#include "client.h" #include "focus.h" #include "moveresize.h" #include "menu.h" #include "prop.h" #include "stacking.h" #include "frame.h" #include "screen.h" #include "action.h" #include "dispatch.h" #include "openbox.h" #include typedef struct ActionString { char *name; void (*func)(union ActionData *); void (*setup)(Action *); } ActionString; Action *action_new(void (*func)(union ActionData *data)) { Action *a = g_new0(Action, 1); a->func = func; return a; } void action_free(Action *a) { if (a == NULL) return; /* deal with pointers */ if (a->func == action_execute || a->func == action_restart) g_free(a->data.execute.path); else if (a->func == action_showmenu) g_free(a->data.showmenu.name); g_free(a); } void setup_action_directional_focus_north(Action *a) { a->data.diraction.direction = Direction_North; } void setup_action_directional_focus_east(Action *a) { a->data.diraction.direction = Direction_East; } void setup_action_directional_focus_south(Action *a) { a->data.diraction.direction = Direction_South; } void setup_action_directional_focus_west(Action *a) { a->data.diraction.direction = Direction_West; } void setup_action_directional_focus_northeast(Action *a) { a->data.diraction.direction = Direction_NorthEast; } void setup_action_directional_focus_southeast(Action *a) { a->data.diraction.direction = Direction_SouthEast; } void setup_action_directional_focus_southwest(Action *a) { a->data.diraction.direction = Direction_SouthWest; } void setup_action_directional_focus_northwest(Action *a) { a->data.diraction.direction = Direction_NorthWest; } void setup_action_send_to_desktop(Action *a) { a->data.sendto.follow = TRUE; } void setup_action_send_to_desktop_direction(Action *a) { a->data.sendtodir.wrap = TRUE; a->data.sendtodir.follow = TRUE; } void setup_action_desktop_direction(Action *a) { a->data.desktopdir.wrap = TRUE; } void setup_action_move_keyboard(Action *a) { a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move_keyboard; } void setup_action_move(Action *a) { a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move; } void setup_action_resize(Action *a) { a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_topleft; } void setup_action_resize_keyboard(Action *a) { a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_keyboard; } void setup_action_cycle_windows_linear_next(Action *a) { a->data.cycle.linear = TRUE; a->data.cycle.forward = TRUE; } void setup_action_cycle_windows_linear_previous(Action *a) { a->data.cycle.linear = TRUE; a->data.cycle.forward = FALSE; } void setup_action_cycle_windows_next(Action *a) { a->data.cycle.linear = FALSE; a->data.cycle.forward = TRUE; } void setup_action_cycle_windows_previous(Action *a) { a->data.cycle.linear = FALSE; a->data.cycle.forward = FALSE; } void setup_action_movetoedge_north(Action *a) { a->data.diraction.direction = Direction_North; } void setup_action_movetoedge_south(Action *a) { a->data.diraction.direction = Direction_South; } void setup_action_movetoedge_east(Action *a) { a->data.diraction.direction = Direction_East; } void setup_action_movetoedge_west(Action *a) { a->data.diraction.direction = Direction_West; } void setup_action_top_layer(Action *a) { a->data.layer.layer = 1; } void setup_action_normal_layer(Action *a) { a->data.layer.layer = 0; } void setup_action_bottom_layer(Action *a) { a->data.layer.layer = -1; } ActionString actionstrings[] = { { "execute", action_execute, NULL }, { "directionalfocusnorth", action_directional_focus, setup_action_directional_focus_north }, { "directionalfocuseast", action_directional_focus, setup_action_directional_focus_east }, { "directionalfocussouth", action_directional_focus, setup_action_directional_focus_south }, { "directionalfocuswest", action_directional_focus, setup_action_directional_focus_west }, { "directionalfocusnortheast", action_directional_focus, setup_action_directional_focus_northeast }, { "directionalfocussoutheast", action_directional_focus, setup_action_directional_focus_southeast }, { "directionalfocussouthwest", action_directional_focus, setup_action_directional_focus_southwest }, { "directionalfocusnorthwest", action_directional_focus, setup_action_directional_focus_northwest }, { "focus", action_focus, NULL, }, { "unfocus", action_unfocus, NULL }, { "iconify", action_iconify, NULL }, { "raise", action_raise, NULL }, { "lower", action_lower, NULL }, { "focusraise", action_focusraise, NULL }, { "close", action_close, NULL }, { "kill", action_kill, NULL }, { "shadelower", action_shadelower, NULL }, { "unshaderaise", action_unshaderaise, NULL }, { "shade", action_shade, NULL }, { "unshade", action_unshade, NULL }, { "toggleshade", action_toggle_shade, NULL }, { "toggleomnipresent", action_toggle_omnipresent, NULL }, { "moverelativehorz", action_move_relative_horz, NULL }, { "moverelativevert", action_move_relative_vert, NULL }, { "resizerelativehorz", action_resize_relative_horz, NULL }, { "resizerelativevert", action_resize_relative_vert, NULL }, { "maximizefull", action_maximize_full, NULL }, { "unmaximizefull", action_unmaximize_full, NULL }, { "togglemaximizefull", action_toggle_maximize_full, NULL }, { "maximizehorz", action_maximize_horz, NULL }, { "unmaximizehorz", action_unmaximize_horz, NULL }, { "togglemaximizehorz", action_toggle_maximize_horz, NULL }, { "maximizevert", action_maximize_vert, NULL }, { "unmaximizevert", action_unmaximize_vert, NULL }, { "togglemaximizevert", action_toggle_maximize_vert, NULL }, { "sendtodesktop", action_send_to_desktop, setup_action_send_to_desktop }, { "sendtodesktopright", action_send_to_desktop_right, setup_action_send_to_desktop_direction }, { "sendtodesktopleft", action_send_to_desktop_left, setup_action_send_to_desktop_direction }, { "sendtodesktopup", action_send_to_desktop_up, setup_action_send_to_desktop_direction }, { "sendtodesktopdown", action_send_to_desktop_down, setup_action_send_to_desktop_direction }, { "desktop", action_desktop, NULL }, { "desktopright", action_desktop_right, setup_action_desktop_direction }, { "desktopleft", action_desktop_left, setup_action_desktop_direction }, { "desktopup", action_desktop_up, setup_action_desktop_direction }, { "desktopdown", action_desktop_down, setup_action_desktop_direction }, { "toggledecorations", action_toggle_decorations, NULL }, { "keyboardmove", action_moveresize, setup_action_move_keyboard }, { "move", action_moveresize, setup_action_move }, { "resize", action_moveresize, setup_action_resize }, { "keyboardresize", action_moveresize, setup_action_resize_keyboard }, { "toggleshowdesktop", action_toggle_show_desktop, NULL }, { "showdesktop", action_show_desktop, NULL }, { "unshowdesktop", action_unshow_desktop, NULL }, { "restart", action_restart, NULL }, { "exit", action_exit, NULL }, { "showmenu", action_showmenu, NULL }, { "sendtotoplayer", action_send_to_layer, setup_action_top_layer }, { "togglealwaysontop", action_toggle_layer, setup_action_top_layer }, { "sendtonormallayer", action_send_to_layer, setup_action_normal_layer }, { "sendtobottomlayer", action_send_to_layer, setup_action_bottom_layer }, { "togglealwaysonbottom", action_toggle_layer, setup_action_bottom_layer }, { "nextwindowlinear", action_cycle_windows, setup_action_cycle_windows_linear_next }, { "previouswindowlinear", action_cycle_windows, setup_action_cycle_windows_linear_previous }, { "nextwindow", action_cycle_windows, setup_action_cycle_windows_next }, { "previouswindow", action_cycle_windows, setup_action_cycle_windows_previous }, { "movetoedgenorth", action_movetoedge, setup_action_movetoedge_north }, { "movetoedgesouth", action_movetoedge, setup_action_movetoedge_south }, { "movetoedgewest", action_movetoedge, setup_action_movetoedge_west }, { "movetoedgeeast", action_movetoedge, setup_action_movetoedge_east }, { NULL, NULL, NULL } }; Action *action_from_string(char *name) { Action *a = NULL; int i; for (i = 0; actionstrings[i].name; i++) if (!g_ascii_strcasecmp(name, actionstrings[i].name)) { a = action_new(actionstrings[i].func); if (actionstrings[i].setup) actionstrings[i].setup(a); break; } return a; } void action_execute(union ActionData *data) { GError *e = NULL; if (data->execute.path) if (!g_spawn_command_line_async(data->execute.path, &e)) { g_warning("failed to execute '%s': %s", data->execute.path, e->message); } } void action_focus(union ActionData *data) { if (data->client.c) client_focus(data->client.c); } void action_unfocus (union ActionData *data) { if (data->client.c) client_unfocus(data->client.c); } void