (max_horz == max_vert) { /* both going the same way */ client_maximize(self, max_horz, 0, TRUE); } else { client_maximize(self, max_horz, 1, TRUE); client_maximize(self, max_vert, 2, TRUE); } } else { /* toggling one */ if (max_horz != self->max_horz) client_maximize(self, max_horz, 1, TRUE); else client_maximize(self, max_vert, 2, TRUE); } } /* change fullscreen state before shading, as it will affect if the window can shade or not */ if (fullscreen != self->fullscreen) client_fullscreen(self, fullscreen, TRUE); if (shaded != self->shaded) client_shade(self, shaded); client_calc_layer(self); client_change_state(self); /* change the hint to reflect these changes */ } ObClient *client_focus_target(ObClient *self) { ObClient *child; /* if we have a modal child, then focus it, not us */ child = client_search_modal_child(self); if (child) return child; return self; } gboolean client_can_focus(ObClient *self) { XEvent ev; /* choose the correct target */ self = client_focus_target(self); if (!self->frame->visible) return FALSE; if (!((self->can_focus || self->focus_notify) && (self->desktop == screen_desktop || self->desktop == DESKTOP_ALL) && !self->iconic)) return FALSE; /* do a check to see if the window has already been unmapped or destroyed do this intelligently while watching out for unmaps we've generated (ignore_unmaps > 0) */ if (XCheckTypedWindowEvent(ob_display, self->window, DestroyNotify, &ev)) { XPutBackEvent(ob_display, &ev); return FALSE; } while (XCheckTypedWindowEvent(ob_display, self->window, UnmapNotify, &ev)) { if (self->ignore_unmaps) { self->ignore_unmaps--; } else { XPutBackEvent(ob_display, &ev); return FALSE; } } return TRUE; } gboolean client_focus(ObClient *self) { /* choose the correct target */ self = client_focus_target(self); if (!client_can_focus(self)) { if (!self->frame->visible) { /* update the focus lists */ focus_order_to_top(self); } return FALSE; } if (self->can_focus) /* RevertToPointerRoot causes much more headache than RevertToNone, so I choose to use it always, hopefully to find errors quicker, if any are left. (I hate X. I hate focus events.) */ XSetInputFocus(ob_display, self->window, RevertToPointerRoot, event_lasttime); if (self->focus_notify) { XEvent ce; ce.xclient.type = ClientMessage; ce.xclient.message_type = prop_atoms.wm_protocols; ce.xclient.display = ob_display; ce.xclient.window = self->window; ce.xclient.format = 32; ce.xclient.data.l[0] = prop_atoms.wm_take_focus; ce.xclient.data.l[1] = event_lasttime; ce.xclient.data.l[2] = 0l; ce.xclient.data.l[3] = 0l; ce.xclient.data.l[4] = 0l; XSendEvent(ob_display, self->window, FALSE, NoEventMask, &ce); } #ifdef DEBUG_FOCUS g_message("%sively focusing %lx at %d", (self->can_focus ? "act" : "pass"), self->window, (int) event_lasttime); #endif /* Cause the FocusIn to come back to us. Important for desktop switches, since otherwise we'll have no FocusIn on the queue and send it off to the focus_backup. */ XSync(ob_display, FALSE); return TRUE; } void client_unfocus(ObClient *self) { g_assert(focus_client == self); #ifdef DEBUG_FOCUS g_message("client_unfocus for %lx", self->window); #endif focus_fallback(OB_FOCUS_FALLBACK_UNFOCUSING); } void client_activate(ObClient *self) { if (client_normal(self) && screen_showing_desktop) screen_show_desktop(FALSE); if (self->iconic) client_iconify(self, FALSE, FALSE); if (self->desktop != DESKTOP_ALL && self->desktop != screen_desktop) screen_set_desktop(self->desktop); else if (!self->frame->visible) /* if its not visible for other reasons, then don't mess with it */ return; if (self->shaded) client_shade(self, FALSE); client_focus(self); stacking_raise(CLIENT_AS_WINDOW(self)); } gboolean client_focused(ObClient *self) { return self == focus_client; } ObClientIcon *client_icon(ObClient *self, int w, int h) { guint i; /* si is the smallest image >= req */ /* li is the largest image < req */ unsigned long size, smallest = 0xffffffff, largest = 0, si = 0, li = 0; if (!self->nicons) return NULL; for (i = 0; i < self->nicons; ++i) { size = self->icons[i].width * self->icons[i].height; if (size < smallest && size >= (unsigned)(w * h)) { smallest = size; si = i; } if (size > largest && size <= (unsigned)(w * h)) { largest = size; li = i; } } if (largest == 0) /* didnt find one smaller than the requested size */ return &self->icons[si]; return &self->icons[li]; } /* this be mostly ripped from fvwm */ ObClient *client_find_directional(ObClient *c, ObDirection dir) { int my_cx, my_cy, his_cx, his_cy; int offset = 0; int distance = 0; int score, best_score; ObClient *best_client, *cur; GList *it; if(!client_list) return NULL; /* first, find the centre coords of the currently focused window */ my_cx = c->frame->area.x + c->frame->area.width / 2; my_cy = c->frame->area.y + c->frame->area.height / 2; best_score = -1; best_client = NULL; for(it = g_list_first(client_list); it; it = it->next) { cur = it->data; /* the currently selected window isn't interesting */ if(cur == c) continue; if (!client_normal(cur)) continue; if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL) continue; if(cur->iconic) continue; if(client_focus_target(cur) == cur && !(cur->can_focus || cur->focus_notify)) continue; /* find the centre coords of this window, from the * currently focused window's point of view */ his_cx = (cur->frame->area.x - my_cx) + cur->frame->area.width / 2; his_cy = (cur->frame->area.y - my_cy) + cur->frame->area.height / 2; if(dir > 3) { int tx; /* Rotate the diagonals 45 degrees counterclockwise. * To do this, multiply the matrix /+h +h\ with the * vector (x y). \-h +h/ * h = sqrt(0.5). We can set h := 1 since absolute * distance doesn't matter here. */ tx = his_cx + his_cy; his_cy = -his_cx + his_cy; his_cx = tx; } switch(dir) { case OB_DIRECTION_NORTH: case OB_DIRECTION_SOUTH: case OB_DIRECTION_NORTHEAST: case OB_DIRECTION_SOUTHWEST: offset = (his_cx < 0) ? -his_cx : his_cx; distance = ((dir == OB_DIRECTION_NORTH || dir == OB_DIRECTION_NORTHEAST) ? -his_cy : his_cy); break; case OB_DIRECTION_EAST: case OB_DIRECTION_WEST: case OB_DIRECTION_SOUTHEAST: case OB_DIRECTION_NORTHWEST: offset = (his_cy < 0) ? -his_cy : his_cy; distance = ((dir == OB_DIRECTION_WEST || dir == OB_DIRECTION_NORTHWEST) ? -his_cx : his_cx); break; } /* the target must be in the requested direction */ if(distance <= 0) continue; /* Calculate score for this window. The smaller the better. */ score = distance + offset; /* windows more than 45 degrees off the direction are * heavily penalized and will only be chosen if nothing * else within a million pixels */ if(offset > distance) score += 1000000; if(best_score == -1 || score < best_score) best_client = cur, best_score = score; } return best_client; } void client_set_layer(ObClient *self, int layer) { if (layer < 0) { self->below = TRUE; self->above = FALSE; } else if (layer == 0) { self->below = self->above = FALSE; } else { self->below = FALSE; self->above = TRUE; } client_calc_layer(self); client_change_state(self); /* reflect this in the state hints */ } guint client_monitor(ObClient *self) { guint i; for (i = 0; i < screen_num_monitors; ++i) { Rect *area = screen_physical_area_monitor(i); if (RECT_INTERSECTS_RECT(*area, self->frame->area)) break; } if (i == screen_num_monitors) i = 0; g_assert(i < screen_num_monitors); return i; } ObClient *client_search_top_transient(ObClient *self) { /* move up the transient chain as far as possible */ if (self->transient_for) { if (self->transient_for != OB_TRAN_GROUP) { return client_search_top_transient(self->transient_for); } else { GSList *it; for (it = self->group->members; it; it = it->next) { ObClient *c = it->data; /* checking transient_for prevents infinate loops! */ if (c != self && !c->transient_for) break; } if (it) return it->data; } } return self; }