action_iconify(union ActionData *data) { if (data->client.c) client_iconify(data->client.c, TRUE, TRUE); } void action_focusraise(union ActionData *data) { if (data->client.c) { client_focus(data->client.c); stacking_raise(CLIENT_AS_WINDOW(data->client.c)); } } void action_raise(union ActionData *data) { if (data->client.c) stacking_raise(CLIENT_AS_WINDOW(data->client.c)); } void action_unshaderaise(union ActionData *data) { if (data->client.c) { if (data->client.c->shaded) client_shade(data->client.c, FALSE); else stacking_raise(CLIENT_AS_WINDOW(data->client.c)); } } void action_shadelower(union ActionData *data) { if (data->client.c) { if (data->client.c->shaded) stacking_lower(CLIENT_AS_WINDOW(data->client.c)); else client_shade(data->client.c, TRUE); } } void action_lower(union ActionData *data) { if (data->client.c) stacking_lower(CLIENT_AS_WINDOW(data->client.c)); } void action_close(union ActionData *data) { if (data->client.c) client_close(data->client.c); } void action_kill(union ActionData *data) { if (data->client.c) client_kill(data->client.c); } void action_shade(union ActionData *data) { if (data->client.c) client_shade(data->client.c, TRUE); } void action_unshade(union ActionData *data) { if (data->client.c) client_shade(data->client.c, FALSE); } void action_toggle_shade(union ActionData *data) { if (data->client.c) client_shade(data->client.c, !data->client.c->shaded); } void action_toggle_omnipresent(union ActionData *data) { if (data->client.c) client_set_desktop(data->client.c, data->client.c->desktop == DESKTOP_ALL ? screen_desktop : DESKTOP_ALL, FALSE); } void action_move_relative_horz(union ActionData *data) { Client *c = data->relative.c; if (c) client_configure(c, Corner_TopLeft, c->area.x + data->relative.delta, c->area.y, c->area.width, c->area.height, TRUE, TRUE); } void action_move_relative_vert(union ActionData *data) { Client *c = data->relative.c; if (c) client_configure(c, Corner_TopLeft, c->area.x, c->area.y + data->relative.delta, c->area.width, c->area.height, TRUE, TRUE); } void action_resize_relative_horz(union ActionData *data) { Client *c = data->relative.c; if (c) client_configure(c, Corner_TopLeft, c->area.x, c->area.y, c->area.width + data->relative.delta * c->size_inc.width, c->area.height, TRUE, TRUE); } void action_resize_relative_vert(union ActionData *data) { Client *c = data->relative.c; if (c && !c->shaded) client_configure(c, Corner_TopLeft, c->area.x, c->area.y, c->area.width, c->area.height + data->relative.delta * c->size_inc.height, TRUE, TRUE); } void action_maximize_full(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, TRUE, 0, TRUE); } void action_unmaximize_full(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, FALSE, 0, TRUE); } void action_toggle_maximize_full(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, !(data->client.c->max_horz || data->client.c->max_vert), 0, TRUE); } void action_maximize_horz(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, TRUE, 1, TRUE); } void action_unmaximize_horz(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, FALSE, 1, TRUE); } void action_toggle_maximize_horz(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, !data->client.c->max_horz, 1, TRUE); } void action_maximize_vert(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, TRUE, 2, TRUE); } void action_unmaximize_vert(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, FALSE, 2, TRUE); } void action_toggle_maximize_vert(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, !data->client.c->max_vert, 2, TRUE); } void action_send_to_desktop(union ActionData *data) { if (data->sendto.c) { if (data->sendto.desk < screen_num_desktops || data->sendto.desk == DESKTOP_ALL) { client_set_desktop(data->desktop.c, data->sendto.desk, data->sendto.follow); if (data->sendto.follow) screen_set_desktop(data->sendto.desk); } } } void action_desktop(union ActionData *data) { if (data->desktop.desk < screen_num_desktops || data->desktop.desk == DESKTOP_ALL) screen_set_desktop(data->desktop.desk); } static void cur_row_col(guint *r, guint *c) { switch (screen_desktop_layout.orientation) { case Orientation_Horz: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: *r = screen_desktop / screen_desktop_layout.columns; *c = screen_desktop % screen_desktop_layout.columns; break; case Corner_BottomLeft: *r = screen_desktop_layout.rows - 1 - screen_desktop / screen_desktop_layout.columns; *c = screen_desktop % screen_desktop_layout.columns; break; case Corner_TopRight: *r = screen_desktop / screen_desktop_layout.columns; *c = screen_desktop_layout.columns - 1 - screen_desktop % screen_desktop_layout.columns; break; case Corner_BottomRight: *r = screen_desktop_layout.rows - 1 - screen_desktop / screen_desktop_layout.columns; *c = screen_desktop_layout.columns - 1 - screen_desktop % screen_desktop_layout.columns; break; } break; case Orientation_Vert: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: *r = screen_desktop % screen_desktop_layout.rows; *c = screen_desktop / screen_desktop_layout.rows; break; case Corner_BottomLeft: *r = screen_desktop_layout.rows - 1 - screen_desktop % screen_desktop_layout.rows; *c = screen_desktop / screen_desktop_layout.rows; break; case Corner_TopRight: *r = screen_desktop % screen_desktop_layout.rows; *c = screen_desktop_layout.columns - 1 - screen_desktop / screen_desktop_layout.rows; break; case Corner_BottomRight: *r = screen_desktop_layout.rows - 1 - screen_desktop % screen_desktop_layout.rows; *c = screen_desktop_layout.columns - 1 - screen_desktop / screen_desktop_layout.rows; break; } break; } } static guint translate_row_col(guint r, guint c) { switch (screen_desktop_layout.orientation) { case Orientation_Horz: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: return r % screen_desktop_layout.rows * screen_desktop_layout.columns + c % screen_desktop_layout.columns; case Corner_BottomLeft: return (screen_desktop_layout.rows - 1 - r % screen_desktop_layout.rows) * screen_desktop_layout.columns + c % screen_desktop_layout.columns; case Corner_TopRight: return r % screen_desktop_layout.rows * screen_desktop_layout.columns + (screen_desktop_layout.columns - 1 - c % screen_desktop_layout.columns); case Corner_BottomRight: return (screen_desktop_layout.rows - 1 - r % screen_desktop_layout.rows) * screen_desktop_layout.columns + (screen_desktop_layout.columns - 1 - c % screen_desktop_layout.columns); } case Orientation_Vert: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: return c % screen_desktop_layout.columns * screen_desktop_layout.rows + r % screen_desktop_layout.rows; case Corner_BottomLeft: return c % screen_desktop_layout.columns * screen_desktop_layout.rows + (screen_desktop_layout.rows - 1 - r % screen_desktop_layout.rows); case Corner_TopRight: return (screen_desktop_layout.columns - 1 - c % screen_desktop_layout.columns) * screen_desktop_layout.rows + r % screen_desktop_layout.rows; case Corner_BottomRight: return (screen_desktop_layout.columns - 1 - c % screen_desktop_layout.columns) * screen_desktop_layout.rows + (screen_desktop_layout.rows - 1 - r % screen_desktop_layout.rows); } } g_assert_not_reached(); return 0; } void action_desktop_right(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); ++c; if (c >= screen_desktop_layout.columns) { if (!data->desktopdir.wrap) return; c = 0; } d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->desktopdir.wrap) return; ++c; } d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_send_to_desktop_right(union ActionData *data) { guint r, c, d; if (data->sendtodir.c) { cur_row_col(&r, &c); ++c; if (c >= screen_desktop_layout.columns) { if (!data->sendtodir.wrap) return; c = 0; } d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->sendtodir.wrap) return; ++c; } d = translate_row_col(r, c); if (d < screen_num_desktops) { client_set_desktop(data->sendtodir.c, d, data->sendtodir.follow); if (data->sendtodir.follow) screen_set_desktop(d); } } } void action_desktop_left(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); --c; if (c >= screen_desktop_layout.columns) { if (!data->desktopdir.wrap) return; c = screen_desktop_layout.columns - 1; } d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->desktopdir.wrap) return; --c; } d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_send_to_desktop_left(union ActionData *data) { guint r, c, d; if (data->sendtodir.c) { cur_row_col(&r, &c); --c; if (c >= screen_desktop_layout.columns) { if (!data->sendtodir.wrap) return; c = screen_desktop_layout.columns - 1; } d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->sendtodir.wrap) return; --c; } d = translate_row_col(r, c); if (d < screen_num_desktops) { client_set_desktop(data->sendtodir.c, d, data->sendtodir.follow); if (data->sendtodir.follow) screen_set_desktop(d); } } } void action_desktop_down(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); ++r; if (r >= screen_desktop_layout.rows) { if (!data->desktopdir.wrap) return; r = 0; } d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->desktopdir.wrap) return; ++r; } d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_send_to_desktop_down(union ActionData *data) { guint r, c, d; if (data->sendtodir.c) { cur_row_col(&r, &c); ++r; if (r >= screen_desktop_layout.rows) { if (!data->sendtodir.wrap) return; r = 0; } d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->sendtodir.wrap) return; ++r; } d = translate_row_col(r, c); if (d < screen_num_desktops) { client_set_desktop(data->sendtodir.c, d, data->sendtodir.follow); if (data->sendtodir.follow) screen_set_desktop(d); } } } void action_desktop_up(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); --r; if (r >= screen_desktop_layout.rows) { if (!data->desktopdir.wrap) return; r = screen_desktop_layout.rows - 1; } d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->desktopdir.wrap) return; --r; } d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_send_to_desktop_up(union ActionData *data) { guint r, c, d; if (data->sendtodir.c) { cur_row_col(&r, &c); --r; if (r >= screen_desktop_layout.rows) { if (!data->sendtodir.wrap) return; r = screen_desktop_layout.rows - 1; } d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->sendtodir.wrap) return; --r; } d = translate_row_col(r, c); if (d < screen_num_desktops) { client_set_desktop(data->sendtodir.c, d, data->sendtodir.follow); if (data->sendtodir.follow) screen_set_desktop(d); } } } void action_toggle_decorations(union ActionData *data) { Client *c = data->client.c;; if (!c) return; c->disabled_decorations = c->disabled_decorations ? 0 : ~0; client_setup_decor_and_functions(c); } void action_moveresize(union ActionData *data) { Client *c = data->moveresize.c; if (!c || !client_normal(c)) return; moveresize_start(c, data->moveresize.x, data->moveresize.y, data->moveresize.button, data->moveresize.corner); } void action_restart(union ActionData *data) { ob_restart_path = data->execute.path; ob_shutdown = ob_restart = TRUE; } void action_exit(union ActionData *data) { ob_shutdown = TRUE; } void action_showmenu(union ActionData *data) { if (data->showmenu.name) { menu_show(data->showmenu.name, data->showmenu.x, data->showmenu.y, data->showmenu.c); } } void action_cycle_windows(union ActionData *data) { Client *c; c = focus_cycle(data->cycle.forward, data->cycle.linear, data->cycle.final, data->cycle.cancel); } void action_directional_focus(union ActionData *data) { Client *nf; if (!data->diraction.c) return; if ((nf = client_find_directional(data->diraction.c, data->diraction.direction))) client_activate(nf); } void action_movetoedge(union ActionData *data) { int x, y, h, w; Client *c = data->diraction.c; if (!c) return; x = c->frame->area.x; y = c->frame->area.y; h = screen_area(c->desktop)->height; w = screen_area(c->desktop)->width; switch(data->diraction.direction) { case Direction_North: y = 0; break; case Direction_West: x = 0; break; case Direction_South: y = h - c->frame->area.height; break; case Direction_East: x = w - c->frame->area.width; break; } frame_frame_gravity(c->frame, &x, &y); client_configure(c, Corner_TopLeft, x, y, c->area.width, c->area.height, TRUE, TRUE); } void action_send_to_layer(union ActionData *data) { if (data->layer.c) client_set_layer(data->layer.c, data->layer.layer); } void action_toggle_layer(union ActionData *data) { Client *c = data->layer.c; if (c) { if (data->layer.layer < 0) client_set_layer(c, c->below ? 0 : -1); else if (data->layer.layer > 0) client_set_layer(c, c->above ? 0 : 1); } } void action_toggle_show_desktop(union ActionData *data) { screen_show_desktop(!screen_showing_desktop); } void action_show_desktop(union ActionData *data) { screen_show_desktop(TRUE); } void action_unshow_desktop(union ActionData *data) { screen_show_desktop(FALSE); }